107 research outputs found

    The assessment of neuromuscular fatigue during 120 min of simulated soccer exercise

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    Purpose This investigation examined the development of neuromuscular fatigue during a simulated soccer match incorporating a period of extra time (ET) and the reliability of these responses on repeated test occasions. Methods Ten male amateur football players completed a 120 min soccer match simulation (SMS). Before, at half time (HT), full time (FT), and following a period of ET, twitch responses to supramaximal femoral nerve and transcranial magnetic stimulation (TMS) were obtained from the knee-extensors to measure neuromuscular fatigue. Within 7 days of the first SMS, a second 120 min SMS was performed by eight of the original ten participants to assess the reliability of the fatigue response. Results At HT, FT, and ET, reductions in maximal voluntary force (MVC; −11, −20 and −27%, respectively, P ≀ 0.01), potentiated twitch force (−15, −23 and −23%, respectively, P < 0.05), voluntary activation (FT, −15 and ET, −18%, P ≀ 0.01), and voluntary activation measured with TMS (−11, −15 and −17%, respectively, P ≀ 0.01) were evident. The fatigue response was robust across both trials; the change in MVC at each time point demonstrated a good level of reliability (CV range 6–11%; ICC2,1 0.83–0.94), whilst the responses identified with motor nerve stimulation showed a moderate level of reliability (CV range 5–18%; ICC2,1 0.63–0.89) and the data obtained with motor cortex stimulation showed an excellent level of reliability (CV range 3–6%; ICC2,1 0.90–0.98). Conclusion Simulated soccer exercise induces a significant level of fatigue, which is consistent on repeat tests, and involves both central and peripheral mechanisms

    Playing exposure does not affect movement characteristics or physiological responses of elite youth footballers during an intensified period of competition.

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    This is an Accepted Manuscript of an article published by Taylor & Francis in Science and Medicine in Football on 08/05/18, available online: https://www.tandfonline.com/doi/full/10.1080/24733938.2018.1470664This study investigated the effect of playing time on physiological and perceptual responses to six, 60 min matches played over five days. Thirty youth football players (age = 14.1 ± 0.4 years; body mass = 57.4 ± 12.9 kg; stature 169.3 ± 7.7 cm) were grouped into low (<250 min; LPG, n = 18) and high (≄250 min; HPG, n = 12) match exposure groups and monitored daily for lower body power and perceived wellness. GPS technology was used to assess match running demands in total distance (m‱min-1), low (<13 km‱h-1) and high (≄13 km‱h-1) speed running categories. Hypothesis based testing and effect sizes (ES) were used to analyse data. The HPG performed moderately more total distance (103.7 ± 10.4 cf. 90.2 ± 19.7 m‱min-1, P = 0.03; ES=0.74 ± 0.63) and high speed running (26.7 ± 6.6 cf. 20.3 ± 6.5 m‱min-1, P = 0.01; ES=0.87 ± 0.6) than the LPG across all six matches. Differences of a small magnitude were observed between groups for lower body power (P = 0.08; ES =0.59 ± 0.8) and perceived wellness (P = 0.09; ES=0.42 ± 0.4) which were both higher in the HPG. Youth football players appear well equipped to deal with intensified period of competition, such as those experienced in tournaments, irrespective of match exposure

    Ethnobotanical, micrographic and pharmacological features of plant-based weight-loss products sold in naturist stores in Mexico City: the need for better quality control

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