3,562 research outputs found

    Stone-type representations and dualities for varieties of bisemilattices

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    In this article we will focus our attention on the variety of distributive bisemilattices and some linguistic expansions thereof: bounded, De Morgan, and involutive bisemilattices. After extending Balbes' representation theorem to bounded, De Morgan, and involutive bisemilattices, we make use of Hartonas-Dunn duality and introduce the categories of 2spaces and 2spaces^{\star}. The categories of 2spaces and 2spaces^{\star} will play with respect to the categories of distributive bisemilattices and De Morgan bisemilattices, respectively, a role analogous to the category of Stone spaces with respect to the category of Boolean algebras. Actually, the aim of this work is to show that these categories are, in fact, dually equivalent

    A note on many valued quantum computational logics

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    The standard theory of quantum computation relies on the idea that the basic information quantity is represented by a superposition of elements of the canonical basis and the notion of probability naturally follows from the Born rule. In this work we consider three valued quantum computational logics. More specifically, we will focus on the Hilbert space C^3, we discuss extensions of several gates to this space and, using the notion of effect probability, we provide a characterization of its states.Comment: Pages 15, Soft Computing, 201

    Real-time, long-term hand tracking with unsupervised initialization

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    This paper proposes a complete tracking system that is capable of long-term, real-time hand tracking with unsupervised initialization and error recovery. Initialization is steered by a three-stage hand detector, combining spatial and temporal information. Hand hypotheses are generated by a random forest detector in the first stage, whereas a simple linear classifier eliminates false positive detections. Resulting detections are tracked by particle filters that gather temporal statistics in order to make a final decision. The detector is scale and rotation invariant, and can detect hands in any pose in unconstrained environments. The resulting discriminative confidence map is combined with a generative particle filter based observation model to enable robust, long-term hand tracking in real-time. The proposed solution is evaluated using several challenging, publicly available datasets, and is shown to clearly outperform other state of the art object tracking methods

    Gesture based human-computer interface for 3D design

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    modeling are amongst the most important fields of interest in current computer vision research. However, traditional hand recognition systems can only operate in constrained environments using coloured gloves or static backgrounds and do not allow for 3D object manipulation. The goal of this research is to develop real-time camera based solutions to control 3D modeling applications using natural hand gestures

    3D Face tracking and gaze estimation using a monocular camera

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    Estimating a user’s gaze direction, one of the main novel user interaction technologies, will eventually be used for numerous applications where current methods are becoming less effective. In this paper, a new method is presented for estimating the gaze direction using Canonical Correlation Analysis (CCA), which finds a linear relationship between two datasets defining the face pose and the corresponding facial appearance changes. Afterwards, iris tracking is performed by blob detection using a 4-connected component labeling algorithm. Finally, a gaze vector is calculated based on gathered eye properties. Results obtained from datasets and real-time input confirm the robustness of this metho
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