44 research outputs found

    What is Needed for Future 3D Printing from Makerā€™S Viewpoints

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    This study focused on investigating makersā€™ opinions about current 3D printing technology to foster the development and use of 3D printing technologies in Taiwan. 3D printing has revolutionized the manufacturing industries as it provided a highly flexible, customizable way of small-quantity production at low cost. Its popularity among general users, however, encountered difficulties such as high requirements in skills, less user-friendliness, lack of practicality, low reliability, etc. Makers, a special group of customers of 3D printers are familiar with problems of this technology as they shared experience on the Internet, started collaborative manufacturing with open sources and turned their DIY activities into E-business. The study utilized questionnaires in the makersā€™ space to obtain the background of this special group of customers, their viewpoints regarding important features to consider for purchasing a 3D printer, and difficulties and solutions in propagation of 3D printing. The results demonstrated that makers were a group of extrovert and intuitive thinkers in terms of MBTI personalities and treasured printing precision (surface quality), stability (long tuning period) and easy maintenance as most attractive factors to customers. From their viewpoints, difficulties in use, customersā€™ low interests, and lack of practicality of its products were rated top 3 problems for 3D printing. However, school education, propagation of makersā€™ space and development of ease-to-use 3D software may help its popularity. The results of this study may help 3D printer manufacturers and 3D printing service providers to better understand their customersā€™ behaviors, based on which better 3D printing services and 3D printers can be developed to improve their business

    Modeling Online to Offline E-Business User Experience

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    Complex business patterns from providers and diverse needs of customers in E-commerce necessitate constant and rapid modifications of services for new business models. The online-to-offline (O2O) business model is one of newly developed models where smartphones, tablets, e-readers and digital signages provide mobility and entertainment that ordinary people have never experienced before. Business opportunities are brought forth by O2O from cyberspace into daily reality. User experience (UX) evaluation is thus getting more and more important for user-centered design. In the literature, UX evaluation methodologies were designed for usability and satisfaction of computers or consumer electronics. Their results, however, did not necessarily help design O2O smart business services in that UX constructs in O2O should differ from that in using computers or consumer electronics. Important constructs of UX in O2O such as usability, utility, adoptability and desirability should be considered in the design of service flows and activities. The current study proposed important UX constructs for assessing O2O design by analyzing O2O users. A rapid evaluation method for UX in O2O can be developed based on the constructs

    Customer Behavior Survery for Cultural and Creative Park in Taiwan

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    Cultural and Creative Park is a recreational campus which usually consists of exhibition, gallery, show room, movie theater, and multi-function facilities to provide the cultural activities. Besides, in the Cultural and Creative Park, restaurants, coffee shops, bookstores, gift shops, and other business units are nearby. How to improve the customer experience in the Cultural and Creative Park is an important research question for the managerial division to promote culture industries. In this research, the questionnaires were developed and performed in one of creative park in Taipei, Taiwan to study customer behavior. This paper addresses the survey result and the insights revealed from the survey

    Optimization of the optical parameters in Fabry-Perot interferometer

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    Due to insensitivity to the environmental disturbances, Fabry-Perot interferometers are suitable for displacement measurements under ordinary conditions. In the structure of folded Fabry-Perot interferometer, the results of the signal subdivision are affected by the optical parameters in the resonant cavity. In this paper, the analysis of the Fabry-Perot interferometer for the measurement of the micro-displacement and the long-distance are investigated. By considering the reflectance of the planar mirror and the intensity loss in the resonant cavity, the parameters of systematic optimization which are suitable for the measurement of the micro-displacement and the long-distance are proposed. The experimental and simulated results reveal that the intensity loss in the resonant cavity is 86% and the optimized reflectance of the planar mirror is 12%

    Postchemoradiotherapy Pathologic Stage Classified by the American Joint Committee on the Cancer Staging System Predicts Prognosis of Patients with Locally Advanced Esophageal Squamous Cell Carcinoma

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    IntroductionTo determine whether the postchemoradiotherapy (post-CRT) pathologic stage predicts the outcomes of patients with locally advanced esophageal squamous cell carcinoma (ESCC) undergoing preoperative CRT followed by surgery.MethodsFrom three phase II trials of preoperative CRT for locally advanced ESCC, 140 patients were included. Preoperative CRT comprised twice weekly paclitaxel and cisplatin-based regimens and 40-Gy radiotherapy in 20 fractions. The post-CRT pathologic stage was classified according to the American Joint Committee on Cancer, 7th edition staging system. The prognostic effects of clinicopathologic factors were analyzed using Cox regression.ResultsWith a median follow-up of 61.9 months, the median progression-free survival (PFS) and overall survival (OS) of the entire cohort were 24.5 and 30.9 months, respectively. The post-CRT pathologic stage was 0 in 34.5%, I in 12.9%, II in 29.3%, III in 13.6%, and ypT0N1-2 in 6.4% of the patients. The median PFS was 47.2, 25.9, 16.0, 9.4, and 15.1 months, and the median OS was 57.4, 34.1, 26.2, 14.1, and 17.6 months for patients with post-CRT pathologic stage 0, I, II, III, and ypT0N1-2, respectively. In multivariate analysis, performance status (p < 0.001), tumor location (p = 0.016), and extranodal extension (p = 0.024) were independent prognostic factors for PFS, whereas performance status (p < 0.001) and post-CRT pathologic stage (p = 0.027) were independent prognostic factors for OS.ConclusionsThe post-CRT pathologic stage classified by American Joint Committee on Cancer, 7th edition staging system predicted the survival of locally advanced ESCC patients who underwent preoperative paclitaxel and cisplatin-based CRT followed by esophagectomy

    WRIST : Watch-Ring Interaction and Sensing Technique for wrist gestures and macro-micro pointing

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    Funding: Next-Generation In-ormation Computing Development Program through the National Research Foundation of Korea (NRF) funded by the Ministry of Science, ICT (NRF-2017M3C4A7066316) and Institute of Information & communications Technology Planning & Evaluation (IITP) grant funded by the Korea government (MSIT) (No.2019-0-01270, WISE AR UI/UX Platform Development for Smartglasses).To better explore the incorporation of pointing and gesturing into ubiquitous computing, we introduce WRIST, an interaction and sensing technique that leverages the dexterity of human wrist motion. WRIST employs a sensor fusion approach which combines inertial measurement unit (IMU) data from a smartwatch and a smart ring. The relative orientation difference of the two devices is measured as the wrist rotation that is independent from arm rotation, which is also position and orientation invariant. Employing our test hardware, we demonstrate that WRIST affords and enables a number of novel yet simplistic interaction techniques, such as (i) macro-micro pointing without explicit mode switching and (ii) wrist gesture recognition when the hand is held in different orientations (e.g., raised or lowered). We report on two studies to evaluate the proposed techniques and we present a set of applications that demonstrate the benefits of WRIST. We conclude with a discussion of the limitations and highlight possible future pathways for research in pointing and gesturing with wearable devices.Postprin

    Impacts of Coulomb Interactions on the Magnetic Responses of Excitonic Complexes in Single Semiconductor Nanostructures

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    We report on the diamagnetic responses of different exciton complexes in single InAs/GaAs self-assembled quantum dots (QDs) and quantum rings (QRs). For QDs, the imbalanced magnetic responses of inter-particle Coulomb interactions play a crucial role in the diamagnetic shifts of excitons (X), biexcitons (XX), and positive trions (Xāˆ’). For negative trions (Xāˆ’) in QDs, anomalous magnetic responses are observed, which cannot be described by the conventional quadratic energy shift with the magnetic field. The anomalous behavior is attributed to the apparent change in the electron wave function extent after photon emission due to the strong Coulomb attraction by the hole in its initial state. In QRs, the diamagnetic responses of X and XX also show different behaviors. Unlike QDs, the diamagnetic shift of XX in QRs is considerably larger than that of X. The inherent structural asymmetry combined with the inter-particle Coulomb interactions makes the wave function distribution of XX very different from that of X in QRs. Our results suggest that the phase coherence of XX in QRs may survive from the wave function localization due to the structural asymmetry or imperfections

    Improved Link Analysis Method for User Interface Design---Modified Link Table and Optimization-based Algorithm

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    Link analysis is one of most wildly used methods in user interface design to arrange control elements on user interfaces. However, traditional link analysis method is insufficient for evaluating transitional cost associated with accessibility (the easiness for the operator to reach certain control element on the interface) and the link table commonly used contains no directional information for assessing difficulty. To address these two problems, an improved link analysis method based on a modified link table and a branch-and-bound algorithm is proposed in this study. A case study on a simplified control interface of a boiling water reactor (BWR) in a real-world nuclear control system was exemplified to elucidate the improved method and an experiment was conducted to validate the effectiveness of the method in improving usersā€™ performance time. The results showed that the total completion time and the completion time of accessibility-associated operations were significantly shorter on the interface modified by the improved method than by the traditional link analysis method,while the difference of the completion time of proximity-associated operations between the two interfaces was non-significant. Therefore, although the traditional link analysis method cansignificantly ameliorate the random interface by optimizing the proximity between control elements, the improved method can further improve the total completion time by optimally trading-off the accessibility and proximity. The method can be applied to the interface which requires physical movements between the user and the interface and within the interface, especially touch screen and control panels

    Improved link analysis method for user interface design - modified link table and optimisation-based algorithm

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    Link analysis (LA) is one of most widely used methods in user interface design to arrange control elements on user interfaces. However, traditional LA method is insufficient for evaluating transitional cost associated with accessibility (the easiness for the operator to reach certain control element on the interface) and the link table commonly used contains no directional information for assessing difficulty. To address these two problems, an improved LA method based on a modified link table and a branch-and-bound algorithm is proposed in this study. A case study on a simplified control interface of a boiling water reactor (BWR) in a real-world nuclear control system was exemplified to elucidate the improved method and an experiment was conducted to validate the effectiveness of the method in improving users' performance time. The results showed that the total completion time (CT) and the completion time of accessibility-associated operations were significantly shorter on the interface modified by the improved method than by the traditional LA method, while the difference of the completion time of proximity-associated operations between the two interfaces was non-significant. Therefore, although the traditional LA method can significantly ameliorate the random interface by optimising the proximity between control elements, the improved method can further improve the CT by optimally trading off the accessibility and proximity. The method can be applied to the interface which requires physical movements between the user and the interface and within the interface, especially touch screen and control panels
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