753 research outputs found

    Embryonic stem cells in the pig:characterization and differentiation into neural cells

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    Faster Worst Case Deterministic Dynamic Connectivity

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    We present a deterministic dynamic connectivity data structure for undirected graphs with worst case update time O(n(loglogn)2logn)O\left(\sqrt{\frac{n(\log\log n)^2}{\log n}}\right) and constant query time. This improves on the previous best deterministic worst case algorithm of Frederickson (STOC 1983) and Eppstein Galil, Italiano, and Nissenzweig (J. ACM 1997), which had update time O(n)O(\sqrt{n}). All other algorithms for dynamic connectivity are either randomized (Monte Carlo) or have only amortized performance guarantees

    Partitioning a Polygon Into Small Pieces

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    We study the problem of partitioning a given simple polygon PP into a minimum number of polygonal pieces, each of which has bounded size. We give algorithms for seven notions of `bounded size,' namely that each piece has bounded area, perimeter, straight-line diameter, geodesic diameter, or that each piece must be contained in a unit disk, an axis-aligned unit square or an arbitrarily rotated unit square. A more general version of the area problem has already been studied. Here we are, in addition to PP, given positive real values a1,,aka_1,\ldots,a_k such that the sum i=1kai\sum_{i=1}^k a_i equals the area of PP. The goal is to partition PP into exactly kk pieces Q1,,QkQ_1,\ldots,Q_k such that the area of QiQ_i is aia_i. Such a partition always exists, and an algorithm with running time O(nk)O(nk) has previously been described, where nn is the number of corners of PP. We give an algorithm with optimal running time O(n+k)O(n+k). For polygons with holes, we get running time O(nlogn+k)O(n\log n+k). For the other problems, it seems out of reach to compute optimal partitions for simple polygons; for most of them, even in extremely restricted cases such as when PP is a square. We therefore develop O(1)O(1)-approximation algorithms for these problems, which means that the number of pieces in the produced partition is at most a constant factor larger than the cardinality of a minimum partition. Existing algorithms do not allow Steiner points, which means that all corners of the produced pieces must also be corners of PP. This has the disappointing consequence that a partition does often not exist, whereas our algorithms always produce useful partitions. Furthermore, an optimal partition without Steiner points may require Ω(n)\Omega(n) pieces for polygons where a partition consisting of just 22 pieces exists when Steiner points are allowed.Comment: 32 pages, 24 figure

    Editorial

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    Within the last 10–15 years we have witnessed a turn towards art and aesthetics amongst explicitly politically inclined philosophers and theorists whereas many art theorists and art critics have drawn the political aspects of contemporary art to the fore. With the present issue of The Nordic Journal of Aesthetics we want to address the relationship between aesthetics and politics and the ways in which this relationship has been and might be dealt with, analyzing the possible reasons for this current emphasis on the political potentials of art and aesthetics. Furthermore we aim to analyze the current interest in the different ways arts and aesthetics can have a political function and to contextualize this analysis within the broader return to aesthetics that have taken place within the humanities over the last 20 years.
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