11,001 research outputs found
Factors influencing tolerance to wind shears in landing approach
Flight simulator studies were conducted to examine the piloting problems resulting from encounters with unusual atmospheric disturbances late in landing approach. Simulated encounters with disturbances, including examples derived from accident data, provided the opportunity to study aircraft and pilot performance. It was observed that substantial delays in pilot response to shear-induced departures from glide slope often seriously amplified the consequences of the encounter. In preliminary assessments, an integrated flight instrument display featuring flight path as the primary controlled element appeared to provide the means to minimize such delays by improving tolerance to disturbances in landing approaches
Vertical motion requirements for landing simulation
Tests were conducted to determine the significance of vertical acceleration cues in the simulation of the visual approach and landing maneuver. Landing performance measures were obtained for four subject pilots operating a visual landing simulation device which provides up to plus or minus 40 feet of vertical motion. Test results indicate that vertical motion cues are utilized in the landing task, and that they are particularly important in the simulation of aircraft with marginal longitudinal handling qualities. To assure vertical motion cues of the desired fidelity in the landing tasks, it appears that a simulator must have excursion capabilities of at least plus or minus 20 feet
Visual and motion cueing in helicopter simulation
Early experience in fixed-cockpit simulators, with limited field of view, demonstrated the basic difficulties of simulating helicopter flight at the level of subjective fidelity required for confident evaluation of vehicle characteristics. More recent programs, utilizing large-amplitude cockpit motion and a multiwindow visual-simulation system have received a much higher degree of pilot acceptance. However, none of these simulations has presented critical visual-flight tasks that have been accepted by the pilots as the full equivalent of flight. In this paper, the visual cues presented in the simulator are compared with those of flight in an attempt to identify deficiencies that contribute significantly to these assessments. For the low-amplitude maneuvering tasks normally associated with the hover mode, the unique motion capabilities of the Vertical Motion Simulator (VMS) at Ames Research Center permit nearly a full representation of vehicle motion. Especially appreciated in these tasks are the vertical-acceleration responses to collective control. For larger-amplitude maneuvering, motion fidelity must suffer diminution through direct attenuation through high-pass filtering washout of the computer cockpit accelerations or both. Experiments were conducted in an attempt to determine the effects of these distortions on pilot performance of height-control tasks
A head-up display format for application to transport aircraft approach and landing
A head up display (HUD) format used in simulator studies of the application of HUD to the landing of civil transport aircraft is described in detail. The display features an indication of the aircraft's instantaneous flightpath that constitutes the primary controlled element. Discrete ILS error and altitude signals are scaled and positioned to provide precise guidance modes when tracked with the flightpath symbol. Consideration is given to both the availability and nonavailability of inertial velocity information in the aircraft
Helicopter simulation technology: An Ames Research Center perspective
The total experience for evidence regarding the levels of motion and visual cueing fidelity required for handling-qualities research in ground-based simulators is reviewed. Positive contributions of cockpit motion were identified, but much remains to be learned regarding the sensitivities of individual control modes to cueing attenuation. A firmer understanding of the pilot's utilization of visual and motion cues is the key to more efficient use of simulation in helicopter control-systems research
A method for three-dimensional modeling of wind-shear environments for flight simulator applications
A computational method for modeling severe wind shears of the type that have been documented during severe convective atmospheric conditions is offered for use in research and training flight simulation. The procedure was developed with the objectives of operational flexibility and minimum computer load. From one to five, simple down burst wind models can be configured and located to produce the wind field desired for specific simulated flight scenarios. A definition of related turbulence parameters is offered as an additional product of the computations. The use of the method to model several documented examples of severe wind shear is demonstrated
Calculation of the free-free transitions in the electron-hydrogen scattering S-wave model
The S-wave model of electron-hydrogen scattering is evaluated using the
convergent close-coupling method with an emphasis on scattering from excited
states including an initial state from the target continuum. Convergence is
found for discrete excitations and the elastic free-free transition. The latter
is particularly interesting given the corresponding potential matrix elements
are divergent
A head-up display format for transport aircraft approach and landing
An electronic flight-guidance display format was designed for use in evaluations of the collimated head-up display concept applied to transport aircraft landing. In the design process of iterative evaluation and modification, some general principles, or guidelines, applicable to electronic flight displays were suggested. The usefulness of an indication of instantaneous inertial flightpath was clearly demonstrated. Evaluator pilot acceptance of the unfamiliar display concepts was very positive when careful attention was given to indoctrination and training
On the number of metastable states in spin glasses
In this letter, we show that the formulae of Bray and Moore for the average
logarithm of the number of metastable states in spin glasses can be obtained by
calculating the partition function with coupled replicas with the symmetry
among these explicitly broken according to a generalization of the `two-group'
ansatz. This equivalence allows us to find solutions of the BM equations where
the lower `band-edge' free energy equals the standard static free energy. We
present these results for the Sherrington-Kirkpatrick model, but we expect them
to apply to all mean-field spin glasses.Comment: 6 pages, LaTeX, no figures. Postscript directly available
http://chimera.roma1.infn.it/index_papers_complex.htm
Persistence in a Random Bond Ising Model of Socio-Econo Dynamics
We study the persistence phenomenon in a socio-econo dynamics model using
computer simulations at a finite temperature on hypercubic lattices in
dimensions up to 5. The model includes a ` social\rq local field which contains
the magnetization at time . The nearest neighbour quenched interactions are
drawn from a binary distribution which is a function of the bond concentration,
. The decay of the persistence probability in the model depends on both the
spatial dimension and . We find no evidence of ` blocking\rq in this model.
We also discuss the implications of our results for possible applications in
the social and economic fields. It is suggested that the absence, or otherwise,
of blocking could be used as a criterion to decide on the validity of a given
model in different scenarios.Comment: 11 pages, 4 figure
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