4,078 research outputs found

    The XMM Newton and INTEGRAL observations of the supergiant fast X-ray transient IGR J16328-4726

    Get PDF
    The accretion mechanism producing the short flares observed from the Supergiant Fast X-ray Transients (SFXT) is still highly debated and forms a major part in our attempts to place these X-ray binaries in the wider context of the High Mass X-ray Binaries. We report on a 216 ks INTEGRAL observation of the SFXT IGR J16328-4726 (August 24-27, 2014) simultaneous with two fixed-time observations with XMM Newton (33ks and 20ks) performed around the putative periastron passage, in order to investigate the accretion regime and the wind properties during this orbital phase. During these observations, the source has shown luminosity variations, from 4x10^{34} erg/s to 10^{36} erg/s, linked to spectral properties changes. The soft X-ray continuum is well modeled by a power law with a photon index varying from 1.2 up to 1.7 and with high values of the column density in the range 2-4x10^{23}/cm^2. We report on the presence of iron lines at 6.8-7.1 keV suggesting that the X-ray flux is produced by accretion of matter from the companion wind characterized by density and temperature inhomogeneities

    Slope monitoring at the Glan Ebbw Landslide, Blaina, South Wales: January to April 2016

    Get PDF
    This report describes survey work carried out at a landslide site in Blaina, West Side, South Wales between January and April 2016. The Terrestrial Laser Scan (LiDAR) and GPS survey of ground pins was undertaken and funded by the British Geological Survey (BGS). The aim was to provide Blaenau Gwent Council Environment Department with a survey baseline against which further ground movement can be assessed and data for research purposes

    Impact of Gamification of Vision Tests on the User Experience

    Full text link
    Objective: Gamification has been incorporated into vision tests and vision therapies in the expectation that it may increase the user experience and engagement with the task. The current study aimed to understand how gamification affects the user experience, specifically during the undertaking of psychophysical tasks designed to estimate vision thresholds (chromatic and achromatic contrast sensitivity). Methods: Three tablet computer-based games were developed with three levels of gaming elements. Game 1 was designed to be a simple clinical test (no gaming elements), game 2 was similar to game 1 but with added gaming elements (i.e., feedback, scores, and sounds), and game 3 was a complete game. Participants (N = 144, age: 9.9-42 years) played three games in random order. The user experience for each game was assessed using a Short Feedback Questionnaire. Results: The median (interquartile range) fun level for the three games was 2.5 (1.6), 3.9 (1.7), and 2.5 (2.8), respectively. Overall, participants reported greater fun level and higher preparedness to play the game again for game 2 than games 1 and 3 (P < 0.05). There were significant positive correlations observed between fun level and preparedness to play the game again for all the games (p < 0.05). Engagement (assessed as completion rates) did not differ between the games. Conclusion: Gamified version (game 2) was preferred to the other two versions. Over the short term, the careful application of gaming elements to vision tests was found to increase the fun level of users, without affecting engagement with the vision test

    Concentration and mass dependence of transport coefficients and correlation functions in binary mixtures with high mass-asymmetry

    Full text link
    Correlation functions and transport coefficients of self-diffusion and shear viscosity of a binary Lennard-Jones mixture with components differing only in their particle mass are studied up to high values of the mass ratio μ\mu, including the limiting case μ=\mu=\infty, for different mole fractions xx. Within a large range of xx and μ\mu the product of the diffusion coefficient of the heavy species D2D_{2} and the total shear viscosity of the mixture ηm\eta_{m} is found to remain constant, obeying a generalized Stokes-Einstein relation. At high liquid density, large mass ratios lead to a pronounced cage effect that is observable in the mean square displacement, the velocity autocorrelation function and the van Hove correlation function

    Normative values for a tablet computer-based application to assess chromatic contrast sensitivity

    Full text link
    Tablet computer displays are amenable for the development of vision tests in a portable form. Assessing color vision using an easily accessible and portable test may help in the self-monitoring of vision-related changes in ocular/systemic conditions and assist in the early detection of disease processes. Tablet computer-based games were developed with different levels of gamification as a more portable option to assess chromatic contrast sensitivity. Game 1 was designed as a clinical version with no gaming elements. Game 2 was a gamified version of game 1 (added fun elements: feedback, scores, and sounds) and game 3 was a complete game with vision task nested within. The current study aimed to determine the normative values and evaluate repeatability of the tablet computer-based games in comparison with an established test, the Cambridge Colour Test (CCT) Trivector test. Normally sighted individuals [N = 100, median (range) age 19.0 years (18–56 years)] had their chromatic contrast sensitivity evaluated binocularly using the three games and the CCT. Games 1 and 2 and the CCT showed similar absolute thresholds and tolerance intervals, and game 3 had significantly lower values than games 1, 2, and the CCT, due to visual task differences. With the exception of game 3 for blue-yellow, the CCT and tablet computer-based games showed similar repeatability with comparable 95% limits of agreement. The custom-designed games are portable, rapid, and may find application in routine clinical practice, especially for testing younger populations

    Computer Simulation Study of the Phase Behavior and Structural Relaxation in a Gel-Former Modeled by Three Body Interactions

    Full text link
    We report a computer simulation study of a model gel-former obtained by modifying the three-body interactions of the Stillinger-Weber potential for silicon. This modification reduces the average coordination number and consequently shifts the liquid-gas phase coexistence curve to low densities, thus facilitating the formation of gels without phase separation. At low temperatures and densities, the structure of the system is characterized by the presence of long linear chains interconnected by a small number of three coordinated junctions at random locations. At small wave-vectors the static structure factor shows a non-monotonic dependence on temperature, a behavior which is due to the competition between the percolation transition of the particles and the stiffening of the formed chains. We compare in detail the relaxation dynamics of the system as obtained from molecular dynamics with the one obtained from Monte Carlo dynamics. We find that the bond correlation function displays stretched exponential behavior at moderately low temperatures and densities, but exponential relaxation at low temperatures. The bond lifetime shows an Arrhenius behavior, independent of the microscopic dynamics. For the molecular dynamics at low temperatures, the mean squared displacement and the (coherent and incoherent) intermediate scattering function display at intermediate times a dynamics with ballistic character and we show that this leads to compressed exponential relaxation. For the Monte Carlo dynamics we find always an exponential or stretched exponential relaxation. Thus we conclude that the compressed exponential relaxation observed in experiments is due to the out-of-equilibrium dynamics

    Liquid heat capacity in the approach from the solid state: anharmonic theory

    Full text link
    Calculating liquid energy and heat capacity in general form is an open problem in condensed matter physics. We develop a recent approach to liquids from the solid state by accounting for the contribution of anharmonicity and thermal expansion to liquid energy and heat capacity. We subsequently compare theoretical predictions to the experiments results of 5 commonly discussed liquids, and find a good agreement with no free fitting parameters. We discuss and compare the proposed theory to previous approaches.Comment: 8 pages, 6 figure

    Protein-DNA charge transport: Redox activation of a DNA repair protein by guanine radical

    Get PDF
    DNA charge transport (CT) chemistry provides a route to carry out oxidative DNA damage from a distance in a reaction that is sensitive to DNA mismatches and lesions. Here, DNA-mediated CT also leads to oxidation of a DNA-bound base excision repair enzyme, MutY. DNA-bound Ru(III), generated through a flash/quench technique, is found to promote oxidation of the [4Fe-4S](2+) cluster of MutY to [4Fe-4S](3+) and its decomposition product [3Fe-4S](1+). Flash/quench experiments monitored by EPR spectroscopy reveal spectra with g = 2.08, 2.06, and 2.02, characteristic of the oxidized clusters. Transient absorption spectra of poly(dGC) and [Ru(phen)(2)dppz](3+) (dppz = dipyridophenazine), generated in situ, show an absorption characteristic of the guanine radical that is depleted in the presence of MutY with formation instead of a long-lived species with an absorption at 405 nm; we attribute this absorption also to formation of the oxidized [4Fe-4S](3+) and [3Fe4S](1+) clusters. In ruthenium-tethered DNA assemblies, oxidative damage to the 5'-G of a 5'-GG-3' doublet is generated from a distance but this irreversible damage is inhibited by MutY and instead EPR experiments reveal cluster oxidation. With ruthenium-tethered assemblies containing duplex versus single-stranded regions, MutY oxidation is found to be mediated by the DNA duplex, with guanine radical as an intermediate oxidant; guanine radical formation facilitates MutY oxidation. A model is proposed for the redox activation of DNA repair proteins through DNA CT, with guanine radicals, the first product under oxidative stress, in oxidizing the DNA-bound repair proteins, providing the signal to stimulate DNA repair

    Environmental factors shaping the ecological niches of ammonia-oxidizing archaea

    Get PDF
    For more than 100 years it was believed that bacteria were the only group responsible for the oxidation of ammonia. However, recently, a new strain of archaea bearing a putative ammonia monooxygenase subunit A (amoA) gene and able to oxidize ammonia was isolated from a marine aquarium tank. Ammonia-oxidizing archaea (AOA) were subsequently discovered in many ecosystems of varied characteristics and even found as the predominant causal organisms in some environments. Here, we summarize the current knowledge on the environmental conditions related to the presence of AOA and discuss the possible site-related properties. Considering these data, we deduct the possible niches of AOA based on pH, sulfide and phosphate levels. It is proposed that the AOA might be important actors within the nitrogen cycle in low-nutrient, low-pH, and sulfide-containing environments

    Wave spectra of 2D dusty plasma solids and liquids

    Full text link
    Brownian dynamics simulations were carried out to study wave spectra of two-dimensional dusty plasma liquids and solids for a wide range of wavelengths. The existence of a longitudinal dust thermal mode was confirmed in simulations, and a cutoff wavenumber in the transverse mode was measured. Dispersion relations, resulting from simulations, were compared with those from analytical theories, such as the random-phase approximation (RPA), quasi-localized charged approximation (QLCA), and harmonic approximation (HA). An overall good agreement between the QLCA and simulations was found for wide ranges of states and wavelengths after taking into account the direct thermal effect in the QLCA, while for the RPA and HA good agreement with simulations were found in the high and low temperature limits, respectively.Comment: 26 pages, 9 figure
    corecore