105 research outputs found
How formulating implementation plans and remembering past actions facilitate the enactment of effortful decisions
Building on prior research studying effortful decision making and enactment processes (Bagozzi, Dholakia, & Basuroy, 2003; BDB), we identify and provide an in-depth understanding of two specific self-regulatory strategies: (1) formulating an implementation plan, and (2) remembering past actions, that decision makers can use in facilitating enactment of effortful decisions. The results of three experiments, in which the decision maker's goal and self-regulatory strategy were manipulated, showed that for goals that decision makers chose volitionally, the motivational effects of both these strategies lay in increasing levels of proximal implementation-related variables (implementation intentions, plan completeness, plan enactment, and goal realization) significantly. In contrast, for goals that were assigned to participants, these strategies' motivational effects additionally extended to significantly increasing distal goal-related variables (goal desire, goal intentions, perceived self-efficacy, and implementation desires). The theoretical implications of our findings are discussed, and future research opportunities are explored. Copyright © 2007 John Wiley & Sons, Ltd.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/57372/1/562_ftp.pd
The Role of Regulatory Focus in the Experience and Self‐Control of Desire for Temptations
Peer Reviewedhttps://deepblue.lib.umich.edu/bitstream/2027.42/141440/1/jcpy163.pd
EFEITOS DA COMUNIDADE DE ORIGEM NO PARTICIPANTE DE COMUNIDADES VIRTUAIS DE MARCA
The question about the effectiveness of companies in maintaining their own communities versus benefiting from the ones ownedby consumers remains open. We examine differences between firm-managed and customer-managed brand communities regarding the impact of perceived psychographic homogeneity, availability of virtual avenues and relationship with the brand on the community’s influence on members and the assessments and intentions of community participants. Data were obtained from 555 espondents in two leading Microsoft XBOX brand communities in Brazil. Results indicate that management of the community of origin is the moderator of all considered relationships. Also, the most favorable effects for the company occur in the community that is not directly controlled and managed by the company itself. Brand loyalty, however, is higher for members of the official brand community. Guidelines on how companies can benefit from consumer-managed communities are discussed
The effects of participating in virtual brand communities on consumer behavior: proposition and test of a theoretical framework
As comunidades virtuais de marca são fenômeno recente e relevante, com fortes implicações na gestão de marketing. Os estudos realizados, entretanto, ainda não responderam a uma importante questão: quais são os ganhos que as empresas podem ter em termos de intenções de recomendação, recompra e lealdade do consumidor por meio da ação de comunidade virtual de marca? Assim, este trabalho propõe e testa um modelo teórico para explicar a força das comunidades virtuais de marca no comportamento do consumidor. Para o estudo utilizaram-se duas comunidades para o mesmo produto: XBOX da Microsoft. A amostra final totalizou 555 casos. Os resultados, mediante a modelagem de equações estruturais, apontam a validação do modelo proposto e confirmação dos efeitos positivos da Homogeneidade Psicográfica Percebida e da Disponibilidade de Avenidas Virtuais na Participação na Comunidade e destes três constructos, mais o Relacionamento com a Marca na Identificação com a Comunidade. O impacto da Identificação com a Comunidade nas Influências da Comunidade foi significativo, mas não na Participação na Comunidade. As Influências da Comunidade também tiveram impacto significativo nas Avaliações e Intenções. Estes achados são discutidos.The virtual brand communities as established venues for marketing actions are a recent and relevant phenomenon, with strong implications in the marketing field. Despite its significance, recent studies have not addressed an important question: what are the earnings that companies may have in terms of intent of recommendation, repurchase and loyalty through the action of a brand virtual community? This study proposes and tests a theoretical framework to explain the strength of virtual brand communities on consumer behavior. To test the research hypotheses, two different communities for the same product were used - the Microsoft XBOX game console. The final sampling was 555 cases. The findings, achieved through structural equations modeling, indicate model validity and a direct impact of Psychographic Homogeneity and Availability of Virtual Venues on Participation Level and also an impact of these three dimensions plus Relationship with the Brand on Community Identification. The impact of Community Identification on Community Influences was significant, but not the impact of Participation Level. Community Influences also had a direct positive impact on Future Intentions. Considerations on these results are discussed
COMMUNITY OF ORIGIN EFFECTS ON VIRTUAL BRAND COMMUNITIES PARTICIPANT
The question about the effectiveness of companies in maintaining their own communities versus benefiting from the ones owned by consumers remains open. We examine differences between firm-managed and customer-managed brand communities regarding the impact of perceived psychographic homogeneity, availability of virtual avenues and relationship with the brand on the community's influence on members and the assessments and intentions of community participants. Data were obtained from 555 respondents in two leading Microsoft XBOX brand communities in Brazil. Results indicate that management of the community of origin is the moderator of all considered relationships. Also, the most favorable effects for the company occur in the community that is not directly controlled and managed by the company itself. Brand loyalty, however, is higher for members of the official brand community. Guidelines on how companies can benefit from consumer-managed communities are discussed
Efectos de la comunidad de origen en el participante de comunidades virtuales de marca
Os benefícios das empresas em manterem comunidades virtuais de marca próprias versus os provenientes das comunidades criadas pelos consumidores permanecem desconhecidos. Esse estudo testa o efeito moderador do tipo de gestão da comunidade no impacto da homogeneidade psicográfica percebida, da disponibilidade de avenidas virtuais e do relacionamento com a marca sobre as influências da comunidade e as intenções dos participantes da comunidade. Os dados provêm de 555 participantes ativos de duas grandes comunidades virtuais para o game XBOX no Brasil. Os resultados comprovam que a gestão da comunidade de origem é moderadora de todas as relações consideradas. Apontam, também, que alguns dos efeitos mais favoráveis para a empresa ocorrem na comunidade gerida pelos consumidores. A lealdade à marca, porém, é maior para membros da comunidade oficial. O estudo indica como as empresas podem se beneficiar de comunidades geridas por consumidores.The question about the effectiveness of companies in maintaining their own communities versus benefiting from the ones owned by consumers remains open. We examine differences between firm-managed and customer-managed brand communities regarding the impact of perceived psychographic homogeneity, availability of virtual avenues and relationship with the brand on the community’s influence on members and the assessments and intentions of community participants. Data were obtained from 555 respondents in two leading Microsoft XBOX brand communities in Brazil. Results indicate that management of the community of origin is the moderator of all considered relationships. Also, the most favorable effects for the company occur in the community that is not directly controlled and managed by the company itself. Brand loyalty, however, is higher for members of the official brand community. Guidelines on how companies can benefit from consumer-managed communities are discussed.Los beneficios de las empresas al mantener comunidades virtuales de marca propia versus los provenientes de las comunidades creadas por los consumidores permanecen desconocidos. Este estudio prueba el efecto moderador del tipo de gestión de la comunidad en el impacto de la homogeneidad sicográfica percibida, de la disponibilidad de avenidas virtuales y de la relación con la marca sobre las influencias de la comunidad y las intenciones de los participantes de la comunidad. Los datos provienen de 555 participantes activos de dos grandes comunidades virtuales para el game XBOX en Brasil. Los resultados comprueban que la gestión de la comunidad de origen es moderadora de todas las relaciones consideradas. Apuntan también que algunos de los efectos más favorables para la empresa ocurren en la comunidad gestionada por los consumidores. La lealtad a la marca, no obstante, es mayor entre miembros de la comunidad oficial. El estudio indica cómo las empresas pueden beneficiarse con las comunidades gestionadas por consumidores
Economics, Psychology, and Social Dynamics of Consumer Bidding in Auctions
With increasing numbers of consumers in auction marketplaces, we highlight some recent approaches that bring additional economic, social, and psychological factors to bear on existing economic theory to better understand and explain consumers' behavior in auctions. We also highlight specific research streams that could contribute towards enriching existing economic models of bidding behavior in emerging market mechanisms.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/47034/1/11002_2005_Article_5901.pd
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