76 research outputs found
Peeling and Nibbling the Cactus: Subexponential-Time Algorithms for Counting Triangulations and Related Problems
Given a set of n points S in the plane, a triangulation T of S is a maximal set of non-crossing segments with endpoints in S. We present an algorithm that computes the number of triangulations on a given set of n points in time n^{ (11+ o(1)) sqrt{n} }, significantly improving the previous best running time of O(2^n n^2) by Alvarez and Seidel [SoCG 2013]. Our main tool is identifying separators of size O(sqrt{n}) of a triangulation in a canonical way. The definition of the separators are based on the decomposition of the triangulation into nested layers ("cactus graphs"). Based on the above algorithm, we develop a simple and formal framework to count other non-crossing straight-line graphs in n^{O(sqrt{n})} time. We demonstrate the usefulness of the framework by applying it to counting non-crossing Hamilton cycles, spanning trees, perfect matchings, 3-colorable triangulations, connected graphs, cycle decompositions, quadrangulations, 3-regular graphs, and more
Quasi-Parallel Segments and Characterization of Unique Bichromatic Matchings
Given n red and n blue points in general position in the plane, it is
well-known that there is a perfect matching formed by non-crossing line
segments. We characterize the bichromatic point sets which admit exactly one
non-crossing matching. We give several geometric descriptions of such sets, and
find an O(nlogn) algorithm that checks whether a given bichromatic set has this
property.Comment: 31 pages, 24 figure
Counting Houses of Pareto Optimal Matchings in the House Allocation Problem
Let with and be two sets. We assume that every
element has a reference list over all elements from . We call an
injective mapping from to a matching. A blocking coalition of
is a subset of such that there exists a matching that
differs from only on elements of , and every element of
improves in , compared to according to its preference list. If
there exists no blocking coalition, we call the matching an exchange
stable matching (ESM). An element is reachable if there exists an
exchange stable matching using . The set of all reachable elements is
denoted by . We show This is
asymptotically tight. A set is reachable (respectively exactly
reachable) if there exists an exchange stable matching whose image
contains as a subset (respectively equals ). We give bounds for the
number of exactly reachable sets. We find that our results hold in the more
general setting of multi-matchings, when each element of is matched
with elements of instead of just one. Further, we give complexity
results and algorithms for corresponding algorithmic questions. Finally, we
characterize unavoidable elements, i.e., elements of that are used by all
ESM's. This yields efficient algorithms to determine all unavoidable elements.Comment: 24 pages 2 Figures revise
Disjoint compatibility graph of non-crossing matchings of points in convex position
Let be a set of labeled points in convex position in the plane.
We consider geometric non-intersecting straight-line perfect matchings of
. Two such matchings, and , are disjoint compatible if they do
not have common edges, and no edge of crosses an edge of . Denote by
the graph whose vertices correspond to such matchings, and two
vertices are adjacent if and only if the corresponding matchings are disjoint
compatible. We show that for each , the connected components of
form exactly three isomorphism classes -- namely, there is a
certain number of isomorphic small components, a certain number of isomorphic
medium components, and one big component. The number and the structure of small
and medium components is determined precisely.Comment: 46 pages, 30 figure
Complexity of Token Swapping and its Variants
In the Token Swapping problem we are given a graph with a token placed on
each vertex. Each token has exactly one destination vertex, and we try to move
all the tokens to their destinations, using the minimum number of swaps, i.e.,
operations of exchanging the tokens on two adjacent vertices. As the main
result of this paper, we show that Token Swapping is -hard parameterized
by the length of a shortest sequence of swaps. In fact, we prove that, for
any computable function , it cannot be solved in time where is the number of vertices of the input graph, unless the ETH
fails. This lower bound almost matches the trivial -time algorithm.
We also consider two generalizations of the Token Swapping, namely Colored
Token Swapping (where the tokens have different colors and tokens of the same
color are indistinguishable), and Subset Token Swapping (where each token has a
set of possible destinations). To complement the hardness result, we prove that
even the most general variant, Subset Token Swapping, is FPT in nowhere-dense
graph classes.
Finally, we consider the complexities of all three problems in very
restricted classes of graphs: graphs of bounded treewidth and diameter, stars,
cliques, and paths, trying to identify the borderlines between polynomial and
NP-hard cases.Comment: 23 pages, 7 Figure
Parameterized Hardness of Art Gallery Problems
Given a simple polygon P on n vertices, two points x,y in P are said to be visible to each other if the line segment between x and y is contained in P. The Point Guard Art Gallery problem asks for a minimum set S such that every point in P is visible from a point in S.
The Vertex Guard Art Gallery problem asks for such a set S subset of the vertices of P. A point in the set S is referred to as a guard. For both variants, we rule out a f(k)*n^{o(k/log k)} algorithm, for any computable function f, where k := |S| is the number of guards, unless the Exponential Time Hypothesis fails. These lower bounds almost match the n^{O(k)} algorithms that exist for both problems
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