461 research outputs found
Wetting on a spherical wall: influence of liquid-gas interfacial properties
We study the equilibrium of a liquid film on an attractive spherical
substrate for an intermolecular interaction model exhibiting both fluid-fluid
and fluid-wall long-range forces. We first reexamine the wetting properties of
the model in the zero-curvature limit, i.e., for a planar wall, using an
effective interfacial Hamiltonian approach in the framework of the well known
sharp-kink approximation (SKA). We obtain very good agreement with a mean-field
density functional theory (DFT), fully justifying the use of SKA in this limit.
We then turn our attention to substrates of finite curvature and appropriately
modify the so-called soft-interface approximation (SIA) originally formulated
by Napi\'orkowski and Dietrich [Phys. Rev. B 34, 6469 (1986)] for critical
wetting on a planar wall. A detailed asymptotic analysis of SIA confirms the
SKA functional form for the film growth. However, it turns out that the
agreement between SKA and our DFT is only qualitative. We then show that the
quantitative discrepancy between the two is due to the overestimation of the
liquid-gas surface tension within SKA. On the other hand, by relaxing the
assumption of a sharp interface, with, e.g., a simple smoothing of the density
profile there, markedly improves the predictive capability of the theory,
making it quantitative and showing that the liquid-gas surface tension plays a
crucial role when describing wetting on a curved substrate. In addition, we
show that in contrast to SKA, SIA predicts the expected mean-field critical
exponent of the liquid-gas surface tension
Effective declutter of complex flight displays using stereoptic 3-D cueing
The application of stereo technology to new, integrated pictorial display formats has been effective in situational awareness enhancements, and stereo has been postulated to be effective for the declutter of complex informational displays. This paper reports a full-factorial workstation experiment performed to verify the potential benefits of stereo cueing for the declutter function in a simulated tracking task. The experimental symbology was designed similar to that of a conventional flight director, although the format was an intentionally confused presentation that resulted in a very cluttered dynamic display. The subject's task was to use a hand controller to keep a tracking symbol, an 'X', on top of a target symbol, another X, which was being randomly driven. In the basic tracking task, both the target symbol and the tracking symbol were presented as red X's. The presence of color coding was used to provide some declutter, thus making the task more reasonable to perform. For this condition, the target symbol was coded red, and the tracking symbol was coded blue. Noise conditions, or additional clutter, were provided by the inclusion of randomly moving, differently colored X symbols. Stereo depth, which was hypothesized to declutter the display, was utilized by placing any noise in a plane in front of the display monitor, the tracking symbol at screen depth, and the target symbol behind the screen. The results from analyzing the performances of eight subjects revealed that the stereo presentation effectively offsets the cluttering effects of both the noise and the absence of color coding. The potential of stereo cueing to declutter complex informational displays has therefore been verified; this ability to declutter is an additional benefit from the application of stereoptic cueing to pictorial flight displays
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