17 research outputs found

    Becoming Solar:Towards More-Than-Human Understandings of Solar Energy

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    In this article we examine the experiences of the first and second author who have changed themselves to become newly attuned to the sun, or who have “become solar”. Motivated by calls to approach solar design in novel, less technocratic ways, we reflect on their one-year journey to gain a new relationship with solar energy as an explicitly more-than-human design (MTHD) approach. We argue that their perception of solar energy progressively worked to decentre them as human actors in this new solar-energy arrangement, revealing other nonhuman actors at play, instigating situations of care and attention to those nonhumans and ultimately guiding them towards what it means to be solar. For solar design, we see this approach as creating a new lens for solar designers to draw from. For MTHD, we see this acting as a practical example for designers seeking to begin transforming themselves in their own practice by taking initial steps towards a MTHD approach.</p

    Designing towards inward-oriented fashion technology: Demo projects

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    Fashion technology designs typically combine sensing technology and actuators to register and respond to information about the environment and/or the human body. The ways in which designers use and integrate these data into garments, however, varies on a scale from highly theatrical and outward-oriented designs to subtle and inward-oriented applications. This pictorial presents five garment designs created between 2013 and 2020, that occupy the more utilitarian and inward-oriented end of the fashion technology spectrum. We demonstrate five designs that combine sensing and actuation, highlighting the benefits of direct biofeedback and of keeping the personal data within the garment. The selection of projects aims to search the right balance between sensing and actuation

    Alternative Presents for Dynamic Fabric

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    In this paper we investigate how a combination of "speculative" design methods can be used to generate theoretical understandings for dynamic, colour-changing fabrics for garments. Specifically, we combine a first-person, autobiographical, research through design (RtD) approach that draws strategies from speculative design. We call this approach alternative presents, inspired by the work of James Auger, and explore it as a way to generate theoretical propositions for dynamic fabric that emphasize the lived experience over technological innovation. The contributions of this framing are twofold. Firstly, we offer a theoretical contribution to the literature on dynamic fabric. Secondly, we make a methodological contribution for how autobiographical design and RtD can be oriented speculatively to generate intermediate knowledge, with particular emphasis on social-technical aspects

    Rethinking dynamic fabric through wearing and designing

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    An Annotated Portfolio on Doing Postphenomenology Through Research Products

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    In this paper, we argue for framing the crafting and studying of research products as doing philosophy through things. We do this by creating an annotated portfolio of such Research through Design (RtD) artifact inquiries as postphenomenological inquiries. In our annotated portfolio, we first provide an account of the postphenomenological commitments of 1) taking empirical work as the basis of the inquiry, 2) analyzing structures of human-technology relations and 3) studying technological mediation. Secondly, we trace these commitments across six RtD artifact inquiries. We conclude with a discussion on how research products can be seen as an experimental way of doing postphenomenology and how HCI design researchers can work with that. As a result, the presented philosophical framing can be leveraged in HCI research to form a deeper and more dimensional understanding of the human-technology relations we craft and study. This also adds a methodological path to moving beyond foci of use, utility, interaction, and human-centeredness

    Alternative presents for dynamic fabric

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    In this paper we investigate how a combination of "speculative" design methods can be used to generate theoretical understandings for dynamic, colour-changing fabrics for garments. Specifically, we combine a first-person, autobiographical, research through design (RtD) approach that draws strategies from speculative design. We call this approach alternative presents, inspired by the work of James Auger, and explore it as a way to generate theoretical propositions for dynamic fabric that emphasize the lived experience over technological innovation. The contributions of this framing are twofold. Firstly, we offer a theoretical contribution to the literature on dynamic fabric. Secondly, we make a methodological contribution for how autobiographical design and RtD can be oriented speculatively to generate intermediate knowledge, with particular emphasis on social-technical aspects

    Satisfying a conversation with materials for dynamic fabrics

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    Schön describes the way a designer engages with their materials as a "conversation". In clothing design this typically involves tangible and situated actions such as draping, ripping, and cutting-actions that evoke responses from the fabric at hand. Dynamic fabrics-surface-changing fabrics that combine digital and physical states-are still novel fashion-design materials. When working with the digital, intangible qualities of these fabrics, how does a dialogue unfold for designers accustomed to working physically with fabrics? In this paper we examine the design process of Phem, a collection of garments that use dynamic fabrics that function similarly to augmented reality. We reflect upon the improvisations required to satisfy a productive dialogue with the digital forms of these materials. We conclude with a discussion that proposes revisiting Schön's notion of a conversation in the context of digital forms, and use Ingold's perspectives on making to inform this inquiry

    Digital craftsmanship in the wearable senses lab

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    Wearable and e-textiles as a field has tended to overlook its own documentation, as notions and overarching ideas are developed over time and across individual projects. We would like to begin addressing this by charting the development of Digital Craftsmanship through a number of projects over time. Practically, we propose to show a small selection of garments and samples alongside a simple framework for future documentation of work

    Day-­to-­Day Speculation: Designing and Wearing Dynamic Fabric

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    <p>In this paper we describe <i>Greenscreen Dress</i>, a material speculation inquiry that investigates the wearing experience of dynamic fabric in everyday life. In this study the researcher has worn a "greenscreen garment" every day for seven months. Coupled with a chroma-key smartphone application, she has photographed the garment and digitally composited upon it multiple digital colours, patterns and videos. The fashion expressions were uploaded to Instagram and so situated within a digital social ecosystem. We argue that combining the wearing of dynamic fabric with design activities, the inquiry of what it might mean to wear dynamic fabric moves speculation into day-to day living by drawing from the interactions of the researcher’s everyday life. As innovations in smart textiles and wearable technologies become more accessible, knowledge gained from this research critically inquires into the everydayness of this breed of technological system. The research draws insights from design, fashion, and material performances in the daily life of the researcher. The project contributes critical insights into fashion and technology for clothing designers and in to new methodological terrains for research through design.    </p
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