13 research outputs found

    Can design documentaries disrupt design for disability?

    Get PDF
    This paper shows how design documentaries can motivate new perspectives for design and disability. We critically consider the ways in which design documentaries can foreground children's lived experiences and priorities, in cases where it is not always possible to involve children early on in the design process. By presenting a design case for supporting communication that involves children with severe speech and physical impairments and their social peers, we discuss how this narrative method can evoke designer empathy and guide new interpretations. Our findings show that design documentaries can convey to designers rich and multifaceted accounts of children's communication experiences. Although this is found to be generative, we also identify a tension with a bodily impairment understanding of disability. Drawing on reflections from our case study, we propose new methodological implications for embedding design documentaries in the design process of technologies for disability

    What we learn when designing with marginalised children

    Get PDF
    Designing with marginalised children often produces detailed insights about their lives and communities. Whilst it is possible to extract methodological and artefact-centred knowledge from existing design cases, it can be difficult to utilise and build on some of the more complex and multifaceted issues that these generate, for instance, how researcher decisions inform design outcomes. In this workshop, we invite researchers to reflect on the insights design case studies with marginalized children offer to the larger Children-Computer Interaction (CCI) community. Our goals are to reflect on what kinds of insights are generated; what we as design researchers and practitioners would have wanted to know prior to undertaking such work, and; to identify ways of communicating these insights

    Audio-haptic interfaces for digital audio workstations: A participatory design approach

    Get PDF
    We examine how auditory displays, sonification and haptic interaction design can support visually impaired sound engineers, musicians and audio production specialists access to digital audio workstation. We describe a user-centred approach that incorporates various participatory design techniques to help make the design process accessible to this population of users. We also outline the audio-haptic designs that results from this process and reflect on the benefits and challenges that we encountered when applying these techniques in the context of designing support for audio editing

    Enriching Musical Interaction on Tactile Feedback Surfaces with Programmable Friction

    Get PDF
    International audienceIn the recent years, a great interest has emerged to utilize tactile interfaces for musical interactions. These interfaces can be enhanced with tactile feedback on the user's fingertip through various technologies , including programmable friction techniques. In this study, we have used a qualitative approach to investigate the potential influence of these tactile feedback interfaces on user's musical interaction. We have experimented three different mappings between the sound parameters and the tactile feedback in order to study the users' experiences of a given task. Our preliminary findings suggest that friction-based tactile feedback is a useful tool to enrich musical interactions and learning

    Rethinking the Senses: A Workshop on Multisensory Embodied Experiences and Disability Interactions

    Get PDF
    The emerging possibilities of multisensory interactions provide an exciting space for disability and open up opportunities to explore new experiences for perceiving one's own body, it's interactions with the environment and also to explore the environment itself. In addition, dynamic aspects of living with disability, life transitions, including ageing, psychological distress, long-term conditions such as chronic pain and new conditions such as long-COVID further affect people's abilities. Interactions with this diversity of embodiments can be enriched, empowered and augmented through using multisensory and cross-sensory modalities to create more inclusive technologies and experiences. To explore this, in this workshop we will explore three related sub-domains: immersive multi-sensory experiences, embodied experiences, and disability interactions and design. The aim is to better understand how we can re-think the senses in technology design for disability interactions and the dynamic self, constructed through continuously changing sensing capabilities either because of changing ability or because of the empowering technology. This workshop will: (i) bring together HCI researchers from different areas, (ii) discuss tools, frameworks and methods, and (iii) form a multidisciplinary community to build synergies for further collaboration
    corecore