360 research outputs found

    Curvature Oscillations in Modified Gravity and High Energy Cosmic Rays

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    It is shown that F(R)-modified gravitational theories lead to curvature oscillations in astrophysical systems with rising energy density. The frequency and the amplitude of such oscillations could be very high and would lead to noticeable production of energetic cosmic ray particles.Comment: 7 pages, 2 figures, author's affiliation is correcte

    Jeans Instability in Classical and Modified Gravity

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    Gravitational instability in classical Jeans theory, General Relativity, and modified gravity is considered. The background density increase leads to a faster growth of perturbations in comparison with the standard theory. The transition to the Newtonian gauge in the case of coordinate dependent background metric functions is studied. For modified gravity a new high frequency stable solution is found

    Cosmic ray production in modified gravity

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    This paper is a reply to the criticism of our work on particle production in modified gravity by D. Gorbunov and A. Tokareva. We show that their arguments against efficient particle production are invalid. F(R)F(R) theories can lead to an efficient generation of high energy cosmic rays in contracting systems.Comment: In response to criticism by referees several clarifying comments are added. The results of the paper remain largely unchanged. Version to appear on EPJ

    A Cooperative and Competitive Serious Game for Operations and Supply Chain Management – Didactical Concept and Final Evaluation

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    Abstract—In the last decades, Serious Games (SGs) have been implemented more and more in the engineering field, for both educational and professional purposes. The interest in digital SGs has increased even more in the last years of covid-19 pandemic, due to their location-independent availability and to the possibility to use SGs to apply theoretical knowledge and involve the users in a challenging way. Since the beginning of project Open Digital Laboratory For You (DigiLab4U) in October 2018, the University of Parma started to develop a brand-new SG with a strong focus on Operation and Supply Chain Management. The game has been studied as a multiplayer cooperative and competitive game which projects learners in a fictitious universe where multiple companies compete against each other in the same market. The realization of the game started from the definition of the didactical concept, underwent the user acceptance testing phases (alpha and beta tests) up until reach the release and the corresponding final evaluation feedback

    Competition between Visual Events Modulates the Influence of Salience during Free-Viewing of Naturalistic Videos

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    In daily life the brain is exposed to a large amount of external signals that compete for processing resources. The attentional system can select relevant information based on many possible combinations of goal-directed and stimulus-driven control signals. Here, we investigate the behavioral and physiological effects of competition between distinctive visual events during free-viewing of naturalistic videos. Nineteen healthy subjects underwent functional magnetic resonance imaging (fMRI) while viewing short video-clips of everyday life situations, without any explicit goal-directed task. Each video contained either a single semantically-relevant event on the left or right side (Lat-trials), or multiple distinctive events in both hemifields (Multi-trials). For each video, we computed a salience index to quantify the lateralization bias due to stimulus-driven signals, and a gaze index (based on eye-tracking data) to quantify the efficacy of the stimuli in capturing attention to either side. Behaviorally, our results showed that stimulus-driven salience influenced spatial orienting only in presence of multiple competing events (Multi-trials). fMRI results showed that the processing of competing events engaged the ventral attention network, including the right temporoparietal junction (R TPJ) and the right inferior frontal cortex. Salience was found to modulate activity in the visual cortex, but only in the presence of competing events; while the orienting efficacy of Multi-trials affected activity in both the visual cortex and posterior parietal cortex (PPC). We conclude that in presence of multiple competing events, the ventral attention system detects semantically-relevant events, while regions of the dorsal system make use of saliency signals to select relevant locations and guide spatial orienting

    Cosmological evolution in R^2 gravity

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    The Universe evolution during the radiation-dominated epoch in the R^2-extended gravity theory is considered. The equations of motion for R and H are solved analytically and numerically. The particle production rate by the oscillating curvature is calculated in one-loop approximation and the back reaction of particle production on the evolution of R is taken into account. Possible implications of the model for cosmological creation of non-thermal dark matter is discussed.Comment: 22 pages, 7 figures. Several references and criticism added. As published in JCA

    Integration of New Technologies and Alternative Methods in Laboratory-Based Scenarios

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    In this study, we report a preliminary requirements analysis to recognize needs and possibilities for integrating new technologies and methods for lab-based learning in the field of Industry 4.0 and Internet of Things. To this aim, different scenarios, such as real, remote and virtual labs, are considered to be addressable within an integrated learning environment that focuses on alternative methods (i.e. Serious Games, Self-Regulated and Collaborative Learning) and new technologies (i.e. Open Badges, Mixed Reality and Learning Analytics). To support the design of the laboratory-based learning environment, qualitative interviews were conducted with both expert lecturers and relevant students in the field of engineering, to provide complementary perspectives. These interviews were carried out to analyze the requirements, and to identify possible benefits that relevant stakeholders expect by using these teaching and learning methods and technologies. A qualitative content analysis has been started on the interviews to define which is the perception of the new technologies and teaching methods. The different points of view about technologies and methods coming from expert lecturers’ and relevant students’ interviews are provided

    A Novel Graphite-Based Sorbent for Oil Spill Cleanup

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    The performance of an innovative material based on expanded graphite, Grafysorber\uae G+ (Directa Plus), has been tested through laboratory, tank, and confinement tests for oil removal in case of an oil spill and water treatment. In addition to the ability to retain oil, the possibility of reusing this material after regeneration via squeezing was also evaluated. As a comparison, the same experimental tests were conducted using polypropylene flakes (PP), the material currently most used to deal with spill accidents. Oils with different chemical and physical properties were used, namely kerosene, diesel, and crude oil. From the laboratory tests, the capacity of Grafysorber\uae G+ to retain oil was found to be directly proportional to the viscosity of the latter, with adsorption values ranging from 76.8 g/g for diesel to 50.8 g/g for kerosene, confirming the potential of the innovative material compared to the PP. Cyclical use tests have confirmed certain reusability of the material, even if its adsorbent capacity decreases significantly after the first cycle and continues to decrease in subsequent cycles, but a less marked manner. Finally, some considerations based on the adsorption capacities were found to suggest that the adoption of the new material is also economically preferable, resulting in savings of 20 to 40% per kg of hydrocarbon treated
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