2,801 research outputs found

    On multidegree of tame and wild automorphisms of C^3

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    In this note we show that the set mdeg(Aut(C^3)) mdeg(Tame(C^3)) is not empty. Moreover we show that this set has infinitely many elements. Since for the famous Nagata's example N of wild automorphism, mdeg N =(5,3,1) is an element of mdeg(Tame(C^3)) and since for other known examples of wild automorphisms the multidegree is of the form (1,d_2,d_3) (after permutation if neccesary), then we give the very first exmple of wild automorphism F of C^3 such that mdeg F does not belong to mdeg(Tame(C^3)). We also show that, if d_1,d_2 are odd numbers such that gcd (d_1,d_2) =1, then (d_1,d_2,d_3) belongs to mdeg(Tame(C^3)) if and only if d_3 is a linear combination of d_1,d_2 with natural coefficients. This a crucial fact that we use in the proof of the main result

    Regular Boardgames

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    We propose a new General Game Playing (GGP) language called Regular Boardgames (RBG), which is based on the theory of regular languages. The objective of RBG is to join key properties as expressiveness, efficiency, and naturalness of the description in one GGP formalism, compensating certain drawbacks of the existing languages. This often makes RBG more suitable for various research and practical developments in GGP. While dedicated mostly for describing board games, RBG is universal for the class of all finite deterministic turn-based games with perfect information. We establish foundations of RBG, and analyze it theoretically and experimentally, focusing on the efficiency of reasoning. Regular Boardgames is the first GGP language that allows efficient encoding and playing games with complex rules and with large branching factor (e.g.\ amazons, arimaa, large chess variants, go, international checkers, paper soccer).Comment: AAAI 201

    Emerging singularities in the bouncing loop cosmology

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    In this paper we calculate O(μ4)\mathcal{O}(\mu^4) corrections from holonomies in the Loop Quantum Gravity, usually not taken into account. Allowance of the corrections of this kind is equivalent with the choice of the new quatization scheme. Quantization ambiguities in the Loop Quantum Cosmology allow for this additional freedom and presented corrections are consistent with the standard approach. We apply these corrections to the flat FRW cosmological model and calculate the modified Friedmann equation. We show that the bounce appears in the models with the standard O(μ2)\mathcal{O}(\mu^2) quantization scheme is shifted to the higher energies ρbounce=3ρc\rho_{\text{bounce}} = 3 \rho_{\text{c}}. Also a pole in the Hubble parameter appears for ρpole=3/2ρc\rho_{\text{pole}} = {3/2} \rho_{\text{c}} corresponding to \emph{hyper-inflation/deflation} phases. This pole represents a curvature singularity at which the scale factor is finite. In this scenario the singularity and bounce co-exist. Moreover we find that an ordinary bouncing solution appears only when quantum corrections in the lowest order are considered. Higher order corrections can lead to the nonperturbative effects.Comment: RevTeX4, 8 pages, 4 figures; v2 change of title, more discussion on co-existence of singularity and bounc

    Exact solutions for Big Bounce in loop quantum cosmology

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    In this paper we study the flat (k=0) cosmological FRW model with holonomy corrections of Loop Quantum Gravity. The considered universe contains a massless scalar field and the cosmological constant Lambda. We find analytical solutions for this model in different configurations and investigate its dynamical behaviour in the whole phase space. We show the explicit influence of Lambda on the qualitative and quantitative character of solutions. Even in the case of positive Lambda the oscillating solutions without the initial and final singularity appear as a generic case for some quantisation schemes.Comment: 12 pages, 12 figures, added references and changed introduction and summar
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