8 research outputs found

    Peningkatan Kemampuan Menjumlahkan Bilangan Pecahan Melalui Media Kertas Lipat Pada Siswa Kelas V SD Inpres Wairotan

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    This study aims to improve student learning outcomes by applying folding paper learning media. This research is a classroom action research (PTK) designed to help teachers (researchers) find and solve learning problems that occur in the classroom. This class action research will be carried out in a cyclical manner, between cycle I and cycle II. The results showed that after giving action for two cycles the average score of the test results increased learning outcomes by applying learning media Kertas Lipat in Mathematics subjects increased. Cycle I resulted in a score of 65% with the category not meeting the Minimum Completion Criteria (KKM). In cycle II, it experienced a very significant increase of 91.3% and met KKM.  This shows that student learning outcomes in Mathematics subjects can be further applied to improve student learning achievement, especially in Mathematics subjects summing fractional numbers.  The use of Folding Paper media can improve the learning outcomes of grade V students of SD Inpres Wairotang

    Meningkatkan Hasi Belajar Bahasa Indonesia Materi Menuliskan Kembali Isi Dongeng Menggunakan Media Audio Visual Pada Peserta Didik Kelas III SD Katolik Wegoknatar Kecamatan Hewokloang

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    This tudy aimed to improve learning outcomes to rewrite the content of fairytales using audio-visual media for grade III students at SDK Wegoknatar. This research employed classroom action research (CAR) designed to assist teachers (researchhers) in finding and solving learning problems that occur in class. This classroom action research was conducted in cycles, between cycle I and cycle II. The sample was 16 students. The result pointed out that after giving action for two cycles, the everage score of the test result of improving learning outcomes in rewriting the content of fairy tales using audio-visual media in the indonesian languege subject had increased. The frist meeting of Cycle I resulted in a score of 43.7% and the second meeting 62,5% meaning that not fullfilled the KKM. In the frist meeting of cycle II, the score increased by 87,5% and at the second meeting by 100% which also increased by 100%. The results implied that improving learning outcomes in rewriting fairy tales using audio-visual media in Indonesian subjects can be further applied to improve students’ learning achievement, especially in Indonesian language subjects

    Meningkatkan Hasil Belajar Bahasa Indonesia Materi Kosakata Dengan Menggunakan Media Kartu Kata Pada Siswa Kelas II SDK Wegoknatar

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    This study aimid to improve vocabulary learning outcomes by using word cards for garde II student at Wegoknatar Private Elementary School. This research was a calsroom action research (rsCAR) which was designed to assist teacher (researche) in finding and solving problems that occurred in the classroom. This CAR was carried out in two cycles involving 15 grade II students. The results indicated that after giving action for the two cycles, the vocabulary learning results increased. In the first meeting of the cycle I the score was 37,86% and in the second meeting the score was 60% meaning that not yet reached KKM. In the first meeting of cycle II there was an increase of 90% and at the second meeting, it increased to 100%. This implied that the use of word card media was able to improve vocabulary learning outcome

    Kemampuan Menganalisis Hubungan Simbol Dengan Makna Sila Kedua Pancasila Melalui Model Discovery Learning Pada Siswa Kelas V SD

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    This study aims to improve the ability to distinguish the meaning of the second precept of Pancasila through the Discovery Learning model using visual media (Microsoft office powerpoint, laptop, smartphone, projector/infocus) for fifth grade students at SDI Wairotang. This research is a classroom action research (CAR) designed to help teachers (researchers) find and solve learning problems that occur in class. This classroom action research will be carried out in cycles, between cycle I and cycle II. Samples taken as many as 10 people. The results showed that after giving action for two cycles the average value of the test results increased the ability to distinguish the meaning of the second precept of Pancasila using visual media in PKN subjects had increased. Cycle I The first meeting resulted in a score of 64% and the second meeting 69% with the category not fulfilling the KKM and in cycle II the score increased at the first meeting by 78% and at the second meeting by 94% which also increased by 100%. This shows that learning to increase the ability to distinguish the meaning of the second precept of Pancasila using visual media in PKN subjects can be further applied, in order to improve student achievement, especially in PKN subjects

    PENINGKATAN PRESTASI BELAJAR MATEMATIKA PADA MATERI BILANGAN PRIMA MELALUI MEDIA TABEL BIANGAN PRIMA PADA SISWA KELAS IV SDK BHAKTYARSA

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    Rendahnya prestasi peserta didik di Indonesia tidak hanya karena motivasi belajar, namun juga faktor pengajaran, lingkungan belajar peserta didik dan kemampuan dari peserta didik sendiri. Berdasarkan hasil pengamatan di kelas IV SDK Bhaktyarsa bahwa rendahnya minat belajar siswa terhadap Bilangan Prima dan masih banyak siswa yang nilainya belum mencapai KKM. Berdasarkan pada permasalahan di atas, penulis tertarik untuk mengadakan penelitian dengan judul: “ Peningkatan Prestasi Belajar Matematika pada Materi Bilangan Prima Melalui Media Tabel Bilangan Prima pada Siswa Kelas IV SDK Bhaktyarsa”Penelitian ini menggunakan rancangan penelitian tindakan kelas (PTK). Yang menjadi subjek penelitian adalah siswa kelas IV di SDK Bhaktyarsa yang berjumlah 30 orang. Metode pengumpulan data dilakukan melalui Teknik tes, observasi dan dokumentasi.Hasil persentase ketuntasan Siklus I ketuntasan belajar siswa sebesar 60% dan Siklus II meningkatI 83%Data yang diperoleh bahwa sebelum diberlakukannya siklus, persentase ketuntasan hasil belajar siswa pra siklus 40%. Diberlakukannya siklus I persentasi ketuntasan hasil belajar siswa sebesar 60% dan pada siklus II persentasi ketuntasan hasil belajar siswa sebesar 83%. Berdasarkan data yang diperoleh, dapat disimpulkan bahwa media tabel bilangan prima mampu meningkatkan hasil belajar sisiwa pada materi bilangan prima kelas IV SDK Bhaktyarsa

    Meningkatkan Hasil Belajar Matematika Materi Penjumlahan dengan Mengunakan Media Pohon Pintar Pada Siswa Kelas 1 SDK Wegoknatar

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    This study aimend to improve the learning Outcomes of addition material using smart tree media for 1students at SDK wegoknatar. This research employed clasroom action research ( CAR) which was designed to help teacher ( recearchers) in dinding and solving learning problems that  occur in the classroom.This clasroom action research was conducted in cycles, between cycle 1 and 11. The pacticipants were 12 students. The results of the study indicated that after giving action for two cycles the average score of the test result of improving learning Outcomes in addition material using smart tree media in Mathematics subject had increased. The first meeting of the cycle 1 resulted in a score of 45%, and the second meeting 55% meaning that not yet reached the KKM. In the first meeting of cycle ll, there was an increase in value of 65%, and at the second meeting 95%. Thus, the learning Outcomes from cycle ll increased and were includded in the very good category or fulfilled the KKM. This indicated that improving learning Outcomes in Mathematic addition material by using smart tree media could be further applied to improve student learning achievement, especially in the mathematics subject

    MENINGKATKAN HASIL BELAJAR MATEMATIKA MELALUIMEDIA PUZZLE MATERI PECAHAN KELAS IV SDI MADAWAT

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    Penelitian ini bertujuan untuk mengetahui Pemanfaatan Media Pembelajaran Papan Puzzle Pecahan untuk Meningkatkan Hasil Belajar Siswa SDI Madawat, terdapat permasalahan yaitu media yang digunakan dalam pembelajaran masih terbatas yakni menggunakan buku tema dan buku pendamping yang sederhana. Jenis penelitian ini adalah Penelitian Tindakan Kelas (PTK) dan menggunakan model Kemmis dan Mc. Taggar yang dilakukan sebanyak dua siklus. Setiap siklus memiliki empat tahapan yaitu perencanaan, tindakan, pengamatan, dan refleksi. Tempat penelitian di SDI Madawat, dengan subjek penelitian siswa kelas IV sebanyak 28 siswa. Penelitian ini menggunakan instrumen berupa soal tes. Teknik pengumpulan data yang digunakan adalah tes, observasi, dan dokumentasi. Teknik analisis data berupa kuantitatif. Berdasarkan hasil penelitian menunjukkan bahwa Pemanfaatan Media Pembelajaran Papan Puzzle Pecahan dapat Meningkatkan Hasil Belajar Siswa SDI Madawat . Hal ini dapat dilihat dari hasil test yang dilakukan siswa pada setiap siklusnya, pada siklus I ada 8 siswa dan tidak tuntas 20 siswa . Pada siklus II terdapat 26 siswa tuntas dan 2 siswa tidak tuntas. Temuan dari penelitian ini adalah media puzzle disebut sebagai permainan edukasi untuk bermain sekaligus mengasah otak dan melatih antara kecepatan pikiran dan tangan

    Pengembangan Perangkat Penilaian Hasil Belajar dalam Pembelajaran Tematik Integratif dengan Pendekatan Saintifik di Kelas V Sekolah Dasar

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    Penelitian ini bertujuan untuk: (1) menghasilkan perangkat penilaian yang layak untuk pembelajaran tematik-integratif kelas V SD, (2) mengetahui kepraktisan perangkat penilaian yang dikembangkan, dan (3) mengetahui keefektifan perangkat penilaian di kelas V SD pada subtema Komponen Ekosistem. Prosedur pengembangan perangkat penilaian didasari oleh penelitian dan pengembangan (Research and Development) model ADDIE. Tahapan model ADDIE merupakan Analysis, Design, Develop, Impelentation, dan Evaluation. Subjek penelitian ini adalah guru dan peserta didik SDK Bhaktyarsa Maumere, SDK Maria Ferrari, SDI Iligetang, SDI Wailiti. Jumlah responden guru berjumlah 5 orang dan siswa berjumlah 127 orang. Teknik Pengumpulan data yang digunakan adalah angket, observasi, dan wawancara. Teknik analisis data yang digunakan adalah analisis deskriptif. Hasil penelitian menunjukkan bahwa (1) perangkat penilaian hasil belajar yang dikembangkan telah memenuhi kriteria layak digunakan dengan skor maskimal yang diperoleh adalah 95, (2) perangkat penilaian hasil belajar yang dikembangkan telah memenuhi kriteria praktis berdasarkan respon guru dan peserta didik dengan skor maksimum 27, (3) perangkat penilaian hasil belajar yang dikembangkan telah memenuhi kriteria efektif berdasarkan ketuntasan hasil belajar siswa yaitu > 60%.Kata Kunci: Perangkat Penilaian; Pembelajaran Tematik Integratif; Sekolah DasarDevelopment of Learning Outcomes Assessment Tool in Integrative Thematic Learning with a Scientific Approach in Grade V Elementary SchoolABSTRACTThis study aims to: (1) produce appropriate assessment tools for thematic-integrative learning for fifth grade elementary school, (2) determine the practicality of the assessment tools developed, and (3) determine the effectiveness of assessment tools in fifth grade elementary school on the sub-theme of Ecosystem Components. The procedure for developing the assessment tool was based on the ADDIE Research and Development model. The stages of the ADDIE model were Analysis, Design, Develop, Implementation, and Evaluation. The subjects of this study were teachers and students of SDK Bhaktyarsa Maumere, SDK Maria Ferrari, SDI Iligetang, SDI Wailiti. The number of teacher respondents amounted to 5 people and students amounted to 127 people. Data collection techniques used were questionnaires, observations, and interviews. The data analysis technique used was descriptive analysis. The results showed that (1) the learning outcome assessment tool developed had met the criteria for proper use with the maximum score obtained was 95, (2) the developed learning outcome assessment tool had met the practical criteria based on teacher and student responses with a maximum score of 27, (3) the learning outcomes assessment tool developed has met the effective criteria based on the completeness of student learning outcomes > 60%
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