2 research outputs found
PENERAPAN MODEL INKUIRI TERBIMBING DENGAN MEDIA CARD GAME UNTUK MENGETAHUI HASIL BELAJAR PESERTA DIDIK
ABSTRAK
Guru biasanya melakukan proses pembelajaran di SMKN 2 Cilaku pada kompetensi dasar menerapkan kesehatan keselamatan kerja lingkungan hidup (K3LH) masih menggunakan metode ceramah menggunakan media pembelajaran power point. Hal ini membuat fungsi guru sebagai fasilitator pembelajaran tidak terlaksana maksimal dalam proses pembelajaran. Penerapan model pembelajaran inkuiri terbimbing dengan media pembelajaran card game dapat menciptakan interaksi dalam proses belajar antara guru dan peserta didik. Penelitian ini bertujuan untuk mengetahui keterlaksanaan proses pembelajaran, hasil belajar peserta didik dan perbedaan dalam menggunakan model pembelajaran inkuiri terbimbing dengan media pembelajaran card game (kelas eksperimen) dan media power point (kelas kontrol). Metode penelitian yaitu class experiment, dengan populasi seluruh peserta didik kelas X APHP 1 dan 2 berjumlah 66 orang dan menggunakan desain penelitian nonequivalent control group. Berdasarkan hasil penelitian telah terlaksana seluruh sintak inkuiri terbimbing di kedua kelas, didapatkan perbedaan proses belajar antara kedua kelas, dan kelas eksperimen telah menunjukkan hasil belajar yang lebih baik dalam memahami materi dibandingkan kelas kontrol. Peserta didik kelas eksperimen menjadi lebih aktif, dengan suasana menyenangkan saat proses pembelajaran maupun berdiskusi lalu. Peserta didik kelas kontrol memperlihatkan suasana sunyi pada saat proses pembelajaran maupun berdiskusi. Berdasarkan nilai rata-rata N-gain peserta didik kelas eksperimen memiliki hasil nilai rata-rata N-gain 0,42, sedangkan kelas kontrol memiliki hasil nilai rata-rata N-gain 0,27. Dapat disimpulakan bahwa keterlaksanaan proses pembelajaran dan hasil belajar peserta didik terdapat perbedaan, juga media pembelajaran card game berpengaruh lebih baik dibandingkan media power point.
Kata Kunci : Inkuiri Terbimbing, Card Game, kesehatan keselamatan kerja lingkungan hidup (K3LH), Hasil Belajar.
ABSTRACT
Teachers usually do the learning process at SMK 2 Behavior on the basic competencies to apply environmental occupational safety health (K3LH) still use the lecture method using learning media power point. This makes the teacher's function as a learning facilitator not carried out optimally in the learning process. The application of the guided inquiry learning model with the learning media card game can create interactions in the learning process between teachers and students. This study aims to determine the feasibility of the learning process, student learning outcomes and differences in using guided inquiry learning models with learning media card game (experimental class) and media power point (control class). The research method is a class experiment, with a population of all class X APHP 1 and 2 students totaling 66 people and using the research design nonequivalent control group. Based on the results of the study, all the syntax of guided inquiry has been carried out in the two classes, it is found the difference in the learning process between the two classes, and the experimental class had been shows better learning outcomes in understanding the material compared to the control class. Students of the experimental class become more active, with a pleasant atmosphere during the learning process and past discussions. Control class students show a quiet atmosphere during the learning process and discussion. Based on the average value of N-gain of students in the experimental class has the results of the average value of N-gain of 0.42, while the control class has the results of the average value of N-gain of 0.27. It can be concluded that the implementation of the learning process and the learning outcomes of students there are differences, also the learning media card game is influential better than media power point.
Keywords: Guided Inquiry, Card Game, occupational safety health (K3LH), Learning Outcomes
Faktor–Faktor Yang Memengaruhi Intensi Berwirausaha Pertanian Siswa Smk Agribisnis Di Kabupaten Cianjur
Cianjur Regency is one of the areas that relies on agriculture as a support for the economy and welfare of its people. In 2020, the number of poor people in the Cianjur Regency decreased, allegedly because of increasing financial prosperity. Simultaneously, the number of entrepreneurs in the Cianjur Regency has increased rapidly. This indicates that entrepreneurship is a contributing factor to the rising financial well-being of the residents in Cianjur Regency. The majority of the productive age group, 15-19 years old, currently studying at vocational high schools, represent crucial capital for advancing agriculture in the Cianjur Regency through entrepreneurship. The aim of this research is to analyze the factors that influence the agricultural entrepreneurship intentions of Agribusiness Vocational School students in the Cianjur Regency. The sample for this study was selected using purposive sampling. The analysis involved descriptive methods and the application of Partial Least Squares Structural Equation Modeling (PLS-SEM). The research results show that the factors that influence the agricultural entrepreneurship intentions of Agribusiness Vocational School students in the Cianjur Regency are attitudes towards behavior (ATB), subjective norms (SNS), and perceived behavioral control (PCB). This research suggests that collaboration between the government, schools, and universities is needed so that vocational school students can maintain and improve the factors that can influence entrepreneurial intentions.Cianjur Regency is one of the areas that relies on agriculture as a support for the economy and welfare of its people. In 2020, the number of poor people in Cianjur Regency decreased, allegedly due to increasing financial prosperity. Simultaneously, the number of entrepreneurs in Cianjur Regency has increased quite rapidly. This then suggests that one of the reasons for the increasing financial welfare of the people of Cianjur Regency is entrepreneurship. The majority of the population in the productive class aged 15-19 years who are currently studying at vocational high schools (SMK) are important capital for advancing agriculture in Cianjur Regency through entrepreneurship. The aim of this research is to analyze the factors that influence the agricultural entrepreneurship intentions of Agribusiness Vocational School students in Cianjur Regency. Determination of the sample in this study used proportionate stratified random sampling. The analytical method used is descriptive analysis and PLS-SEM analysis. The research results show that the factors that influence the agricultural entrepreneurship intentions of Agribusiness Vocational School students in Cianjur Regency are attitudes towards behavior, subjective norms and behavioral control. This research suggests that collaboration between the government, schools and universities is needed so that vocational school students maintain and improve the factors that can influence entrepreneurial intentions