5 research outputs found
A Combined Approach of Process Mining and Rule-based AI for Study Planning and Monitoring in Higher Education
This paper presents an approach of using methods of process mining and
rule-based artificial intelligence to analyze and understand study paths of
students based on campus management system data and study program models.
Process mining techniques are used to characterize successful study paths, as
well as to detect and visualize deviations from expected plans. These insights
are combined with recommendations and requirements of the corresponding study
programs extracted from examination regulations. Here, event calculus and
answer set programming are used to provide models of the study programs which
support planning and conformance checking while providing feedback on possible
study plan violations. In its combination, process mining and rule-based
artificial intelligence are used to support study planning and monitoring by
deriving rules and recommendations for guiding students to more suitable study
paths with higher success rates. Two applications will be implemented, one for
students and one for study program designers.Comment: 12 pages, 4 figures, conference, 30 reference
A pond full of phishing games - analysis of learning games for anti-phishing education
Game-based learning is a promising approach to anti-phishing education, as it fosters motivation and can help reduce the perceived difficulty of the educational material. Over the years, several prototypes for game-based applications have been proposed, that follow different approaches in content selection, presentation, and game mechanics. In this paper, a literature and product review of existing learning games is presented. Based on research papers and accessible applications, an in-depth analysis was conducted, encompassing target groups, educational contexts, learning goals based on Bloom’s Revised Taxonomy, and learning content. As a result of this review, we created the publications on games (POG) data set for the domain of anti-phishing education. While there are games that can convey factual and conceptual knowledge, we find that most games are either unavailable, fail to convey procedural knowledge or lack technical depth. Thus, we identify potential areas of improvement for games suitable for end-users in informal learning contexts
The KCNQ1 channel - remarkable flexibility in gating allows for functional versatility
The KCNQ1 channel (also called Kv7.1 or KvLQT1) belongs to the superfamily of voltage-gated K(+) (Kv) channels. KCNQ1 shares several general features with other Kv channels but also displays a fascinating flexibility in terms of the mechanism of channel gating, which allows KCNQ1 to play different physiological roles in different tissues. This flexibility allows KCNQ1 channels to function as voltage-independent channels in epithelial tissues, whereas KCNQ1 function as voltage-activated channels with very slow kinetics in cardiac tissues. This flexibility is in part provided by the association of KCNQ1 with different accessory KCNE β-subunits and different modulators, but also seems like an integral part of KCNQ1 itself. The aim of this review is to describe the main mechanisms underlying KCNQ1 flexibility