1,107 research outputs found
On the Tree Conjecture for the Network Creation Game
Selfish Network Creation focuses on modeling real world networks from a game-theoretic point of view. One of the classic models by Fabrikant et al.[PODC\u2703] is the network creation game, where agents correspond to nodes in a network which buy incident edges for the price of alpha per edge to minimize their total distance to all other nodes. The model is well-studied but still has intriguing open problems. The most famous conjectures state that the price of anarchy is constant for all alpha and that for alpha >= n all equilibrium networks are trees.
We introduce a novel technique for analyzing stable networks for high edge-price alpha and employ it to improve on the best known bounds for both conjectures. In particular we show that for alpha > 4n-13 all equilibrium networks must be trees, which implies a constant price of anarchy for this range of alpha. Moreover, we also improve the constant upper bound on the price of anarchy for equilibrium trees
Õlavarreluu proksimaalse osa murdude operatiivne ravi
Analüüsitud on õlavarreluu proksimaalse osa murdude ravi tulemusi, kus osteosünteesiks on kasutatud uut Targon-tüüpi lukustuvat naela. Jälgimisel oli 21 opereeritud haiget vanuses 52–87 aastat. Murde liigitasime AO/ASIF klassifi katsiooni järgi. Ravitulemust hindasime röntgenoloogiliselt (2, 4 ja 12 kuud pärast operatsiooni) ning spetsiaalse küsimustiku – constant shoulder score – abil. Meie kogemuse põhjal on proksimaalse õlavarreluu naela kasutamine näidustatud õla varreluu A2–C1 tüüpi murdude raviks. Operatsioonil kasutatud miniinvasiivne juurdepääs võimaldab täielikult säästa õlavarreluu pea verevarustust ja innervatsiooni, mis soodustab kiiret paranemist ja funktsiooni taastumist. Eriti on vajalik märkida, et osteopeenia ja osteoporoos ei ole vastunäidustuseks naela kasutamisel, kuna see meetod võimaldab nurkstabiilse murru fikseerimist ning jäse ei vaja lisaimmobilisatsiooni, mistõttu võib kohe alustada taastusravi.
Eesti Arst 2009; 88(Lisa3):16−2
Network Creation Games: Think Global - Act Local
We investigate a non-cooperative game-theoretic model for the formation of
communication networks by selfish agents. Each agent aims for a central
position at minimum cost for creating edges. In particular, the general model
(Fabrikant et al., PODC'03) became popular for studying the structure of the
Internet or social networks. Despite its significance, locality in this game
was first studied only recently (Bil\`o et al., SPAA'14), where a worst case
locality model was presented, which came with a high efficiency loss in terms
of quality of equilibria. Our main contribution is a new and more optimistic
view on locality: agents are limited in their knowledge and actions to their
local view ranges, but can probe different strategies and finally choose the
best. We study the influence of our locality notion on the hardness of
computing best responses, convergence to equilibria, and quality of equilibria.
Moreover, we compare the strength of local versus non-local strategy-changes.
Our results address the gap between the original model and the worst case
locality variant. On the bright side, our efficiency results are in line with
observations from the original model, yet we have a non-constant lower bound on
the price of anarchy.Comment: An extended abstract of this paper has been accepted for publication
in the proceedings of the 40th International Conference on Mathematical
Foundations on Computer Scienc
Strategic Network Formation with Attack and Immunization
Strategic network formation arises where agents receive benefit from
connections to other agents, but also incur costs for forming links. We
consider a new network formation game that incorporates an adversarial attack,
as well as immunization against attack. An agent's benefit is the expected size
of her connected component post-attack, and agents may also choose to immunize
themselves from attack at some additional cost. Our framework is a stylized
model of settings where reachability rather than centrality is the primary
concern and vertices vulnerable to attacks may reduce risk via costly measures.
In the reachability benefit model without attack or immunization, the set of
equilibria is the empty graph and any tree. The introduction of attack and
immunization changes the game dramatically; new equilibrium topologies emerge,
some more sparse and some more dense than trees. We show that, under a mild
assumption on the adversary, every equilibrium network with agents contains
at most edges for . So despite permitting topologies denser
than trees, the amount of overbuilding is limited. We also show that attack and
immunization don't significantly erode social welfare: every non-trivial
equilibrium with respect to several adversaries has welfare at least as that of
any equilibrium in the attack-free model.
We complement our theory with simulations demonstrating fast convergence of a
new bounded rationality dynamic which generalizes linkstable best response but
is considerably more powerful in our game. The simulations further elucidate
the wide variety of asymmetric equilibria and demonstrate topological
consequences of the dynamics e.g. heavy-tailed degree distributions. Finally,
we report on a behavioral experiment on our game with over 100 participants,
where despite the complexity of the game, the resulting network was
surprisingly close to equilibrium.Comment: The short version of this paper appears in the proceedings of WINE-1
On the Structure of Equilibria in Basic Network Formation
We study network connection games where the nodes of a network perform edge
swaps in order to improve their communication costs. For the model proposed by
Alon et al. (2010), in which the selfish cost of a node is the sum of all
shortest path distances to the other nodes, we use the probabilistic method to
provide a new, structural characterization of equilibrium graphs. We show how
to use this characterization in order to prove upper bounds on the diameter of
equilibrium graphs in terms of the size of the largest -vicinity (defined as
the the set of vertices within distance from a vertex), for any
and in terms of the number of edges, thus settling positively a conjecture of
Alon et al. in the cases of graphs of large -vicinity size (including graphs
of large maximum degree) and of graphs which are dense enough.
Next, we present a new swap-based network creation game, in which selfish
costs depend on the immediate neighborhood of each node; in particular, the
profit of a node is defined as the sum of the degrees of its neighbors. We
prove that, in contrast to the previous model, this network creation game
admits an exact potential, and also that any equilibrium graph contains an
induced star. The existence of the potential function is exploited in order to
show that an equilibrium can be reached in expected polynomial time even in the
case where nodes can only acquire limited knowledge concerning non-neighboring
nodes.Comment: 11 pages, 4 figure
Range of motion and pain intensity of the first metatarsophalangeal joint in women with hallux valgus deformation after two-month home exercise programme
Hallux Valgus (HV) (also Hallux abducto valgus) is a common deformity of the foot, which causes pain, inflammation and decreased joint mobility in the big toe. There are no universally accepted protocols for treating advanced phase HV, corrective surgery seems to be the most common direction of curing advanced HV deformation. The purpose of this study was to assess the effects of two-month home exercise programme (HEP) on joint mobility and pain of the first metatarsophalangeal joint (MTP-joint) in women with advanced phase HV deformation. Seven women with mean age 55.6±2.9 years with advanced phase HV deformation (first MTP-joint angle more than 20 degrees) participated in the study. Foot pain in different conditions was assessed with modified Foot Function Index's (FFI) pain subscale before and after HEP. Passive range of motion (PROM) of flexion and extension of the first MTP-joint was measured before and after HEP using a standard mechanical goniometer. A significant increase (p<0.001) in the passive extension of the first MTP-joint was noted after HEP compared with the joint mobility before HEP, also passive flexion increased considerably but no significant difference was noted (p>0.05). Foot pain score decreased significantly (p<0.05) after HEP. In conclusion, in advanced phase HV two-month HEP was an effective therapeutic approach for increasing first MTP-joint mobility and reducing foot pain
Selfish Network Creation with Non-Uniform Edge Cost
Network creation games investigate complex networks from a game-theoretic
point of view. Based on the original model by Fabrikant et al. [PODC'03] many
variants have been introduced. However, almost all versions have the drawback
that edges are treated uniformly, i.e. every edge has the same cost and that
this common parameter heavily influences the outcomes and the analysis of these
games.
We propose and analyze simple and natural parameter-free network creation
games with non-uniform edge cost. Our models are inspired by social networks
where the cost of forming a link is proportional to the popularity of the
targeted node. Besides results on the complexity of computing a best response
and on various properties of the sequential versions, we show that the most
general version of our model has constant Price of Anarchy. To the best of our
knowledge, this is the first proof of a constant Price of Anarchy for any
network creation game.Comment: To appear at SAGT'1
Time-dependent energy absorption changes during ultrafast lattice deformation
The ultrafast time-dependence of the energy absorption of covalent solids
upon excitation with femtosecond laser pulses is theoretically analyzed. We use
a microscopic theory to describe laser induced structural changes and their
influence on the electronic properties. We show that from the time evolution of
the energy absorbed by the system important information on the electronic and
atomic structure during ultrafast phase transitions can be gained. Our results
reflect how structural changes affect the capability of the system to absorb
external energy.Comment: 7 pages RevTeX, 8 ps figures, submitted to Journal of Appl. Physic
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