1,202 research outputs found
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Human Activity Modelling in the Specification of Operational Requirements: Work in Progress
This paper describes our experience of integrating HCI concepts and techniques into a concurrent requirements engineering process called RESCUE. We focus on the use of a model of current human activity to inform specification of a future system. We show how human activity descriptions, written using a specially designed template, can facilitate the authoring of use case descriptions to be used in the elicitation of requirements for complex socio-technical systems. We describe our experience of using descriptions of human activity, written using the template, to support specification of operational requirements for DMAN, a system to support air traffic controllers in managing the departure of aircraft from airports. We end with a discussion of lessons learnt from our experience and present some ideas for future development of work in this area
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User roles in asynchronous distributed collaborative idea generation
This paper presents the findings of an exploratory study within a real-life context that investigates participant behaviour and emergent user roles in asynchronous distributed collaborative idea generation by a defined community of users. In the study, a high-fidelity prototype of an online virtual ideas room was built and used by a Community of Interest consisting of representatives from 10 different voluntary organisations spread across Denmark. The study revealed five user roles, which the authors propose that future asynchronous distributed collaborative idea generation platforms should consider
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Integrating creativity into requirements processes: experiences with an air traffic management system
Requirements engineering is a creative process in which stakeholders and designers work together to create ideas for new systems that are eventually expressed as requirements. This paper describes RESCUE, a scenario driven requirements engineering process that includes workshops that integrate creativity techniques with different types of use case and system context modeling. It reports research in which RESCUE creativity workshops were used to discover stakeholder and system requirements for MSP, a future air traffic management system to enable the more effective, longer term planning of European airspace use. The workshops were successful in that they provided new and important outputs for subsequent requirements processes. The paper describes the workshops structures and results, and answers 3 important research questions
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Requirements Engineering as Creative Problem Solving: A Research Agenda for Idea Finding
This vision paper frames requirements engineering as a creative problem solving process. Its purpose is to enable requirements researchers and practitioners to recruit relevant theories, models, techniques and tools from creative problem solving to understand and support requirements processes more effectively. It uses 4 drivers to motivate the case for requirements engineering as a creative problem solving process. It then maps established requirements activities onto one of the longest-established creative problem solving processes, and uses these mappings to locate opportunities for the application of creative problem solving in requirements engineering. The second half of the paper describes selected creativity theories, techniques, software tools and training that can be adopted to improve requirements engineering research and practice. The focus is on support for problem and idea finding - two creative problem solving processes that our investigation revealed are poorly supported in requirements engineering. The paper ends with a research agenda to incorporate creative processes, techniques, training and tools in requirements projects
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Creativity Support to Improve Health-and-Safety in Manu-facturing Plants: Demonstrating Everyday Creativity
This paper reports the development and deployment of digi-tal support for human creativity in a domain outside of the creative industries -- health-and-safety management in man-ufacturing plants. It reports applied research to extend a risk detection and resolution process at a world-class manufac-turing plant that produces tractors with creativity techniques and new digital support for the plant employees to use these techniques effectively as part of the risk detection and reso-lution process. The development of the digital support was constrained by the plant's processes, resources and manu-facturing culture, and the new digital support reported in this paper was designed for quick use across the plant with minimum training or management overhead. The paper reports the development, implementation and early evalua-tion of the creativity techniques and digital support in the plant as a demonstrator for the wider application of creativi-ty techniques and digital support tools
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Can requirements be creative? Experiences with an enhanced air space management system
Requirements engineering is a creative process in which stakeholders work together to create ideas for new software systems that are eventually expressed as requirements. This paper reports a workshop that integrated creativity techniques with different types of use case and system context modeling to discover stakeholder requirements for EASM, a future air space management software system to enable the more effective, longer-term planning of UK and European airspace use. The workshop was successful in that it provided a range of outputs that were later assessed for their novelty and usefulness in the final specification of the EASM software. The paper describes the workshop structure, gives examples of outputs from it, and uses these results to answer 2 research questions about the utility of creativity techniques and workshops that had not been answered in previous research
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Using a Creativity Workshop to Generate Requirements for an Event Database Application
This paper describes one experience of using a creativity workshop to generate requirements for an event database application for a network of German Chambers of Commerce (CCI’s). The workshop described was the first to be run by the host organization. Techniques used during the workshop included discussion of system boundaries and use of creativity triggers. We discuss the results from the workshop in terms of the number and importance to stakeholders of the requirements generated. We end with a presentation of lessons learnt for improved creative practices in requirements engineering
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