130 research outputs found

    Public Pervasive Computing:Making the Invisible Visible

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    Indexical Interaction Design for Context-Aware Mobile Computer Systems

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    e-Spective:Pervasive Computing Presenting a New Perspective on the City

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    A longitudinal review of Mobile HCI research Methods

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    This paper revisits a research methods survey from 2003 and contrasts it with a survey from 2010. The motivation is to gain insight about how mobile HCI research has evolved over the last decade in terms of approaches and focus. The paper classifies 144 publications from 2009 published in 10 prominent outlets by their research methods and purpose. Comparing this to the survey for 2000-02 show that mobile HCI research has changed methodologically. From being almost exclusively driven by engineering and applied research, current mobile HCI is primarily empirically driven, involves a high number of field studies, and focus on evaluating and understanding, as well as engineering. It has also become increasingly multi-methodological, combining and diversifying methods from different disciplines. At the same time, new opportunities and challenges have emerged

    e-Spective: pervasive computing presenting a new perspective of the city

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    As urban environments become increasingly hybrid physical and digital spaces, designing for public computing in city contexts requires researchers and practitioners to explore the intersections between spatial and physical context, sociality and pervasive computing technologies. This paper presents the e-Spective research project bringing together expertise from the fields of architecture, sociology, human-computer interaction, and computer science to explore inner city socialising and to design and evaluate in situ a public pervasive computer system prototype facilitating sociality by adding to a city precinct a digital layer of information about people, places and activities adapted to each individual user’s own physical and social context. Making invisible dimensions of the inhabited physical space around you visible, the prototype system augments the city and contributes to the ongoing reshaping of urban life by facilitating new kinds of behaviour and situated social interactions in public spaces

    Indexical Interaction Design for Context-Aware Mobile Computer Systems

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    Understanding Situated Social Interactions: A Case Study of Public Places in the City

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    Augmenting the City:The Design of a Context-Aware Mobile Web Site

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    Evaluating Indexicality: The Importance of Understanding Place

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    A Gestalt Theoretic Perspective on the User Experience of Location-Based Services

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