2 research outputs found
Un sistema de Realidad Virtual distribuido basado en la gestión de recursos federados
The vast majority of distributed virtual environments use ad-hoc protocols to share resources and synchronize the interaction of multiple users on a shared virtual world. In this scenario, it is difficult to incorporate new interaction devices if they have not been taken into account from the beginning of the design of the virtual environment. This article shows how to manage virtual reality devices as federate resources in a virtual world using the standard architecture HLARTI. This approach has been used as a framework to build simulators for the training of operators in civil engineering.La gran mayorÃa de los entornos virtuales distribuidos utilizan protocolos ad-hoc para compartir
recursos y sincronizar la interacción de varios usuarios sobre un mundo virtual común. En este
escenario, es difÃcil incorporar nuevos dispositivos de interacción si desde el principio del diseño del
entorno virtual no se han tenido en cuenta. En este artÃculo se muestra cómo gestionar dispositivos de
Realidad Virtual como recursos federados en un mundo virtual utilizando la arquitectura estándar HLARTI.
Esta aproximación se ha utilizado como marco de trabajo para construir simuladores para el
entrenamiento de operarios en ingenierÃa civil
Federate resource management in a Distributed Virtual Environment
Most Distributed Virtual Environments use ad hoc protocols to share resources and synchronize interaction over a common virtual world. In this scenario, it is difficult to use new virtual reality devices if they have not been taken into account since the beginning. This paper shows how to manage virtual reality devices as federate resources in a virtual world using the HLA-RTI standard architecture. This approach has been used as a framework to build simulators for training workers in civil engineering. © 2009 Elsevier B.V. All rights reserved