898 research outputs found

    Rights of the Minority Shareholder to the Corporate Dividend

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    Accounting for Georgia's Public Water Supply

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    Abstract not available. Working Paper Number 2005-00

    Review of the Current State of Desalination

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    Abstract not available. Working Paper Number 2005-00

    Lost Calls of Cloud Mountain Whirligigs (view 2, left & right)

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    Two computational systems created by V Isley & P Smith (aka boredomresearch) in 2010 as part of their new series. They consist of an environment that runs in real-time, shifting slowly from periods of brightness to darkness. Continuing to explore extended time frames but also pursue stillness and a gradual shifting state. The different groups of flying machines called Whirligigs have a biological and mechanical appearance. Occasionally, they call out their unique song, seeming restless in their abandoned world. When darkness falls the Whirligigs pulsing lights and glowing smoke calls are electrified. Each Whirligig group has a certain lifespan and when this ends a new generation is created, with unique calls, propellers and nose cones patterns. They all have an energy level and when this drops they try and perch on a wire to rest and recharge, slipping gradually into hibernation. This artwork uses a new compositing tool developed by boredomresearch to allow for the live compositing of animations. The animations rely on artificial intelligence to move the characters they include and do not require interaction. boredomresearch often think of themselves as employing computer gaming technology to create landscape paintings and life studies that move. Many of their works have been created using modelling techniques similar to those used by scientists to study naturally occurring phenomena. However their aim is to create something new of intrigue and beauty. This artwork was produced using Processing and Blender 3D

    Real Snail Mail

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    boredomresearch exhibited the Real Snail Mail installation in Process as Paradigm Exhibition, LABoral Centro de Arte y Creacion, Gijon Spain (23rd April - 30th Aug 2010). A group exhibition which is showing artwork that is continually evolving and in a state of flux. the exhibition includes artworks by Ralf Baecker, Gregory Chatonsky, Peter Flemming, Roman Kirschner, C.E.B. Reas, Antoine Schmitt and Ralf Schreiber. Vicky Isley & Paul Smith (aka boredomresearch) in 2009 developed an installation version of their project Real Snail Mail (www.realsnailmail.net). The world's first webmail service to use live snails to deliver messages. The Real Snail Mail installation enables an audience to view the webmail service live and the RFID tagged snails housed within an exhibition open top table enclosure, with multiple RFID readers, substrate and planting

    In Homage of Change

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    Water Markets in Georgia: An Overview of Ongoing Sales of Water

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    This paper addresses considerations of direct relevance for ongoing debate in the state as to whether or not water should be sold "like a commodity". The primary point made in the paper is that water is and has long been bought and sold as a commodity in the state. Thus, in the author's view the ongoing debate is simply out of touch with reality.This paper presents case studies showing that there are currently wholesale and retail water markets in Georgia. Moreover, such markets have benefitted many Georgians. In each case, the market in water was created in response to the need to support economic development and lower customer's costs. These markets are subject to regulatory oversight, serve the interest of rural communities, and work in concert with the object of planning and managing water resources. Working Paper # 2003-00

    Educational Technology Portfolio

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    An educational technology portfolio was completed as a creative component project to meet the requirement for the educational technology masters program in the School of Education at Iowa State University. Artifacts included in this portfolio were aligned to the program’s standards of: 1) Technology planning and integration, 2) Digital citizenship, 3) Research and assessment, and 4) Visionary leadership. An instructional design project created to introduce senior citizens to the basics of using and navigating social media fulfills standard 1, technology planning and integration. A discussion of evolving views on the use of digital surveillance in schools and how those views translated into influence on school policy constitute the artifacts for standard 2. An action research project on how instructional coaches can deliver effective feedback to teacher serves as evidence for standard 3. A reflection on growth as a leader over time, including presentations at various educational technology conferences, makes up the artifacts for standard 4
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