873 research outputs found

    Spurious Relationship of AR(P) Stable Sequences in Presence of Trends Breaks

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    This paper analyzes spurious regression phenomenon involving AR(p) stable processes with trend breaks. It shows that when those time series are used in ordinary least squares regression, the convenient t-ratios procedures wrongly indicate that the spurious relationship is present as the pair of independent stable series contains trend changes. The spurious relationship becomes stronger as the sample size approaches to infinite. As a result, spurious effects might occur more often than we previously believed as they can arise even between AR(p) stable series in present of trend breaks

    Gamification in Mobile Payment: An Empirical Investigation

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    Mobile payment has evolved from a basic payment method into a community that provides a variety of value-added services. These services are meant to encourage continuous use by enhancing the value and experience of the fundamental payment services. This paper investigates the effects of gamification on the sustained usage of mobile payment. Using a sample of 323 Alipay Ant Forest users collected through online questionnaires, we find that gamification has a strong and direct impact on the continuous use of mobile payment. Interestingly, despite the fact that gamification also positively influences flow experience, flow experience derived from gamification has no significant impact on continuous use. Despite the fact that gamification provides an enjoyable and immersive experience and raises users\u27 awareness of the mobile payment app, it appears that the key utilitarian value of the app is still a payment tool with a focus on its convenience, security and versatility
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