4 research outputs found

    Can Moodle be used for structural gamification?

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    The use of the information technologies is nowadays more and more common in the learning-teaching process. As a consequence, the research on instructional design has been reactivated paying special attention to its adaptation to this new digital world. Task based instruction has proved to be effective for customized systems and student-centred learning. In these models, the motivation and the active role of students are definitely the key. In fact, this is one of the main challenges in education and, in particular, in online education. Precisely, motivation, progressiveness and instant feedback are the pillars of gamification. This fact makes gamification a promising research line in education. Gamification can be approached in two different ways: structural and content gamification. Besides, we have access to the appropriate technology that can make these pedagogical theories come true, creating real technological learning environments. Despite being conscious of the inconveniences they still have, teaching platforms are widely used in the educational world nowadays. In this paper, Moodle has been analysed in order to study its suitability to implement structurally gamified teaching proposals. It has been identified what can be done with the existing tools and what new functionalities could be added for a successful approach to gamification, taking into account that the main aim is to maximize learning

    El sistema de traducción automática castellano-catalán interNOSTRUM

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    Este artículo describe interNOSTRUM, un sistema de traducción automática (TA) castellano-catalán actualmente en desarrollo que alcanza una gran velocidad mediante el uso de tecnología de estados finitos (lo que permite su integracion en navegadores de internet) y obtiene una precisión razonable utilizando una estrategia de transferencia morfológica avanzada (lo que permite producir rápidamente borradores de traducciones listos para una postedición ligera).Este trabajo ha sido financiado por la Caja de Ahorros del Mediterráneo y por el Vicerrectorado de Nuevas Tecnologías de la Universitat d'Alacant, y más recientemente por la Comisión Interministerial de Ciencia y Tecnología a través del proyecto TIC2000-1599-C02-02

    A compiler for morphological analysers and generators based on finite-state transducers

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    Morphological analyzers and generators are essential parts of many natural-language processing systems such as machine translation systems; they may be efficiently implemented as finite-state transducers. This paper describes a compiler that converts a morphological dictionary (a dictionary augmented with descriptions of the flexive paradigms) into a C program implementing a very compact finite-state transducer that performs the desired morphological analysis or generation task.Work supported by the Caja de Ahorros del Mediterráne

    El sistema de traducción automática castellano-catalán interNOSTRUM Alacant

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    Este artículo describe interNOSTRUM, un sistema de traducción automática (TA) castellano-catalán actualmente en desarrollo que alcanza una gran velocidad mediante el uso de tecnología de estados finitos (lo que permite su integracion en navegadores de internet) y obtiene una precisión razonable utilizando una estrategia de transferencia morfológica avanzada (lo que permite producir rápidamente borradores de traducciones listos para una postedición ligera)
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