8 research outputs found

    Pre-Existing T- and B-Cell Defects in One Progressive Multifocal Leukoencephalopathy Patient

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    Progressive multifocal leukoencephalopathy (PML) usually occurs in patients with severe immunosuppression, hematological malignancies, chronic inflammatory conditions or receiving organ transplant. Recently, PML has also been observed in patients treated with monoclonal antibodies. By taking advantage of the availability of samples from a multiple sclerosis (MS) patient treated with natalizumab, the antibody anti-α4 integrin, who developed PML and was monitored starting before therapy initiation, we investigated the fate of T and B lymphocytes in the onset of PML. Real-time PCR was used to measure new T- and B-cell production by means of T-cell receptor excision circle (TREC) and K-deleting recombination excision circle (KREC) analysis and to quantify transcripts for CD34, terminal-deoxynucleotidyltransferase, and V pre-B lymphocyte gene 1. T- and B-cell subsets and T-cell heterogeneity were measured by flow cytometry and spectratyping. The data were compared to those of untreated and natalizumab-treated MS patients and healthy donors. Before therapy, a patient who developed PML had a low TREC and KREC number; TRECs remained low, while KRECs and pre-B lymphocyte gene 1 transcripts peaked at 6 months of therapy and then decreased at PML diagnosis. Flow cytometry confirmed the deficient number of newly produced T lymphocytes, counterbalanced by an increase in TEMRA cells. The percentage of naive B cells increased by approximately 70% after 6 months of therapy, but B lymphocyte number remained low for the entire treatment period. T-cell heterogeneity and immunoglobulins were reduced

    Self-Monitoring of Emotions and Mood Using a Tangible Approach

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    Nowadays Personal Informatics (PI) devices are used for sensing and saving personal data, everywhere and at any time, helping people improve their lives by highlighting areas of good and bad performances and providing a general awareness of different levels of conduct. However, not all these data are suitable to be automatically collected. This is especially true for emotions and mood. Moreover, users without experience in self-tracking may have a misperception of PI applications’ limits and potentialities. We believe that current PI tools are not designed with enough understanding of such users’ needs, desires, and problems they may encounter in their everyday lives. We designed and prototype the Mood TUI (Tangible User Interface), a PI tool that supports the self-reporting of mood data using a tangible interface. The platform is able to gather six different mood states and it was tested through several participatory design sessions in a secondary/high school. The solution proposed allows gathering mood values in an amusing, simple, and appealing way. Users appreciated the prototypes, suggesting several possible improvements as well as ideas on how to use the prototype in similar or totally different contexts, and giving us hints for future research

    Self-Monitoring of Emotions and Mood Using a Tangible Approach

    No full text
    Nowadays Personal Informatics (PI) devices are used for sensing and saving personal data, everywhere and at any time, helping people improve their lives by highlighting areas of good and bad performances and providing a general awareness of different levels of conduct. However, not all these data are suitable to be automatically collected. This is especially true for emotions and mood. Moreover, users without experience in self-tracking may have a misperception of PI applications’ limits and potentialities. We believe that current PI tools are not designed with enough understanding of such users’ needs, desires, and problems they may encounter in their everyday lives. We designed and prototype the Mood TUI (Tangible User Interface), a PI tool that supports the self-reporting of mood data using a tangible interface. The platform is able to gather six different mood states and it was tested through several participatory design sessions in a secondary/high school. The solution proposed allows gathering mood values in an amusing, simple, and appealing way. Users appreciated the prototypes, suggesting several possible improvements as well as ideas on how to use the prototype in similar or totally different contexts, and giving us hints for future research
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