36 research outputs found

    A Novel Half-Way Shifting Bezier Curve Model

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    Bezier curves can cause a considerable gap to occur between the approximation curve and its control polygon, due to considering only the global information of the control points. In order to reduce this error in curve representations, localised information needs to be incorporated, with the main philosophy to narrow down the gap by shifting the Bezier curve points closer to the control polygon. To integrate this idea into the theoretical framework of the classical Bezier curve model, this paper presents a novel Half-way shifting Bezier Curve (HBC) model, which automatically incorporates localised information along with the global Bezier information. Both subjective and objective performance evaluations of the HBC model using upon a number of objects having arbitrary shape confirm its considerable improvement over the classical Bezier curve model without increasing the order of computational complexity

    A Modified Distortion Measurement Algorithm for Shape Coding

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    Efficient encoding of object boundaries has become increasingly prominent in areas such as content-based storage and retrieval, studio and television post-production facilities, mobile communications and other real-time multimedia applications. The way distortion between the actual and approximated shapes is measured however, has a major impact upon the quality of the shape coding algorithms. In existing shape coding methods, the distortion measure do not generate an actual distortion value, so this paper proposes a new distortion measure, called a modified distortion measure for shape coding (DMSC) which incorporates an actual perceptual distance. The performance of the Operational Rate Distortion optimal algorithm [1] incorporating DMSC has been empirically evaluated upon a number of different natural and synthetic arbitrary shapes. Both qualitative and quantitative results confirm the superior results in comparison with the ORD lgorithm for all test shapes, without any increase in computational complexity

    Quasi-Bezier curves integrating localised information

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    Bezier curves (BC) have become fundamental tools in many challenging and varied applications, ranging from computer-aided geometric design to generic object shape descriptors. A major limitation of the classical Bezier curve, however, is that only global information about its control points (CP) is considered, so there can often be a large gap between the curve and its control polygon, leading to large distortion in shape representation. While strategies such as degree elevation, composite BC, refinement and subdivision reduce this gap, they also increase the number of CP and hence bit-rate, and computational complexity. This paper presents novel contributions to BC theory, with the introduction of quasi-Bezier curves (QBC), which seamlessly integrate localised CP information into the inherent global Bezier framework, with no increase in either the number of CP or order of computational complexity. QBC crucially retains the core properties of the classical BC, such as geometric continuity and affine invariance, and can be embedded into the vertex-based shape coding and shape descriptor framework to enhance rate-distortion performance. The performance of QBC has been empirically tested upon a number of natural and synthetically shaped objects, with both qualitative and quantitative results confirming its consistently superior approximation performance in comparison with both the classical BC and other established BC-based shape descriptor methods

    Dynamic Bezier curves for variable rate-distortion

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    Bezier curves (BC) are important tools in a wide range of diverse and challenging applications, from computer-aided design to generic object shape descriptors. A major constraint of the classical BC is that only global information concerning control points (CP) is considered, consequently there may be a sizeable gap between the BC and its control polygon (CtrlPoly), leading to a large distortion in shape representation. While BC variants like degree elevation, composite BC and refinement and subdivision narrow this gap, they increase the number of CP and thereby both the required bit-rate and computational complexity. In addition, while quasi-Bezier curves (QBC) close the gap without increasing the number of CP, they reduce the underlying distortion by only a fixed amount. This paper presents a novel contribution to BC theory, with the introduction of a dynamic Bezier curve (DBC) model, which embeds variable localised CP information into the inherently global Bezier framework, by strategically moving BC points towards the CtrlPoly. A shifting parameter (SP) is defined that enables curves lying within the region between the BC and CtrlPoly to be generated, with no commensurate increase in CP. DBC provides a flexible rate-distortion (RD) criterion for shape coding applications, with a theoretical model for determining the optimal SP value for any admissible distortion being formulated. Crucially DBC retains core properties of the classical BC, including the convex hull and affine invariance, and can be seamlessly integrated into both the vertex-based shape coding and shape descriptor frameworks to improve their RD performance. DBC has been empirically tested upon a number of natural and synthetically shaped objects, with qualitative and quantitative results confirming its consistently superior shape approximation performance, compared with the classical BC, QBC and other established BC-based shape descriptor techniques
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