42 research outputs found

    The Jack-Roller and the life history method: notes on the Chicago School’s Clifford Shaw and Howard Becker’s humanistic narrative of young male and female delinquents in different ages

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    Clifford Shaw’s (1930) The Jack-Roller is a landmark study of naturalism, ethnography and crime. It is the ‘own story’ of Stanley—a young delinquent in Chicago. Shaw’s series of ethnographic studies on delinquency sought to humanize deviance in opposition to pathological understandings of delinquency. The article looks on the representation of crimes committed and punishment received by young male and female delinquents. Shaw’s argument focuses on structural inequalities and poverty as the cause of deviance; as a result, female delinquency was not explained by sexual promiscuity, although he failed to recognize young women’s vulnerabilities. The second edition of The Jack-Roller introduced by Howard Becker (1966, Introduction. The Jack-Roller: A delinquent boy’s own story, pp. v–xviii) redefined Shaw’s study within the symbolic interactionist tradition. From the 1950s, Shaw and Becker disagreed over the writing of the deviant’s ‘own story,’ the control of the narrative and the authorial voice. The article adds to the literature on narrative, female deviance and youth delinquency

    Using Xbox kinect motion capture technology to improve clinical rehabilitation outcomes for balance and cardiovascular health in an individual with chronic TBI

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    Background Motion capture virtual reality-based rehabilitation has become more common. However, therapists face challenges to the implementation of virtual reality (VR) in clinical settings. Use of motion capture technology such as the Xbox Kinect may provide a useful rehabilitation tool for the treatment of postural instability and cardiovascular deconditioning in individuals with chronic severe traumatic brain injury (TBI). The primary purpose of this study was to evaluate the effects of a Kinect-based VR intervention using commercially available motion capture games on balance outcomes for an individual with chronic TBI. The secondary purpose was to assess the feasibility of this intervention for eliciting cardiovascular adaptations. Methods A single system experimental design (n = 1) was utilized, which included baseline, intervention, and retention phases. Repeated measures were used to evaluate the effects of an 8-week supervised exercise intervention using two Xbox One Kinect games. Balance was characterized using the dynamic gait index (DGI), functional reach test (FRT), and Limits of Stability (LOS) test on the NeuroCom Balance Master. The LOS assesses end-point excursion (EPE), maximal excursion (MXE), and directional control (DCL) during weight-shifting tasks. Cardiovascular and activity measures were characterized by heart rate at the end of exercise (HRe), total gameplay time (TAT), and time spent in a therapeutic heart rate (TTR) during the Kinect intervention. Chi-square and ANOVA testing were used to analyze the data. Results Dynamic balance, characterized by the DGI, increased during the intervention phase χ 2 (1, N = 12) = 12, p = .001. Static balance, characterized by the FRT showed no significant changes. The EPE increased during the intervention phase in the backward direction χ 2 (1, N = 12) = 5.6, p = .02, and notable improvements of DCL were demonstrated in all directions. HRe (F (2,174) = 29.65, p = \u3c .001) and time in a TTR (F (2, 12) = 4.19, p = .04) decreased over the course of the intervention phase. Conclusions Use of a supervised Kinect-based program that incorporated commercial games improved dynamic balance for an individual post severe TBI. Additionally, moderate cardiovascular activity was achieved through motion capture gaming. Further studies appear warranted to determine the potential therapeutic utility of commercial VR games in this patient population. Trial registration Clinicaltrial.gov ID - NCT0288928

    Sustained Magnetorotational Turbulence in Local Simulations of Stratified Disks with Zero Net Magnetic Flux

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    We examine the effects of density stratification on magnetohydrodynamic turbulence driven by the magnetorotational instability in local simulations that adopt the shearing box approximation. Our primary result is that, even in the absence of explicit dissipation, the addition of vertical gravity leads to convergence in the turbulent energy densities and stresses as the resolution increases, contrary to results for zero net flux, unstratified boxes. The ratio of total stress to midplane pressure has a mean of ~0.01, although there can be significant fluctuations on long (>~50 orbit) timescales. We find that the time averaged stresses are largely insensitive to both the radial or vertical aspect ratio of our simulation domain. For simulations with explicit dissipation, we find that stratification extends the range of Reynolds and magnetic Prandtl numbers for which turbulence is sustained. Confirming the results of previous studies, we find oscillations in the large scale toroidal field with periods of ~10 orbits and describe the dynamo process that underlies these cycles.Comment: 13 pages, 18 figures, submitted to Ap

    The subcultural imagination: critically negotiating the co-production of ‘subcultural subjects’ through the lens of C. Wright Mills

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    This article interrogates the following two concepts: the ‘subcultural imagination’ and the ‘subcultural subject’. We explore debates surrounding the ways in which interactions between the researcher and participant produce knowledge, in order to further establish the critical contribution of subculture within sociology. This article draws upon the notion of critique and ideas of C. Wright Mills (1959) in order to demonstrate the potential of new forms of ‘imagination’ within subcultures research. We seek to show through ethnographic examples how researchers and participants can be engaged in co-production of fieldwork, analysis and writing within research at different levels of engagement. The article will cover four areas, all focused on placing ‘imagination’ at the centre of subcultures research: first, it critiques the postmodern post-subcultural position within youth cultural studies; second, it defines the subcultural imagination and third, it explores specific empirical examples of subcultural subjects and, finally, we shall address the potential for micro co-production

    ‘He enjoyed it more than I did!': young British Sikh women negotiating safe sex in heterosexual encounters

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    Sex education and relationship strategy of the U.K. allows parents to withdraw their children from sex education, which has left many young people especially those from Black Minority and Ethnic communities with low or no sex education. Similarly, the government's policy environment enables faith schools to teach these subjects under the tenets of their faith. This empirical research was carried out in South-West London using 12 qualitative interviews with women and men (ages 18–20 years) discusses young women's experiences of their first sexual encounter who navigate their reputations, relationships as well as negotiate safe sex in the absence of appropriate relationships and sex education. Sex education not only brings into focus sensitivities around gender but also tensions around religion in the U.K. Evidence from the study suggests that despite the importance placed by the Indian community on maintaining virginity, young women asserted that religion and culture did not prohibit them from exploring their sexuality. In this study, the priority is to present young women's voices and experience of sexual encounters

    Chilling Out

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    Seeing the Subjective as Objective: Naive Realism in Aesthetic Judgments

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    Naïve realism, or the belief that one is privy to a knowable, objective reality (Robinson, Keltner, Ross, & Ward, 1995), represents a significant barrier to cooperation, conflict resolution, and effective communication. This research represents a novel contribution to the naïve realism literature in demonstrating for the first time that naïve realistic beliefs, and attributions about others based on those beliefs, are pervasive even in domains typically thought of as subjective, such as in aesthetic preferences. In this series of studies, participants made aesthetic judgments about various paintings and saw an alleged subject's preferences that either agreed with the participant or with another person who had supposedly been in the study. Participants believed another "participant's" preferences to be more objective when they matched those of the self, and were more likely to make negative dispositional attributions about the other (e.g., about individuality or leadership potential) when they possessed preferences opposite those of the self. These attributions crucially depend on the preferences and not the person being agreed with, are not predicated on witnessing a specific act of agreement, and emerge regardless of the ostensible source of bias. Implications for interpersonal perception and group cooperation and conflict are discussed
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