33 research outputs found

    Understanding and designing for interactional privacy needs within social networking sites

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    "Interpersonal boundary regulation" is a way to optimize social interactions when sharing and connecting through Social Networking Sites (SNSs). The theoretical foundation of much of my research comes from Altman's work on privacy management in the physical world. Altman believed that "we should attempt to design responsive environments, which permit easy alternation between a state of separateness and a state of togetherness" (1975). In contrast, Mark Zuckerberg, Facebook's CEO, claims that sharing is the new "social norm" for Facebook's 800 million users (Facebook 2011), and it is Facebook's job to enable "frictionless sharing" (Matyszczyk 2010). My research focuses on reconciling this rift between social media sharing and privacy by examining interpersonal boundary regulation within SNSs as a means to align privacy needs with social networking goals. To do this, I performed an in-depth feature-oriented domain analysis (Kang, Cohen et al. 1990) across five popular SNS interfaces and 21 SNS user interviews to understand boundary mechanisms unique to these environments and their associated challenges. From this, I created a taxonomy of different interpersonal boundaries users manage within their SNSs, identified interface features that directly supported these boundary mechanisms, and uncovered coping behaviors for when interface features were inadequate or inappropriately leveraged. By better understanding this dynamic, we can begin to build new interfaces to help support and possibly even correct some of the maladaptive social behaviors exhibited within SNSs. Finally, I conducted two empirical studies that quantitatively validated some of the relationships in my theoretical model of the interpersonal boundary regulation process within SNSs. Specifically, I examined the role of risk awareness, feature awareness, burden, and desired privacy level on SNS privacy behaviors. I also examined the relationship between privacy outcomes and SNS goals of connecting and sharing with others. Through this research, I show that boundary regulation allows SNS users to reap the benefits of social networking while simultaneously protecting their privacy

    Woman-Centered Design through Humanity, Activism, and Inclusion

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    Women account for over half of the global population, however, continue to be subject to systematic and systemic disadvantage, particularly in terms of access to health and education. At every intersection, where systemic inequality accounts for greater loss of life or limitations on full and healthy living, women are more greatly impacted by those inequalities. The design of technologies is no different, the very definition of technology is historically cast in terms of male activities, and advancements in the field are critical to improve women's quality of life. This article views HCI, a relatively new field, as well positioned to act critically in the ways that technology serve, refigure, and redefine women's bodies. Indeed, the female body remains a contested topic, a restriction to the development of women's health. On one hand, the field of women's health has attended to the medicalization of the body and therefore is to be understood through medical language and knowledge. On the other hand, the framing of issues associated with women's health and people's experiences of and within such system(s) remain problematic for many. This is visible today in, e.g., socio-cultural practices in disparate geographies or medical devices within a clinic or the home. Moreover, the biological body is part of a great unmentionable, i.e., the perils of essentialism. We contend that it is necessary, pragmatically and ethically, for HCI to turn its attention toward a woman-centered design approach. While previous research has argued for the dangers of gender-demarcated design work, we advance that designing for and with women should not be regarded as ghettoizing, but instead as critical to improving women's experiences in bodily transactions, choices, rights, and access to and in health and care. In this article, we consider how and why designing with and for woman matters. We use our design-led research as a way to speak to and illustrate alternatives to designing for and with women within HCI.QC 20200930</p

    Effect of angiotensin-converting enzyme inhibitor and angiotensin receptor blocker initiation on organ support-free days in patients hospitalized with COVID-19

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    IMPORTANCE Overactivation of the renin-angiotensin system (RAS) may contribute to poor clinical outcomes in patients with COVID-19. Objective To determine whether angiotensin-converting enzyme (ACE) inhibitor or angiotensin receptor blocker (ARB) initiation improves outcomes in patients hospitalized for COVID-19. DESIGN, SETTING, AND PARTICIPANTS In an ongoing, adaptive platform randomized clinical trial, 721 critically ill and 58 non–critically ill hospitalized adults were randomized to receive an RAS inhibitor or control between March 16, 2021, and February 25, 2022, at 69 sites in 7 countries (final follow-up on June 1, 2022). INTERVENTIONS Patients were randomized to receive open-label initiation of an ACE inhibitor (n = 257), ARB (n = 248), ARB in combination with DMX-200 (a chemokine receptor-2 inhibitor; n = 10), or no RAS inhibitor (control; n = 264) for up to 10 days. MAIN OUTCOMES AND MEASURES The primary outcome was organ support–free days, a composite of hospital survival and days alive without cardiovascular or respiratory organ support through 21 days. The primary analysis was a bayesian cumulative logistic model. Odds ratios (ORs) greater than 1 represent improved outcomes. RESULTS On February 25, 2022, enrollment was discontinued due to safety concerns. Among 679 critically ill patients with available primary outcome data, the median age was 56 years and 239 participants (35.2%) were women. Median (IQR) organ support–free days among critically ill patients was 10 (–1 to 16) in the ACE inhibitor group (n = 231), 8 (–1 to 17) in the ARB group (n = 217), and 12 (0 to 17) in the control group (n = 231) (median adjusted odds ratios of 0.77 [95% bayesian credible interval, 0.58-1.06] for improvement for ACE inhibitor and 0.76 [95% credible interval, 0.56-1.05] for ARB compared with control). The posterior probabilities that ACE inhibitors and ARBs worsened organ support–free days compared with control were 94.9% and 95.4%, respectively. Hospital survival occurred in 166 of 231 critically ill participants (71.9%) in the ACE inhibitor group, 152 of 217 (70.0%) in the ARB group, and 182 of 231 (78.8%) in the control group (posterior probabilities that ACE inhibitor and ARB worsened hospital survival compared with control were 95.3% and 98.1%, respectively). CONCLUSIONS AND RELEVANCE In this trial, among critically ill adults with COVID-19, initiation of an ACE inhibitor or ARB did not improve, and likely worsened, clinical outcomes. TRIAL REGISTRATION ClinicalTrials.gov Identifier: NCT0273570

    In Limbo: The Effect Of Gradual Visual Transition Between Real And Virtual On Virtual Body Ownership Illusion And Presence

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    We present a study of the relative effects of gradual versus instantaneous transition between one\u27s own body and a virtual surrogate body, and between one\u27s real-world environment and a virtual environment. The approach uses a stereo camera attached to an HMD to provide the illusions of virtual body ownership and spatial presence in VR. We conducted the study in a static environment which is similar to the traditional rubber hand experiment platform. Since our transition method is a blending scheme between real and virtual contexts, our study investigates the direct use of real-world information during the transition to increase the dominant visual illusion in a virtual space. We also investigate the use of a conceptual stage, called Limbo, which is a transition phase that evokes anticipation of the virtual world, providing a psychological link between the real and virtual before we enter a totally virtual space. Our study of the transition effect shows that the Limbo state has a significant influence in one\u27s illusions of virtual body ownership (VBOI) and presence

    Enhancing Human-Computer Interaction And User Experience Education Through A Hybrid Approach To Experiential Learning

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    This paper introduces the concept and implementation of a hybrid experiential learning approach to building a User Experience (UX) Lab at a large public university (the University of Central Florida). The UX Lab @ UCF (UX Lab) is intended to bridge the gap between traditional project-based courses and full-time industry internships to provide Information Technology (IT) undergraduates (and students from other disciplines and levels) with the opportunity to apply their Human-Computer Interaction (HCI) knowledge and hone their UX skills by working in partnership with local companies. Specifically, students work as part-time, paid UX consultants for local companies while receiving guidance, mentoring, and feedback from a faculty mentor and graduate student with expertise in HCI and UX. Thus, the UX Lab contributes to IT pedagogy by providing students with a unique opportunity to apply what they\u27ve learned in their HCI coursework to real products in development by actual companies. Our approach complements other pedagogical approaches, such as industry-sponsored project-based courses and capstone courses. In this paper, we describe the conceptual model upon which the UX Lab was built, and the success of the first proof-of-concept project that was recently completed in May 2017

    Making Privacy Personal: Profiling Social Network Users To Inform Privacy Education And Nudging

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    Social Network Sites (SNSs) offer a plethora of privacy controls, but users rarely exploit all of these mechanisms, nor do they do so in the same manner. We demonstrate that SNS users instead adhere to one of a small set of distinct privacy management strategies that are partially related to their level of privacy feature awareness. Using advanced Factor Analysis methods on the self-reported privacy behaviors and feature awareness of 308 Facebook users, we extrapolate six distinct privacy management strategies, including: Privacy Maximizers, Selective Sharers, Privacy Balancers, Self-Censors, Time Savers/Consumers, and Privacy Minimalists and six classes of privacy proficiency based on feature awareness, ranging from Novices to Experts. We then cluster users on these dimensions to form six distinct behavioral profiles of privacy management strategies and six awareness profiles for privacy proficiency. We further analyze these privacy profiles to suggest opportunities for training and education, interface redesign, and new approaches for personalized privacy recommendations

    Multiwave: Doppler Effect Based Gesture Recognition In Multiple Dimensions

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    We constructed an acoustic, gesture-based recognition system called Multiwave, which leverages the Doppler Effect to translate multidimensional movements into user interface commands. Our system only requires the use of two speakers and a microphone to be operational. Since these components are already built in to most end user systems, our design makes gesture-based input more accessible to a wider range of end users. By generating a known high frequency tone from multiple speakers and detecting movement using changes in the sound waves, we are able to calculate a Euclidean representation of hand velocity that is then used for more natural gesture recognition and thus, more meaningful interaction mappings. We present the results of a user study of Multiwave to evaluate recognition rates for different gestures and report accuracy rates comparable to or better than the current state of the art. We also report subjective user feedback and some lessons learned from our system that provide additional insight for future applications of multidimensional gesture recognition

    Realme: The Influence Of Body And Hand Representations On Body Ownership And Presence

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    The study presented in this paper extends earlier research involving body continuity by investigating if the presence of real body cues (legs that look like and move like one’s own) alters one’s sense of immersion in a virtual environment. e main hypothesis is that real body cues increase one’s sense of body ownership and spatial presence, even when those body parts are not essential to the activity on which one is focused. To test this hypothesis, we developed an experiment that uses a virtual human hand and arm that are directly observable but clearly synthetic, and a lower body seen through a virtual mirror, where the legs are sometimes visually accurate and personalized, and other times accurate in movement but not in appearance. e virtual right hand and arm are the focus of our scenario; the lower body, only visible in the mirror, is largely irrelevant to the task, providing only perceptually contextual information. By looking at combinations of arm-hand continuity (2 conditions), freedom or lack of it to move the hand (2 conditions), and realism or lack of it of the virtually reected lower body (2 conditions), we are able to study the eects of each combination on the perceptions of body ownership and presence, critical features in virtual environments involving a virtual surrogate
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