82 research outputs found

    A study of the anisotropy of stress in a fluid confined in a nanochannel

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    We present molecular dynamics simulations of planar Poiseuille flow of a Lennard-Jones fluid at various temperatures and body forces. Local thermostatting is used close to the walls to reach steady-state up to a limit body force. Macroscopic fields are obtained from microscopic data by time- and space-averaging and smoothing the data with a self-consistent coarse-graining method based on kernel interpolation. Two phenomena make the system interesting: (i) strongly confined fluids show layering, i.e., strong oscillations in density near the walls, and (ii) the stress deviates from the Newtonian fluid assumption, not only in the layered regime, but also much further away from the walls. Various scalar, vectorial, and tensorial fields are analyzed and related to each other in order to understand better the effects of both the inhomogeneous density and the anisotropy on the flow behavior and rheology. The eigenvalues and eigendirections of the stress tensor are used to quantify the anisotropy in stress and form the basis of a newly proposed objective, inherently anisotropic constitutive model that allows for non-collinear stress and strain gradient by construction

    Towards hydrodynamic simulations of wet particle systems

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    This paper presents the rheology of weakly wetted granular materials in the slow frictional regime, using Discrete Element Method (DEM) simulations. In a split-bottom ring shear cell geometry a slow, quasi-static deformation leads to wide shear bands away from the walls. Dry non-cohesive and cohesive materials are compared in order to understand the effect of liquid bridge capillary forces on the macroscopic flow properties. Different liquid contents lead to different flow curves when measuring the shear stress-strain relations, helping to understand the effect of wetness on the flow of granular materials

    Macroscopic bulk cohesion and torque for wet granular materials

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    Wet granular materials in steady-state in a quasi-static flow have been studied with discrete particle simulations. The total torque is an experimentally accessible macroscopic quantity that can be used to investigate the shear strength, bulk cohesion and other properties of the materials. We report in this paper how the macroscopic bulk cohesion and torque required to rotate the system change with the liquid content. Consequently, micro-macro correlations are obtained for the macro properties as a function of the microscopic liquid bridge volume which is one factor dominating the contact force

    Rigid clumps in the <em>MercuryDPM</em> particle dynamics code

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    Discrete particle simulations have become the standard in science and industrial applications exploring the properties of particulate systems. Most of such simulations rely on the concept of interacting spherical particles to describe the properties of particulates, although, the correct representation of the nonspherical particle shape is crucial for a number of applications. In this work we describe the implementation of clumps, i.e. assemblies of rigidly connected spherical particles, which can approximate given nonspherical shapes, within the MercuryDPM particle dynamics code. MercuryDPM contact detection algorithm is particularly efficient for polydisperse particle systems, which is essential for multilevel clumps approximating complex surfaces. We employ the existing open-source CLUMP library to generate clump particles. We detail the pre-processing tools providing necessary initial data, as well as the necessary adjustments of the algorithms of contact detection, collision/migration and numerical time integration. The capabilities of our implementation are illustrated for a variety of examples

    Shape matters: Competing mechanisms of particle shape segregation

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    It is well-known that granular mixtures that differ in size or shape segregate when sheared. In the past, two mechanisms have been proposed to describe this effect, and it is unclear if both exist. To settle this question, we consider a bidisperse mixture of spheroids of equal volume in a rotating drum, where the two mechanisms are predicted to act in opposite directions. We present the first evidence that there are two distinct segregation mechanisms driven by relative over-stress. Additionally, we showed that for non-spherical particles, these two mechanisms can act in different directions leading to a competition between the effects of the two. As a result, the segregation intensity varies nonmonotonically as a function of AR, and at specific points, the segregation direction changes for both prolate and oblate spheroids, explaining the surprising segregation reversal previously reported. Consistent with previous results, we found that the kinetic mechanism is dominant for (almost) spherical particles. Furthermore, for moderate aspect ratios, the kinetic mechanism is responsible for the spherical particles segregation to the periphery of the drum, and the gravity mechanism plays only a minor role. Whereas, at the extreme values of AR, the gravity mechanism notably increases and overtakes its kinetic counterpart

    Contact rheological DEM model for visco-elastic powders during laser sintering

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    Laser sintering is a widely used process for producing complex shapes from particulate materials. However, understanding the complex interaction between the laser and particles is a challenge. This investigation provides new insights into the sintering process by simulating the laser source and the neck growth of particle pairs. First, a multi-physics discrete element method (DEM) framework is developed to incorporate temperature-dependent contact rheological and thermal properties, incorporating heat transfer and neck formation between the particles. Next, energy transport by ray tracing is added to allow for computing the amount of laser energy absorbed during sintering. The DEM model is calibrated and validated using experimental data on neck growth and temperature evolution of particle pairs made of polystyrene and Polyamide 12. The findings show that the proposed DEM model is capable of accurately simulate the neck growth during the laser sintering paving the way for better controlling and optimizing the process.</p

    Mercury-DPM: Fast particle simulations in complex geometries

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    Mercury-DPM is a code for performing discrete particle simulations. That is to say, it simulates the motion of particles, or atoms, by applying forces and torques that stem either from external body forces, (e.g. gravity, magnetic fields, etc…) or from particle interactions. For granular particles, these are typically contact forces (elastic, viscous, frictional, plastic, cohesive), while for molecular simulations, forces typically stem from interaction potentials (e.g. Lennard-Jones). Often the method used in these packages is referred to as the discrete element method (DEM), which was originally designed for geotechnical applications. However, as Mercury-DPM is designed for simulating particles with emphasis on contact models, optimized contact detection for highly different particle sizes, and in-code coarse graining (in contrast to post-processing), we prefer the more general name discrete particle simulation. The code was originally developed for granular chute flows, and has since been extended to many other granular applications, including the geophysical modeling of cinder cone creation. Despite its granular heritage it is designed in a flexible way so it can be adapted to include other features such as long-range interactions and non-spherical particles, etc
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