246 research outputs found

    An analysis into early customer experiences of self-service checkouts:lessons for improved usability

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    The research aims to examine the perceptions of relative novice users of self-service checkouts (SSCOs) and if these perceptions change before, during and following use. Employing a diary approach with 31 respondents relatively unfamiliar with SSCOs, the research will document their experiences with this technology across stationary, hardware and grocery stores in two Scottish cities (Glasgow and Dundee). Findings suggest that the majority of respondents were motivated to use the technology because of time saving and convenience. However, the actual experience of using SSCOs was not always considered quicker when compared to staffed checkouts because of technical issues, lack of staff assistance and the impersonal, sometimes stressful and controlled nature of the cramped SSCO environment. Following post-use reflections, the majority of respondents’ opinions did not change from their initial perceptions and indicated that they would prefer not to use the technology in the future. Based on the findings, this study makes some practical suggestions centring on the design and usability of SSCOs, which may go some way to reducing customer dissatisfaction and frustration with the technology, especially from the perspective of new users of the technology

    Clustering via kernel decomposition

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    Spectral clustering methods were proposed recently which rely on the eigenvalue decomposition of an affinity matrix. In this letter, the affinity matrix is created from the elements of a nonparametric density estimator and then decomposed to obtain posterior probabilities of class membership. Hyperparameters are selected using standard cross-validation methods

    Animated virtual agents to cue user attention: comparison of static and dynamic deictic cues on gaze and touch responses

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    This paper describes an experiment developed to study the performance of virtual agent animated cues within digital interfaces. Increasingly, agents are used in virtual environments as part of the branding process and to guide user interaction. However, the level of agent detail required to establish and enhance efficient allocation of attention remains unclear. Although complex agent motion is now possible, it is costly to implement and so should only be routinely implemented if a clear benefit can be shown. Pevious methods of assessing the effect of gaze-cueing as a solution to scene complexity have relied principally on two-dimensional static scenes and manual peripheral inputs. Two experiments were run to address the question of agent cues on human-computer interfaces. Both experiments measured the efficiency of agent cues analyzing participant responses either by gaze or by touch respectively. In the first experiment, an eye-movement recorder was used to directly assess the immediate overt allocation of attention by capturing the participant’s eyefixations following presentation of a cueing stimulus. We found that a fully animated agent could speed up user interaction with the interface. When user attention was directed using a fully animated agent cue, users responded 35% faster when compared with stepped 2-image agent cues, and 42% faster when compared with a static 1-image cue. The second experiment recorded participant responses on a touch screen using same agent cues. Analysis of touch inputs confirmed the results of gaze-experiment, where fully animated agent made shortest time response with a slight decrease on the time difference comparisons. Responses to fully animated agent were 17% and 20% faster when compared with 2-image and 1-image cue severally. These results inform techniques aimed at engaging users’ attention in complex scenes such as computer games and digital transactions within public or social interaction contexts by demonstrating the benefits of dynamic gaze and head cueing directly on the users’ eye movements and touch responses

    Report of the x ray and gamma ray sensors panel

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    Overall five major areas of technology are recommended for development in order to meet the science requirements of the Astrotech 21 mission set. These are: detectors for high resolution gamma ray spectroscopy, cryogenic detectors for improved x ray spectral and spatial resolution, advanced x ray charge coupled devices (CCDs) for higher energy resolution and larger format, extension to higher energies, liquid and solid position sensitive detectors for improving stopping power in the energy range 5 to 500 keV and 0.2 to 2 MeV. Development plans designed to achieve the desired capabilities on the time scales required by the technology freeze dates have been recommended in each of these areas

    Is the remnant of SN1006 crab-like?

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    The solid state spectrometer on the Einstein Observatory and the GSFC cosmic X-ray spectrometer on OSO-8 observed the X-ray spectrum of SN1006. The data can be well-represented by a power-law model with alpha = 1.2, similar to the spectrum of the Crab nebula. This is in contrast to the radio and X-ray maps of SN1006 which show a shell structure more typical of SNR with thermal X-ray emission. The X-ray spectrum is suggestive of nonthermal synchrotron emission, raising the possibility that the remnant of SN1006 contains a source of relativistic electrons

    CHIRON - A Fiber Fed Spectrometer for Precise Radial Velocities

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    The CHIRON optical high-resolution echelle spectrometer was commissioned at the 1.5m telescope at CTIO in 2011. The instrument was designed for high throughput and stability, with the goal of monitoring radial velocities of bright stars with high precision and high cadence for the discovery of low-mass exoplanets. Spectral resolution of R=79,000 is attained when using a slicer with a total (including telescope and detector) efficiency of 6% or higher, while a resolution of R=136,000 is available for bright stars. A fixed spectral range of 415 to 880 nm is covered. The echelle grating is housed in a vacuum enclosure and the instrument temperature is stabilized to +-0.2deg. Stable illumination is provided by an octagonal multimode fiber with excellent light-scrambling properties. An iodine cell is used for wavelength calibration. We describe the main optics, fiber feed, detector, exposure-meter, and other aspects of the instrument, as well as the observing procedure and data reduction.Comment: 15 pages, 10 figures. Accepted by PAS

    Humans, Robots, or Avatars? Which do children and young people prefer disclosing forensic information to?

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    Virtual characters (VCs), such as agents and avatars, are becoming increasingly common across professional fields including medicine and education. However, research into their application as child forensic interviewers is limited. VCs would allow disclosure recipients to become tailored to individual preferences. Such technologies may generate new interviewing tools that are attractive to children who are reluctant to disclose information. The aim of this survey was to gage children’s preferred disclosure recipient characteristics (i.e., age, gender, presentation mode) when revealing forensic information. This study was a Qualtrics online survey, recruiting children aged between 8 and 16. All participants read fictional witness and victim scenarios perpetrated by either a “stranger” or “family member”. For each scenario, participants stated their preferred disclosure recipients’ characteristics, and whether these recipients should appear as human or non-human VCs. Preliminary findings suggest children prefer disclosing forensic information to adult gender-matching humans. Males felt better about disclosing crimes than females, and participants under 12 felt best about disclosing crimes. Children preferred disclosing to adult humans congruent with their own gender more than VCs. However, in practice, gender-matched interviewers might not always be available. The benefits of gender-congruent VCs will be explored in future work

    On syntheses of the X-ray background with power-law sources

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    The conditions under which the combined emission from power law sources can mimic the X-ray background (XRB) spectrum in the 3-50 keV range are considered in view of HEAO 1 A-2 experiment measurements, and it is confirmed that a good fit may be obtained. The required spectral properties of the component sources differ, however, from those observed for local active galactic nuclei. Constraints are deduced for both the low luminosity extension and evolution of such local objects, and it is shown that any other class of sources contributing to the X-ray background must be characterized by an energy spectral index lower than about 0.4, which is the mean index of the XRB, and exhibit sleeper spectra at higher energies

    X-ray spectral constraints on the broad-line cloud geometry of NGC 4151

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    X-ray spectral data from NGC 4151 taken with the Einstein Solid-State Spectrometer (SSS) and the HEAO-1 A-2 experiment cannot be simply reconciled with absorption from a uniform column of cold gas. The SSS data can, however, be explained in terms of a clumped absorber with approximately 10% uncovered fraction and factor-of-two overabundances in Z equal to or greater than 14 elements relative to solar oxygen. It is shown that these and previously reported spectral and variability data can be quantitatively reconciled with absorption arising in the cold clouds responsible for the broad optical line emission if the cloud dimensions are small compared to the central source size. It is suggested that the lack of significant X-ray absorption observed from much higher luminosity Seyferts and quasars is a natural consequence of our picture for NGC 4151
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