49 research outputs found

    Creating an Experimental Learning and Research Driven Spacesuit Lab for ERAU

    Get PDF
    This paper evaluates key functional data parameters that must be considered for suborbital spaceflight participants wearing pressurized suits for intravehicular activity (IVA). Data parameters of an analog spacesuit worn in an analog flight environment were obtained from 40 civilian participants using the Suborbital Space Flight Simulator (SSFS) at Embry-Riddle Aeronautical University (ERAU) while donning Final Frontier Design’s (FFD) fully pressurized third-generation spacesuit as part of their training for Project PoSSUM (the Polar Suborbital Science in the Upper Mesosphere Project). The physiological data collected included: blood pressure, electrocardiograms, heart rate, grip strength, and skin temperature. These parameters were measured using a blood pressure monitor, a Zephyr Bioharness, and a BioRadio respectively. Other data collected include participants’ motion sickness, discomfort and mobility, and stress and workload. These parameters were self-assessed using the Simulator Sickness Questionnaire (SSQ), the Modified Cooper Harper Rating Scale, and the NASA-Task Load Index (TLX) respectively. Preliminary results show that 29% of the participants experienced basic spacesuit donning discomfort, while 17% of the participants showed some doffing discomfort. Feet, shoulders, neck, arms, and ankles were the most sensitive parts in this process and throughout their use of the suit. Our results also indicate that the spacesuit limited participants by approximately 24% of their normal cross-body reach range of motion. Nevertheless, the operational capability of this suit is currently being evaluated as a viable option for supporting future suborbital, orbital, and exploration missions. This research will enhance the functionality of the suit, standardize suit testing procedures, aid in identifying key parameters for reducing physiological deconditioning in the use of emerging spacesuit technologies, and provide comparative analysis reference for future studies

    Preparing for Planetary Surface Exploration by Measuring Habitat Dust Intrusion with Filter Tests During an Analogue Mars Mission

    Get PDF
    As humans venture deeper into space more issues related to operations will become apparent. While the perils ofdust particles may not be widely recognized, it is one of the major issues astronauts will face on the surface of theMoon and Mars. Dust particles present a problem for both astronaut health and equipment as revealed during theApollo era lunar surface missions. Dust particles cling to spacesuits and field gear, which upon ingress would begincirculating throughout the spacecraft or habitat. An astronaut's health is compromised by the dust particle's potentialto embed in the lungs and cause respiratory illnesses. The extreme abrasiveness and granularity of the particles makeit near impossible to completely shield a spacecraft or habitat from dust related damage. NASA's Glenn ResearchCenter collaborated with Crew 188 at the Mars Desert Research Station (MDRS) in Utah to measure how much dustentered the habitat during a series of extravehicular activities (EVAs), or surface excursions. A NASA GRCdeveloped multistage filter system, coined the Scroll Filter System, was tested, for its effectiveness in removing dustthat entered the airlock and habitat after the EVAs. An optical particle counter measured the ambient airlockparticulates five times including: before the start of operations; after the crew left for EVA; in the middle of the EVAwith the settled air; before the crew entered the airlock after EVA; and finally, after the crew simulated repressurizationand suit brushing off in the airlock. Data was also collected in several of the working environmentlocations around MDRS and outside the habitat in the wind. Data collected from this research will help establishfilter equipment for life support systems and prescribed operations for astronaut transition from a planetary surfaceinto a desired clean habitat. Measurements may aid in updating a baseline expected dust load for a surface habitatand further facilitate the mitigation of astronaut's exposure to dust particles on the surface of celestial bodies

    Exploring How Social Media Can Be Used to Promote Space Awareness: A Case Study of the Yuri\u27s Night Web 2.0

    Get PDF
    Despite the importance of social media as an inexpensive and efficient means of communication, it is not clear to what degree space advocacy groups are making a strong organized effort to use the resources available to them. Moreover, there is no previous literature that specifically examines the use of social media tools by space organizations. This study seeks to start a larger dialog regarding how the space advocacy community can make use of these tools to promote their mission. Using a case study approach, this article focuses specifically on the organization of Yuri’s Night to explore how this group is using social media to accomplish its mission of building general space awareness. In addition, this article evaluates the organization’s social media presence as well as the role social media has played in the organization’s ability to accomplish its mission. Other space advocacy groups can use the lessons learned here to improve their own social media strategies

    Suitability Testing for PoSSUM Scientist-Astronaut Candidates using the Suborbital Space Flight Simulator with an IVA Spacesuit

    Get PDF
    This paper evaluates key functional data parameters that must be considered for suborbital spaceflight participants wearing pressurized suits for intravehicular activity (IVA). Data parameters of an analog spacesuit worn in an analog flight environment were obtained from 40 civilian participants using the Suborbital Space Flight Simulator (SSFS) at Embry-Riddle Aeronautical University (ERAU) while donning Final Frontier Design’s (FFD) fully pressurized third-generation spacesuit as part of their training for Project PoSSUM (the Polar Suborbital Science in the Upper Mesosphere Project). The physiological data collected included: blood pressure, electrocardiograms, heart rate, grip strength, and skin temperature. These parameters were measured using a blood pressure monitor, a Zephyr Bioharness, and a BioRadio respectively. Other data collected include participants’ motion sickness, discomfort and mobility, and stress and workload. These parameters were self-assessed using the Simulator Sickness Questionnaire (SSQ), the Modified Cooper Harper Rating Scale, and the NASA-Task Load Index (TLX) respectively. Preliminary results show that 29% of the participants experienced basic spacesuit donning discomfort, while 17% of the participants showed some doffing discomfort. Feet, shoulders, neck, arms, and ankles were the most sensitive parts in this process and throughout their use of the suit. Our results also indicate that the spacesuit limited participants by approximately 24% of their normal cross-body reach range of motion. Nevertheless, the operational capability of this suit is currently being evaluated as a viable option for supporting future suborbital, orbital, and exploration missions. This research will enhance the functionality of the suit, standardize suit testing procedures, aid in identifying key parameters for reducing physiological deconditioning in the use of emerging spacesuit technologies, and provide comparative analysis reference for future studies

    Mapping of IVA Spacesuit Mobility: Design Observations and Functionality

    Get PDF
    The SUIT Lab at Embry-Riddle Aeronautical University is a joint student-faculty project utilizing multiple high altitude pressure garments to investigate suited crew capabilities within a spacecraft during simulated spaceflight missions. The testing environment within the SUIT lab includes the use of suits in a lowfidelity capsule cabin mockup with a horizontally situated launch-positioned chair simulator. Standard videography and analytical video software are used to determine levels of achievement in ergonomic range of motion and comfort design across multiple spacesuits. Comparative analysis and testing provide data supporting the requirement for the use of particular spacesuits inside proposed commercial launch vehicles. Results of the study have indicated that the use of ergonomic and standardized dexterity tests coupled with methods for quantifiable range-of-motion data collection via motion capture and analysis, provide a useful basis for evaluating spacesuit performance for future spacecraft integration. This study presents the relevance and means for developing an academic-based suit testing environment, and the processes of providing recommendations for adjustments that may need to be considered with respect to both nominal and off-nominal crew activities while in IVA spacesuits

    Validation of Proposed Metrics for Two-Body Abrasion Scratch Test Analysis Standards: In Principle, Any Scratch Can Be Analyzed by This Method

    Get PDF
    Abrasion of mechanical components and fabrics by soil on Earth is typically minimized by the effects of atmosphere and water. Potentially abrasive particles lose sharp and pointed geometrical features through erosion. In environments where such erosion does not exist, such as the vacuum of the Moon, particles retain sharp geometries associated with fracturing of their parent particles by micrometeorite impacts. The relationship between hardness of the abrasive and that of the material being abraded is well understood, such that the abrasive ability of a material can be estimated as a function of the ratio of the hardness of the two interacting materials. Knowing the abrasive nature of an environment (abrasive)/construction material is crucial to designing durable equipment for use in such surroundings

    Developing Abrasion Test Standards for Evaluating Lunar Construction Materials

    Get PDF
    Operational issues encountered by Apollo astronauts relating to lunar dust were catalogued, including material abrasion that resulted in scratches and wear on spacesuit components, ultimately impacting visibility, joint mobility and pressure retention. Standard methods are being developed to measure abrasive wear on candidate construction materials to be used for spacesuits, spacecraft, and robotics. Calibration tests were conducted using a standard diamond stylus scratch tip on the common spacecraft structure aluminum, Al 6061-T6. Custom tips were fabricated from terrestrial counterparts of lunar minerals for scratching Al 6061-T6 and comparing to standard diamond scratches. Considerations are offered for how to apply standards when selecting materials and developing dust mitigation strategies for lunar architecture elements

    Suitability Testing for PoSSUM Scientist-Astronaut Candidates Using the Suborbital Space Flight Simulator with an IVA Spacesuit

    Get PDF
    This paper evaluates key functional data parameters that must be considered for suborbital spaceflight participants wearing pressurized suits for intravehicular activity (IVA). Data parameters of an analog spacesuit worn in an analog flight environment were obtained from 40 civilian participants using the Suborbital Space Flight Simulator (SSFS) at Embry-Riddle Aeronautical University (ERAU) while donning Final Frontier Design’s (FFD) fully pressurized third-generation spacesuit as part of their training for Project PoSSUM (the Polar Suborbital Science in the Upper Mesosphere Project). The physiological data collected included: blood pressure, electrocardiograms, heart rate, grip strength, and skin temperature. These parameters were measured using a blood pressure monitor, a Zephyr Bioharness, and a BioRadio respectively. Other data collected include participants’ motion sickness, discomfort and mobility, and stress and workload. These parameters were self-assessed using the Simulator Sickness Questionnaire (SSQ), the Modified Cooper Harper Rating Scale, and the NASA-Task Load Index (TLX) respectively. Preliminary results show that 29% of the participants experienced basic spacesuit donning discomfort, while 17% of the participants showed some doffing discomfort. Feet, shoulders, neck, arms, and ankles were the most sensitive parts in this process and throughout their use of the suit. Our results also indicate that the spacesuit limited participants by approximately 24% of their normal cross-body reach range of motion. Nevertheless, the operational capability of this suit is currently being evaluated as a viable option for supporting future suborbital, orbital, and exploration missions. This research will enhance the functionality of the suit, standardize suit testing procedures, aid in identifying key parameters for reducing physiological deconditioning in the use of emerging spacesuit technologies, and provide comparative analysis reference for future studies

    Validation of Proposed Metrics for Two-Body Abrasion Scratch Test Analysis Standards

    Get PDF
    The objective of this work was to evaluate a set of standardized metrics proposed for characterizing a surface that has been scratched from a two-body abrasion test. This is achieved by defining a new abrasion region termed Zone of Interaction (ZOI). The ZOI describes the full surface profile of all peaks and valleys, rather than just measuring a scratch width as currently defined by the ASTM G 171 Standard. The ZOI has been found to be at least twice the size of a standard width measurement, in some cases considerably greater, indicating that at least half of the disturbed surface area would be neglected without this insight. The ZOI is used to calculate a more robust data set of volume measurements that can be used to computationally reconstruct a resultant profile for detailed analysis. Documenting additional changes to various surface roughness parameters also allows key material attributes of importance to ultimate design applications to be quantified, such as depth of penetration and final abraded surface roughness. Data are presented to show that different combinations of scratch tips and abraded materials can actually yield the same scratch width, but result in different volume displacement or removal measurements and therefore, the ZOI method is more discriminating than the ASTM method scratch width. Furthermore, by investigating the use of custom scratch tips for our specific needs, the usefulness of having an abrasion metric that can measure the displaced volume in this standardized manner, and not just by scratch width alone, is reinforced. This benefit is made apparent when a tip creates an intricate contour having multiple peaks and valleys within a single scratch. This work lays the foundation for updating scratch measurement standards to improve modeling and characterization of three-body abrasion test results

    Standardization of a Volumetric Displacement Measurement for Two-Body Abrasion Scratch Test Data Analysis

    Get PDF
    A limitation has been identified in the existing test standards used for making controlled, two-body abrasion scratch measurements based solely on the width of the resultant score on the surface of the material. A new, more robust method is proposed for analyzing a surface scratch that takes into account the full three-dimensional profile of the displaced material. To accomplish this, a set of four volume displacement metrics are systematically defined by normalizing the overall surface profile to statistically denote the area of relevance, termed the Zone of Interaction (ZOI). From this baseline, depth of the trough and height of the ploughed material are factored into the overall deformation assessment. Proof of concept data were collected and analyzed to demonstrate the performance of this proposed methodology. This technique takes advantage of advanced imaging capabilities that now allow resolution of the scratched surface to be quantified in greater detail than was previously achievable. A quantified understanding of fundamental particle-material interaction is critical to anticipating how well components can withstand prolonged use in highly abrasive environments, specifically for our intended applications on the surface of the Moon and other planets or asteroids, as well as in similarly demanding, harsh terrestrial setting
    corecore