58 research outputs found
Evidence that digital game players neglect age classification systems when deciding which games to play
This article considers players\u27 experiences seeking out new games to play, and their use of the Australian National Classification Scheme in doing so. The global video game industry is booming, with hundreds of games being released each month across numerous platforms. As a result, players have an unprecedented number of games available when choosing what games to purchase. However, a number of confounding issues around the emergent content of games and the subjective nature of game reviewing makes it difficult to relate what kinds of experiences a given game will facilitate. In this study, we surveyed game players in order to find their game platform and acquisition preferences; strategies and experiences when choosing games; and attitudes towards classification systems. Our findings suggest that players find it difficult to choose what games to purchase, and that existing classification systems are mostly only beneficial when choosing games for minors
Self-consistent massive disks in triaxial dark matter halos
Galactic disks in triaxial dark matter halos become deformed by the
elliptical potential in the plane of the disk in such a way as to counteract
the halo ellipticity. We develop a technique to calculate the equilibrium
configuration of such a disk in the combined disk-halo potential, which is
based on the method of Jog (2000) but accounts for the radial variation in both
the halo potential and the disk ellipticity. This crucial ingredient results in
qualitatively different behavior of the disk: the disk circularizes the
potential at small radii, even for a reasonably low disk mass. This effect has
important implications for proposals to reconcile cuspy halo density profiles
with low surface brightness galaxy rotation curves using halo triaxiality. The
disk ellipticities in our models are consistent with observational estimates
based on two-dimensional velocity fields and isophotal axis ratios.Comment: ApJ, in pres
The anisotropic distribution of satellite galaxies
We identify satellites of isolated galaxies in the Sloan Digital Sky Survey and examine their angular distribution. Using mock catalogues generated from cosmological N-body simulations, we demonstrate that the selection criteria used to select isolated galaxies and their satellites in large galaxy redshift surveys must be very strict in order to correctly identify systems in which the primary galaxy dominates its environment. We demonstrate that the criteria used in many previous studies instead select predominantly group members. We refine a set of selection criteria for which the group contamination is estimated to be less than 7 per cent and present a catalogue of the resulting sample. The angular distribution of satellites about their host is biased towards the major axes for spheroidal galaxies and probably also for red disc galaxies (the âintermediate' class of Bailin & Harris), but is isotropic for blue disc galaxies, i.e. it is the colour of the host that determines the distribution of its satellites rather than its morphology. The similar anisotropy measured in this study to studies that were dominated by groups implies that group-specific processes are not responsible for the angular distribution. Satellites that are most likely to have been recently accreted, late-type galaxies at large projected radii, show a tendency to lie along the same axis as the surrounding large-scale structure. The orientations of isolated early- and intermediate-type galaxies also align with the surrounding large-scale structures. We discuss the origin of the anisotropic satellite distribution and consider the implications of our results, critically assessing the respective roles played by the orientation of the visible galaxy within its dark matter halo, anisotropic accretion of satellites from the larger scale environment, and the biased nature of satellites as tracers of the underlying dark matter subhalo populatio
The importance of interactions for mass loss from satellite galaxies in cold dark matter haloes
We investigate the importance of interactions between dark matter substructures for the mass loss they suffer whilst orbiting within a sample of high-resolution galaxy cluster mass cold dark matter (CDM) haloes formed in cosmological N-body simulations. We have defined a quantitative measure that gauges the degree to which interactions are responsible for mass loss from substructures. This measure indicates that interactions are more prominent in younger systems when compared to older more relaxed systems. We show that this is due to the increased number of encounters a satellite experiences and a higher mass fraction in satellites. This is in spite of the uniformity in the distributions of relative distances and velocities of encounters between substructures within the different host systems in our sample. Using a simple model to relate the net force felt by a single satellite to the mass loss it suffers, we show that interactions with other satellites account for âŒ30 per cent of the total mass loss experienced over its lifetime. The relation between the age of the host and the importance of interactions increases the scatter about this mean value from âŒ25 per cent for the oldest to âŒ45 per cent for the youngest system we have studied. We conclude that satellite interactions play a vital role in the evolution of substructure in dark matter haloes and that a significant fraction of the tidally stripped material can be attributed to these interaction
The Importance of Interactions for Mass Loss from Satellite Galaxies in Cold Dark Matter Haloes
We investigate the importance of interactions between dark matter
substructures for the mass loss they suffer whilst orbiting within a sample of
high resolution galaxy cluster mass Cold Dark Matter haloes formed in
cosmological N-body simulations. We have defined a quantitative measure that
gauges the degree to which interactions are responsible for mass loss from
substructures. This measure indicates that interactions are more prominent in
younger systems when compared to older more relaxed systems. We show that this
is due to the increased number of encounters a satellite experiences and a
higher mass fraction in satellites. This is in spite of the uniformity in the
distributions of relative distances and velocities of encounters between
substructures within the different host systems in our sample. Using a simple
model to relate the net force felt by a single satellite to the mass loss it
suffers, we show that interactions with other satellites account for ~30% of
the total mass loss experienced over its lifetime. The relation between the age
of the host and the importance of interactions increases the scatter about this
mean value from ~25% for the oldest to ~45% for the youngest system we have
studied. We conclude that satellite interactions play a vital role in the
evolution of substructure in dark matter halos and that a significant fraction
of the tidally stripped material can be attributed to these interactions.Comment: accepted for publication in MNRAS, 11 pages, 10 figure
Evidence that digital game players neglect age classification systems when deciding which games to play
This article considers playersâ experiences seeking out new games to play, and their use of the Australian National Classification Scheme in doing so. The global video game industry is booming, with hundreds of games being released each month across numerous platforms. As a result, players have an unprecedented number of games available when choosing what games to purchase. However, a number of confounding issues around the emergent content of games and the subjective nature of game reviewing makes it difficult to relate what kinds of experiences a given game will facilitate. In this study, we surveyed game players in order to find their game platform and acquisition preferences; strategies and experiences when choosing games; and attitudes towards classification systems. Our findings suggest that players find it difficult to choose what games to purchase, and that existing classification systems are mostly only beneficial when choosing games for minors
Supporting patient-clinician interaction in chronic HIV care: Design and development of a patient-reported outcomes software application
Background: The consideration of health-related quality of life (HRQL) is a hallmark of best practice in HIV care. Information technology offers an opportunity to more closely engage patients with chronic HIV infection in their long-term management and support a focus on HRQL. However, the implementation of patient-reported outcome (PRO) measures, such as HRQL in routine care, is challenged by the need to synthesize data generated by questionnaires, the complexity of collecting data between patient visits, and the integration of results into clinical decision-making processes. Objective: Our aim is to design and pilot-test a multimedia software platform to overcome these challenges and provide a vehicle to increase focus on HRQL issues in HIV management. Methods: A multidisciplinary team in France and Australia conducted the study with 120 patients and 16 doctors contributing to the design and development of the software. We used agile development principles, user-centered design, and qualitative research methods to develop and pilot the software platform. We developed a prototype application to determine the acceptability of the software and piloted the final version with 41 Australian and 19 French residents using 2 validated electronic questionnaires, the Depression, Anxiety and Stress Scale-21 Items, and the Patient Reported Outcomes Quality of Life-HIV. Results: Testing of the prototype demonstrated that patients wanted an application that was intuitive and without excessive instruction, so it felt effortless to use, as well as secure and discreet. Clinicians wanted the PRO data synthesized, presented clearly and succinctly, and clinically actionable. Safety concerns for patients and clinicians included confidentiality, and the potential for breakdown in communication if insufficient user training was not provided. The final product, piloted with patients from both countries, showed that most respondents found the application easy to use and comprehend. The usability testing survey administered found that older Australians had reduced scores for understanding the visual interface (P=.004) and finding the buttons organized (P=.02). Three-fourths of the respondents were concerned with confidentiality (P=.007), and this result was more prevalent in participants with higher anxiety and stress scores (P=.01), as measured by the Depression, Anxiety and Stress Scale-21 Items. These statistical associations were not observed in 15 French patients who completed the same questionnaire. Conclusions: Digital applications in health care should be safe and fit for purpose. Our software was acceptable to patients and shows potential to overcome some barriers to the implementation of PROs in routine care. The design of the cliniciansâ interface presents a solution to the problem of voluminous data, both synthesizing and providing a snapshot of longitudinal data. The next stage is to conduct a randomized controlled trial to determine whether patients experience increased satisfaction with care and whether doctors perceive that they deliver better clinical care without compromising efficiency
Galaxy Groups: Proceedings from a Swinburne University Workshop
We present the proceedings from a 2-day workshop held at Swinburne University
on the 24th-25th of May 2005. The workshop participants highlighted current
Australian research on both theoretical and observational aspects of galaxy
groups. These proceedings include short 1-page summaries of a number of the
talks presented at the workshop. The talks presented ranged from reconciling
N-body simulations with observations, to the HI content of galaxies in groups
and the existence of ``dark galaxies''. The formation and existence of
ultra-compact dwarfs in groups, and a new supergroup in Eridanus were also
discussed.Comment: to be published in PAS
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