34 research outputs found

    Retinal image shifts, but not eye movements per se, cause alternations in awareness during binocular rivalry.

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    Particularly promising studies on visual awareness exploit a generally used perceptual bistability phenomenon, "binocular rivalry"--in which the two eyes' images alternately dominate--because it can dissociate the visual input from the perceptual output. To successfully study awareness, it is crucial to know the extent to which eye movements alter the input. Although there is convincing evidence that perceptual alternations can occur without eye movements, the literature on their exact role is mixed. Moreover, recent work has demonstrated that eye movements, first, correlate positively with perceptual alternations in binocular rivalry, and second, often accompany covert attention shifts (that were previously thought to be purely mental). Here, we asked whether eye movements cause perceptual alternations, and if so, whether it is either the execution of the eye movement or the resulting retinal image change that causes the alternation. Subjects viewed repetitive line patterns, enabling a distinction of saccades that did produce foveal image changes from those that did not. Subjects reported binocular rivalry alternations. We found that, although a saccade is not essential to initiate percept changes, the foveal image change resulting from a (micro)saccade is a deciding factor for percept dominance. We conclude that the foveal image must change to have a saccade cause a change in awareness. This sheds new light on the interaction between spatial attention shifts and perceptual alternations

    Mapping Shape to Visuomotor Mapping: Learning and Generalisation of Sensorimotor Behaviour Based on Contextual Information

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    Humans can learn and store multiple visuomotor mappings (dual-adaptation) when feedback for each is provided alternately. Moreover, learned context cues associated with each mapping can be used to switch between the stored mappings. However, little is known about the associative learning between cue and required visuomotor mapping, and how learning generalises to novel but similar conditions. To investigate these questions, participants performed a rapid target-pointing task while we manipulated the offset between visual feedback and movement end-points. The visual feedback was presented with horizontal offsets of different amounts, dependent on the targets shape. Participants thus needed to use different visuomotor mappings between target location and required motor response depending on the target shape in order to ?hit? it. The target shapes were taken from a continuous set of shapes, morphed between spiky and circular shapes. After training we tested participants performance, without feedback, on different target shapes that had not been learned previously. We compared two hypotheses. First, we hypothesised that participants could (explicitly) extract the linear relationship between target shape and visuomotor mapping and generalise accordingly. Second, using previous findings of visuomotor learning, we developed a (implicit) Bayesian learning model that predicts generalisation that is more consistent with categorisation (i.e. use one mapping or the other). The experimental results show that, although learning the associations requires explicit awareness of the cues? role, participants apply the mapping corresponding to the trained shape that is most similar to the current one, consistent with the Bayesian learning model. Furthermore, the Bayesian learning model predicts that learning should slow down with increased numbers of training pairs, which was confirmed by the present results. In short, we found a good correspondence between the Bayesian learning model and the empirical results indicating that this model poses a possible mechanism for simultaneously learning multiple visuomotor mappings

    Bi-stability in perceived slant when binocular disparity and monocular perspective specify different slants.

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    We examined how much depth we perceive when viewing a depiction of a slanted plane in which binocular disparity and monocular perspective provide different slant information. We exposed observers to a grid stimulus in which the monocular--and binocular-specified grid orientations were varied independently across stimulus presentations. The grids were slanted about the vertical axis and observers estimated the slant relative to the frontal plane. We were particularly interested in the metrical aspects of perceived slant for a broad spectrum of possible combinations of disparity--and perspective-specified slants. We found that observers perceived only one grid orientation when the two specified orientations were similar. More interestingly, when the monocular--and binocular-specified orientations were rather different, observers experienced perceptual bi-stability (they were able to select either a perspective--or a disparity-dominated percept)

    Bayesian Modeling of Perceiving: A Guide to Basic Principles

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    Philosophical reflection on perceptual consciousness has typically adopted a modality-specific perspective as its point of departure. According to this approach, an account of perceptual consciousness as a whole will simply fall out of an account of each of the various perceptual modalities. In this chapter, Tim Baynes argues against one manifestation of this atomistic approach to perceptual experience: the decomposition thesis. According to the decomposition thesis, a person?s overall perceptual experience can be identified with the sum of their modality-specific experiences. He examines objections to the decomposition thesis deriving from three sources: the phenomenal unity of consciousness, the existence of common sensibles, and the nature of multisensory integration, focusing in most detail on the last of these three objections

    Smooth at one end and rough at the other: influence of object texture on grasping behaviour

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    When picking up objects using a pinch grip, there are usually numerous places at which one could place the thumb and index finger. Yet, people seem to consistently place them at or close to the centre of mass (COM), presumably to minimize torque and therefore the required grip force. People also prefer to grasp objects by parallel surfaces and ones with higher friction coefficients (rough surfaces), to prevent the object from slipping when they lift it. Here, we examine the trade-off between friction and COM. Participants were asked to grasp and lift aluminium bars of which one end was polished and therefore smooth and the other was rough. Their finger positions were recorded to determine how they grasped the objects. The bars were oriented horizontally in the frontal plane, with the centre aligned with the participants’ body midline. The bars varied in the horizontal offset between the COM and the edge of the rough region. The offset could be 0, 1 or 2 cm. We expected participants to grasp closer to the rough area than the centre of the bar. Completely rough bars and completely smooth bars served as control conditions. The slipperiness of the surface that was grasped affected the height of the grasping points, indicating that participants adjusted their grasping behaviour to the slipperiness of the surface. However, the tendency to grasp closer to the rough area was minimal. This shows that the judged COM largely determines how an object is grasped. Friction has very limited influence

    Smooth at one end and rough at the other: influence of object texture on grasping behaviour

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    © 2017, Springer-Verlag GmbH Germany. When picking up objects using a pinch grip, there are usually numerous places at which one could place the thumb and index finger. Yet, people seem to consistently place them at or close to the centre of mass (COM), presumably to minimize torque and therefore the required grip force. People also prefer to grasp objects by parallel surfaces and ones with higher friction coefficients (rough surfaces), to prevent the object from slipping when they lift it. Here, we examine the trade-off between friction and COM. Participants were asked to grasp and lift aluminium bars of which one end was polished and therefore smooth and the other was rough. Their finger positions were recorded to determine how they grasped the objects. The bars were oriented horizontally in the frontal plane, with the centre aligned with the participants’ body midline. The bars varied in the horizontal offset between the COM and the edge of the rough region. The offset could be 0, 1 or 2 cm. We expected participants to grasp closer to the rough area than the centre of the bar. Completely rough bars and completely smooth bars served as control conditions. The slipperiness of the surface that was grasped affected the height of the grasping points, indicating that participants adjusted their grasping behaviour to the slipperiness of the surface. However, the tendency to grasp closer to the rough area was minimal. This shows that the judged COM largely determines how an object is grasped. Friction has very limited influence

    Willpower and Conscious Percept: Volitional Switching in Binocular Rivalry

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    When dissimilar images are presented to the left and right eyes, awareness switches spontaneously between the two images, such that one of the images is suppressed from awareness while the other is perceptually dominant. For over 170 years, it has been accepted that even though the periods of dominance are subject to attentional processes, we have no inherent control over perceptual switching. Here, we revisit this issue in response to evidence that top-down attention can target perceptually suppressed ‘vision for action’ representations in the dorsal stream. We investigated volitional control over rivalry between apparent motion (AM), drifting (DM) and stationary (ST) grating pairs. Observers demonstrated a remarkable ability to generate intentional switches in the AM and D conditions, but not in the ST condition. Corresponding switches in the pursuit direction of optokinetic nystagmus verified this finding objectively. We showed it is unlikely that intentional perceptual switches were triggered by saccadic eye movements, because their frequency was reduced substantially in the volitional condition and did not change around the time of perceptual switches. Hence, we propose that synergy between dorsal and ventral stream representations provides the missing link in establishing volitional control over rivalrous conscious percepts

    The Role of Attention in Ambiguous Reversals of Structure-From-Motion

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    Multiple dots moving independently back and forth on a flat screen induce a compelling illusion of a sphere rotating in depth (structure-from-motion). If all dots simultaneously reverse their direction of motion, two perceptual outcomes are possible: either the illusory rotation reverses as well (and the illusory depth of each dot is maintained), or the illusory rotation is maintained (but the illusory depth of each dot reverses). We investigated the role of attention in these ambiguous reversals. Greater availability of attention – as manipulated with a concurrent task or inferred from eye movement statistics – shifted the balance in favor of reversing illusory rotation (rather than depth). On the other hand, volitional control over illusory reversals was limited and did not depend on tracking individual dots during the direction reversal. Finally, display properties strongly influenced ambiguous reversals. Any asymmetries between ‘front’ and ‘back’ surfaces – created either on purpose by coloring or accidentally by random dot placement – also shifted the balance in favor of reversing illusory rotation (rather than depth). We conclude that the outcome of ambiguous reversals depends on attention, specifically on attention to the illusory sphere and its surface irregularities, but not on attentive tracking of individual surface dots

    Precisely timed oculomotor and parietal EEG activity in perceptual switching

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    Blinks and saccades cause transient interruptions of visual input. To investigate how such effects influence our perceptual state, we analyzed the time courses of blink and saccade rates in relation to perceptual switching in the Necker cube. Both time courses of blink and saccade rates showed peaks at different moments along the switching process. A peak in blinking rate appeared 1,000 ms prior to the switching responses. Blinks occurring around this peak were associated with subsequent switching to the preferred interpretation of the Necker cube. Saccade rates showed a peak 150 ms prior to the switching response. The direction of saccades around this peak was predictive of the perceived orientation of the Necker cube afterwards. Peak blinks were followed and peak saccades were preceded by transient parietal theta band activity indicating the changing of the perceptual interpretation. Precisely-timed blinks, therefore, can initiate perceptual switching, and precisely-timed saccades can facilitate an ongoing change of interpretation
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