7 research outputs found
PENGARUH MODEL PENDEKATAN TAKTIS DAN MODEL KONVENSIONAL DALAM PEMBELAJARAN BOLA BASKET TERHADAP KREATIVITAS DAN KESENANGAN BELAJAR SISWA SMA NEGERI 1 LEMBANG
Penelitian ini bertujuan untuk mengetahui perbedaaan hasil belajar pendidikan jasmani dalam hal kreativitas dan hasil belajar bola basket dengan membandingkan dua kelompok siswa yang belajar dengan pendekatan taktis serta pendekatan konvensional di SMA Negeri 1 Lembang. Penelitian ini menggunakan metode eksperimen. Populasi dalam penelitian ini adalah siswa-siswi kelas XI SMA Negeri 1 Lembang yang berjumlah 10 kelas dengan keseluruhan populasi sebanyak 390 orang. Sampel diambil 10% dari jumlah populasi siswa kelas XI di SMA Negeri 1 Lembang. Teknik penentuan sampel yang digunakan adalah teknik Simple Random Sampling, sehingga di ambil secara acak sebanyak 40 orang siswa yang dijadikan sampel penelitian. Setelah itu sampel penelitian dibagi ke dalam dua kelompok, dimana 20 orang siswa belajar dengan pendekatan taktis dan 20 orang siswa belajar dengan pendekatan konvensional. Metode Penelitian yang digunakan adalah metode eksperimen dengan menggunakan desain penelitian Randomized Control-Group Pretest-Posttest Design, karena terdapat dua variable bebas yaitu pembelajaran pendidikan jasmani dengan menggunakan pendekatan taktis dan pendekatan konvensional. Untuk variabel terikat yang pertama adalah kreativitas dan kesenangan belajar. Instrumen tes yang digunakan dalam penelitian ini terdapat dua macam, yaitu angket kreatifitas dan angket kesenangan belajar. Kedua angket ini menggunakan skala Likert sebagai pedoman penilaiannya. Hasil penelitian menunjukan bahwa 1) Model pendekatan taktis dalam pembelajaran bola basket memberikan pengaruh terhadap kreativitas siswa. 2) Model konvensional dalam pembelajaran bola basket memberikan pengaruh terhadap kreativitas siswa. 3) Model pendekatan taktis dalam pembelajaran bola basket memberikan pengaruh terhadap kesenangan belajar siswa. 4) Model konvensional dalam pembelajaran bola basket memberikan pengaruh terhadap kesenangan belajar siswa. 5) Model pendekatan taktis memberikan pengaruh yang lebih besar dibandingkan dengan model konvensional terhadap kreativitas siswa SMA Negeri 1 Lembang. 6) Model pendekatan taktis memberikan pengaruh yang lebih besar dibandingkan dengan model konvensional terhadap kesenangan belajar bola basket siswa SMA Negeri 1 Lembang.;--- This study aims to determine the differences in the physical education learning outcomes in terms of creativity and learning outcomes basketball by comparing two groups of students who study the tactical approach and the conventional approach in SMA Negeri 1 Lembang. This study used an experimental method. The population in this study was the students of class XI SMA 1 Lembang totaling 10 classes with a total population of 390 people. Samples were taken 10% of the total population of students of class XI in SMA 1 Lembang. Sampling technique used was simple random sampling technique, thus taken as many as 40 people randomly sampled student research. After the samples were divided into two groups, where 20 students learn the tactical approach and 20 students learning by the conventional approach. The research method used is an experimental method using a randomized study design Control-group pretest-posttest design, because there are two independent variables, namely the learning of physical education using a tactical approach and the conventional approach. For the first dependent variable is the creativity and enjoyment of learning. Test instrument used in this study there are two kinds of questionnaires creativity and enjoyment of learning questionnaire. The second questionnaire using a Likert scale as a guideline judgment. The results showed that 1) Model tactical approach to learning basketball influence on students' creativity. 2) The conventional model of learning basketball influence on students' creativity. 3) Model tactical approach to learning basketball influence on student learning pleasure. 4) The conventional model of learning basketball influence on student learning pleasure. 5) Model tactical approach gives greater influence than the conventional models of the students' creativity SMA 1 Lembang. 6) Model tactical approach gives greater influence than the conventional models of the students' enjoyment of learning basketball SMA 1 Lembang
ANALISIS BUTIR SOAL TRY OUT MATA PELAJARAN PRODUKTIF TEKNOLOGI PENGOLAHAN HASIL PERTANIAN KELAS XII DI SMKN 1 KUNINGAN TAHUN AJARAN 2013/2014
Penelitian ini bertujuan untuk mengetahui kualitas butir soal try out kelas XII TPHP Mata Pelajaran Produktif Teknologi Pengolahan Hasil Pertanian (TPHP) di SMKN 1 Kuningan tahun ajaran 2013/2014 pada paket soal 1 (P-01) dan 2 (P-02) secara kuantitatif yang meliputi validitas, reliabilitas, taraf kesukaran, daya pembeda, dan pengecoh (distraktor). Metode penelitian yang digunakan dalam penelitian ini adalah metode deskriptif. Subjek dalam penelitian ini adalah soal Try Out Mata Pelajaran Produktif TPHP tahun ajaran 2013/2014 sebanyak 40 butir soal setiap paketnya, dengan bentuk soal pilihan ganda. Teknik pengumpulan data yang digunakan adalah metode dokumentasi. Hasil penelitian analisis kuantitatif dari segi validitas memiliki 50 % soal valid pada paket soal P-01 dan 97,5 % soal valid pada paket soal P-02. Segi reabilitas memiliki koefisien reabilitas berkategori tinggi atau dapat dipercaya yaitu sebesar 0,70 pada paket soal P-01 dan 0,83 pada paket soal P-02. Segi taraf kesukaran, pada paket soal P-01 memiliki butir soal dengan kategori 7,5% sukar, 57,5% sedang, 30% mudah, dan 5% terlalu mudah. Sedangkan paket soal P-02 memiliki 2,5% terlalu sukar, 7,5% sukar, 47,5% sedang, 37,5% mudah, 5% terlalu mudah. Segi daya pembeda, pada paket soal P-01 memiliki butir soal 5% dengan kategori sangat jelek, 20% kategori jelek, 15% kategori cukup, 45% kategori baik, dan 15% sangat baik. Sedangkan paket soal P-02 memiliki butir soal 5% dengan kategori sangat jelek, 10% kategori jelek, 27,5% kategori cukup, 50% kategori baik, dan 75% kategori sangat baik. Pengecoh (distraktor), pada paket soal P-01 terdapat 50% butir soal pengecoh yang berfungsi dan 50% tidak berfungsi. Sedangkan paket soal P-02 terdapat 10% butir soal pengecoh yang berfungsi dan 30% tidak berfungsi.
Kata Kunci: Analisis butir soal, try out.
The aim of this study is to determine the quality of grade XII TPHP try out items on the productive subject in SMKN 1 Kuningan year 2013/2014 on the item package 1 (P-01) and 2 (P-02) quantitatively which include validity, reliability, level of difficulty, distinguishing, and distractors. The method used in this study is descriptive method. The study subjects are 40 items of Productive Subjects Try Out TPHP 2013/2014 school year per package in form of multiple choice questions. Data collection techniques used is the documentation method. The study results on quantitative analysis of items validity are 50% valid items on P-01 and 97.5% valid items on P-02. Items realibility show a high coefficient of reliability category or trustworthy in the amount of 0.70 on P-01 and 0.83 on P-02. Items level of difficulty on P-01 are 7.5% difficult, 57.5% moderate, 30% easy, and 5% very easy. While the P-02 package has a 2.5% very difficult, 7.5% difficult, 47.5% moderate, 37.5% easy, 5% very easy. In terms of distinguishing, in P-01 package there are 5% on very poor, 20% poor, 15% moderate, 45% good, and 15% very good. While the P-02 package has 5% items on the very poor category, 10% ugly, 27.5% moderate, 50% good, and 75% very good. In terms of distractors, the P-01 package contained about 50% items detractors that work and 50% that did not function. While the P-02 package contained about 10% detractors that work and 30% that did not function.
Keywords: Items analysis, try out
Comparison of Vertical Jump Test Measuring Instruments with Choronojump on the Explosive Power of Leg Muscles of Indonesian Badminton Elite Athletes
This research uses the Survey Research Method, a quantitative research type approach meaning research that is comparative or different. The population and sample in this study were 17 Indonesian Badminton Elite athletes consisting of male and female athletes. Data collection techniques using tests and measurements: physical condition tests; For leg muscle explosiveness by using a vertical jump measuring instrument and a chronojump. Data analysis using quantitative descriptive analysis techniques, overall data analysis using SPSS version 23. To obtain the results of this study, which is better the result of the explosive power of the leg muscles in Indonesian Badminton athletes using Vertical Jump and Chronojump. The results of this study showed that: There was a difference in the explosive power of the limbs in terms of the use of vertical jump and chronojump tools in Indonesian Badminton Elite athletes with an average value between the two groups, whereas in the vertical jump group with an average value of  40.91, the chronojump group with an average value of 45.47. This means that the chronojump group is better than the vertical jump group, this is evidenced by the results of descriptive analysis of the study with an average difference of 4.56. However, further research is recommended to pay attention to other physical factors, athlete psychology, and other factors that affect the achievements of elite Indonesian badminton athletes
Comparing project-based learning with conventional models: Enhancing students’ enjoyment of physical education
Background Problems: The proliferation of diverse teaching methodologies underscores the evolving nature of pedagogical practices. Despite this trend, conventional instructional models persist in physical education and health curricula, with many educators continuing to employ traditional approaches. These conventional models limit student engagement and foster a sense of monotony within the learning environment. Conversely, effective physical education hinges on interactive communication, wherein student involvement and enjoyment serve as catalysts for positive motivation and enhanced learning outcomes. Research Objectives: The research aims to determine the enjoyment of students learning physical education using the project-based learning model. Methods: The experimental method was applied with a randomised control-group pretest-posttest design. The population consisted of 600 students from a junior school in Bandung City. The sample was selected using the simple random sampling technique. The enjoyment of student learning questionnaire, which has a reliability value of 0.942. Data were analysed for normality using the Kolmogorov-Smirnov test and homogeneity using the Levene test; after that, the paired test and independent sample t test were carried out. Findings/Results: The result shows that the project-based learning model provides a better influence than conventional learning, especially in the enjoyment of learning aspect, with t = 17.622 and sig = 0.000. Conclusion: The conclusions of this study indicate that employing a project-based learning paradigm centered on fostering enjoyment in the learning process represents a novel advancement in physical education curricula. Emphasising the role of enjoyment in learning, the project-based learning framework offers a fresh perspective on physical education programmes, enabling educators to facilitate more impactful instructional experiences compared to conventional methodologies