558 research outputs found

    Distributed Algorithms for Scheduling on Line and Tree Networks

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    We have a set of processors (or agents) and a set of graph networks defined over some vertex set. Each processor can access a subset of the graph networks. Each processor has a demand specified as a pair of vertices , along with a profit; the processor wishes to send data between uu and vv. Towards that goal, the processor needs to select a graph network accessible to it and a path connecting uu and vv within the selected network. The processor requires exclusive access to the chosen path, in order to route the data. Thus, the processors are competing for routes/channels. A feasible solution selects a subset of demands and schedules each selected demand on a graph network accessible to the processor owning the demand; the solution also specifies the paths to use for this purpose. The requirement is that for any two demands scheduled on the same graph network, their chosen paths must be edge disjoint. The goal is to output a solution having the maximum aggregate profit. Prior work has addressed the above problem in a distibuted setting for the special case where all the graph networks are simply paths (i.e, line-networks). Distributed constant factor approximation algorithms are known for this case. The main contributions of this paper are twofold. First we design a distributed constant factor approximation algorithm for the more general case of tree-networks. The core component of our algorithm is a tree-decomposition technique, which may be of independent interest. Secondly, for the case of line-networks, we improve the known approximation guarantees by a factor of 5. Our algorithms can also handle the capacitated scenario, wherein the demands and edges have bandwidth requirements and capacities, respectively.Comment: Accepted to PODC 2012, full versio

    Distributed and Parallel Algorithms for Set Cover Problems with Small Neighborhood Covers

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    In this paper, we study a class of set cover problems that satisfy a special property which we call the {\em small neighborhood cover} property. This class encompasses several well-studied problems including vertex cover, interval cover, bag interval cover and tree cover. We design unified distributed and parallel algorithms that can handle any set cover problem falling under the above framework and yield constant factor approximations. These algorithms run in polylogarithmic communication rounds in the distributed setting and are in NC, in the parallel setting.Comment: Full version of FSTTCS'13 pape

    On Optimizing Distributed Tucker Decomposition for Dense Tensors

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    The Tucker decomposition expresses a given tensor as the product of a small core tensor and a set of factor matrices. Apart from providing data compression, the construction is useful in performing analysis such as principal component analysis (PCA)and finds applications in diverse domains such as signal processing, computer vision and text analytics. Our objective is to develop an efficient distributed implementation for the case of dense tensors. The implementation is based on the HOOI (Higher Order Orthogonal Iterator) procedure, wherein the tensor-times-matrix product forms the core routine. Prior work have proposed heuristics for reducing the computational load and communication volume incurred by the routine. We study the two metrics in a formal and systematic manner, and design strategies that are optimal under the two fundamental metrics. Our experimental evaluation on a large benchmark of tensors shows that the optimal strategies provide significant reduction in load and volume compared to prior heuristics, and provide up to 7x speed-up in the overall running time.Comment: Preliminary version of the paper appears in the proceedings of IPDPS'1

    A Near-linear Time Constant Factor Algorithm for Unsplittable Flow Problem on Line with Bag Constraints

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    Consider a scenario where we need to schedule a set of jobs on a system offering some resource (such as electrical power or communication bandwidth), which we shall refer to as bandwidth. Each job consists of a set (or bag) of job instances. For each job instance, the input specifies the start time, finish time, bandwidth requirement and profit. The bandwidth offered by the system varies at different points of time and is specified as part of the input. A feasible solution is to choose a subset of instances such that at any point of time, the sum of bandwidth requirements of the chosen instances does not exceed the bandwidth available at that point of time, and furthermore, at most one instance is picked from each job. The goal is to find a maximum profit feasible solution. We study this problem under a natural assumption called the no-bottleneck assumption (NBA), wherein the bandwidth requirement of any job instance is at most the minimum bandwidth available. We present a simple, near-linear time constant factor approximation algorithm for this problem, under NBA. When each job consists of only one job instance, the above problem is the same as the well-studied unsplittable flow problem (UFP) on lines. A constant factor approximation algorithm is known for the UFP on line, under NBA. Our result leads to an alternative constant factor approximation algorithm for this problem. Though the approximation ratio achieved by our algorithm is inferior, it is much simpler, deterministic and faster in comparison to the existing algorithms. Our algorithm runs in near-linear time (O(n∗log2n)O(n*log^2 n)), whereas the running time of the known algorithms is a high order polynomial. The core idea behind our algorithm is a reduction from the varying bandwidth case to the easier uniform bandwidth case, using a technique that we call slicing
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