10,914 research outputs found
Learning strategies in interpreting text: From comprehension to illustration
Learning strategies can be described as behaviours and thoughts a learner engages in during learning that are aimed at gaining knowledge. Learners are, to use Mayer’s (1996) constructivist definition, ‘sense makers’. We can therefore position this to mean that, if learners are sense makers, then learning strategies are essentially cognitive processes used when learners are striving to make sense out of newly presented material. This paper intends to demonstrate that such thoughts and behaviours can be made explicit and that students can co-ordinate the basic cognitive processes of selecting, organising and integrating. I will discuss two learning strategies which were developed during three cycles of an action research enquiry with a group of illustration students. While each cycle had its own particular structure and aims, the main task, that of illustrating a passage of expository text into an illustration was a constant factor. The first learning strategy involved assisting students develop ‘macropropositions’—personal understandings of the gist or essence of a text (Louwerse and Graesser, 2006; Armbruster, Anderson and Ostertag, 1987; Van Dijk & Kintsch, 1983). The second learning strategy used a form of induction categorised as analogical reasoning (Holyoak, 2005; Sloman and Lagnado, 2005). Both strategies were combined to illustrate the expository text extract. The data suggests that design students benefit from a structured approach to learning, where thinking processes and approaches can be identified and accessible for other learning situations. The research methodology is based on semi-structured interviews, questionnaires, developmental design (including student notes) and final design output. All student names used are pseudonyms. The text extract from ‘Through the Magic Door’ an essay Sir Arthur Conan Doyle, (1907) has been included as it provides context to analysis outcomes, student comments and design outputs.
Keywords:
Action Research; Illustration; Macrostructures; Analogical Reasoning; Learning Strategies</p
From Amateurs to Connoisseurs: Modeling the Evolution of User Expertise through Online Reviews
Recommending products to consumers means not only understanding their tastes,
but also understanding their level of experience. For example, it would be a
mistake to recommend the iconic film Seven Samurai simply because a user enjoys
other action movies; rather, we might conclude that they will eventually enjoy
it -- once they are ready. The same is true for beers, wines, gourmet foods --
or any products where users have acquired tastes: the `best' products may not
be the most `accessible'. Thus our goal in this paper is to recommend products
that a user will enjoy now, while acknowledging that their tastes may have
changed over time, and may change again in the future. We model how tastes
change due to the very act of consuming more products -- in other words, as
users become more experienced. We develop a latent factor recommendation system
that explicitly accounts for each user's level of experience. We find that such
a model not only leads to better recommendations, but also allows us to study
the role of user experience and expertise on a novel dataset of fifteen million
beer, wine, food, and movie reviews.Comment: 11 pages, 7 figure
Welfare policy and social transfers in Croatia
This Occasional Paper occurred as the byproduct of preparations for writing the report by Predrag Bejaković and Alastair McAuley “Welfare Policy and Social Transfers in the Republic of Croatia”, The World Bank, Europe and Central Asia Region, Poverty Reduction and Economic Management Unit, June 1998. The authors, Predrag Bejaković (Institute of Public Finance, Zagreb, Croatia) and Alastair McAuley (University of Essex, Colchester, England) first published the text in Croatian in the Institute's journal "Financijska praksa", Volume 23, Number 1, (March 1999). This Occasional Paper is the English language translation of the article published in "Financijska praksa"
VBPR: Visual Bayesian Personalized Ranking from Implicit Feedback
Modern recommender systems model people and items by discovering or `teasing
apart' the underlying dimensions that encode the properties of items and users'
preferences toward them. Critically, such dimensions are uncovered based on
user feedback, often in implicit form (such as purchase histories, browsing
logs, etc.); in addition, some recommender systems make use of side
information, such as product attributes, temporal information, or review text.
However one important feature that is typically ignored by existing
personalized recommendation and ranking methods is the visual appearance of the
items being considered. In this paper we propose a scalable factorization model
to incorporate visual signals into predictors of people's opinions, which we
apply to a selection of large, real-world datasets. We make use of visual
features extracted from product images using (pre-trained) deep networks, on
top of which we learn an additional layer that uncovers the visual dimensions
that best explain the variation in people's feedback. This not only leads to
significantly more accurate personalized ranking methods, but also helps to
alleviate cold start issues, and qualitatively to analyze the visual dimensions
that influence people's opinions.Comment: AAAI'1
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