1,630 research outputs found
Quantum hedging in two-round prover-verifier interactions
We consider the problem of a particular kind of quantum correlation that
arises in some two-party games. In these games, one player is presented with a
question they must answer, yielding an outcome of either 'win' or 'lose'.
Molina and Watrous (arXiv:1104.1140) studied such a game that exhibited a
perfect form of hedging, where the risk of losing a first game can completely
offset the corresponding risk for a second game. This is a non-classical
quantum phenomenon, and establishes the impossibility of performing strong
error-reduction for quantum interactive proof systems by parallel repetition,
unlike for classical interactive proof systems. We take a step in this article
towards a better understanding of the hedging phenomenon by giving a complete
characterization of when perfect hedging is possible for a natural
generalization of the game in arXiv:1104.1140. Exploring in a different
direction the subject of quantum hedging, and motivated by implementation
concerns regarding loss-tolerance, we also consider a variation of the protocol
where the player who receives the question can choose to restart the game
rather than return an answer. We show that in this setting there is no possible
hedging for any game played with state spaces corresponding to
finite-dimensional complex Euclidean spaces.Comment: 34 pages, 1 figure. Added work on connections with other result
Extended Nonlocal Games
The notions of entanglement and nonlocality are among the most striking
ingredients found in quantum information theory. One tool to better understand
these notions is the model of nonlocal games; a mathematical framework that
abstractly models a physical system. The simplest instance of a nonlocal game
involves two players, Alice and Bob, who are not allowed to communicate with
each other once the game has started and who play cooperatively against an
adversary referred to as the referee. The focus of this thesis is a class of
games called extended nonlocal games, of which nonlocal games are a subset. In
an extended nonlocal game, the players initially share a tripartite state with
the referee. In such games, the winning conditions for Alice and Bob may depend
on outcomes of measurements made by the referee, on its part of the shared
quantum state, in addition to Alice and Bob's answers to the questions sent by
the referee. We build up the framework for extended nonlocal games and study
their properties and how they relate to nonlocal games.Comment: PhD thesis, Univ Waterloo, 2017. 151 pages, 11 figure
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Is absolute separability determined by the partial transpose?
The absolute separability problem asks for a characterization of the quantum
states with the property that is
separable for all unitary matrices . We investigate whether or not it is the
case that is absolutely separable if and only if has
positive partial transpose for all unitary matrices . In particular, we
develop an easy-to-use method for showing that an entanglement witness or
positive map is unable to detect entanglement in any such state, and we apply
our method to many well-known separability criteria, including the range
criterion, the realignment criterion, the Choi map and its generalizations, and
the Breuer-Hall map. We also show that these two properties coincide for the
family of isotropic states, and several eigenvalue results for entanglement
witnesses are proved along the way that are of independent interest.Comment: Two of our results were corrected since v2; the primary results of
interest remain unchange
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