2,068,685 research outputs found

    The State of Organic Seed in Europe

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    This booklet will present the information collected through research of the LIVESEED project in order to shed light on the actual situation of organic seed use in Europe. In particular, it will focus on the following questions: 1. How does the farmer know what varieties are available as organic seed? How do organic seed databases work in different EU countries and how could they be improved? 2. How much non-organic seed or planting material is used in EU organic farming? How many derogations are granted in different EU Member States and Switzerland? 3. Which are the factors encouraging or discouraging farmers to use organic seed? Which farm and farmer characteristics influence adoption of organic seed? How can organic plant breeding contribute to 100% organic seed use? 4. How has the organic seed market developed in the last years? According to seed suppliers` perspective, what factors hamper the further development of the organic seed sector? To answer these questions, researchers in the LIVESEED project applied integrated research tools and methodologies: a comparative review of the different databases on organic seed in 28 EU countries; an integrated analysis of national derogation reports to measure the current use of nonorganic seed in Europe; a survey among farmers, to understand their perspective on the use of organic seed; and finally a survey among seed suppliers to evaluate trends in the offer of organic seed on the market. A quantitative model was used to estimate the potential demand for organic seed in Europe on the basis of the data collected

    Numerical interactive controller

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    Device allows interaction of operator with data in computer central processor in order to shift frame of data in Cartesian coordinates and slew desired data into view. ''Cursor generator program,'' in conjunction with device, provides light pen with sufficient resolving power to identify any particular set of coordinates with single-cell accuracy

    Interactive Narrative in Virtual Reality

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    Interactive fiction is a literary genre that is rapidly gaining popularity. In this genre, readers are able to explicitly take actions in order to guide the course of the story. With the recent popularity of narrative focused games, we propose to design and develop an interactive narrative tool for content creators. In this extended abstract, we show how we leverage this interactive medium to present a tool for interactive storytelling in virtual reality. Using a simple markup language, content creators and researchers are now able to create interactive narratives in a virtual reality environment. We further discuss the potential future directions for a virtual reality storytelling engine

    Interactive Video Search

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    With an increasing amount of video data in our daily life, the need for content-based search in videos increases as well. Though a lot of research has been spent on video retrieval tools and methods which allow for automatic search in videos through content-based queries, still the performance of automatic video retrieval is far from optimal. In this tutorial we discussed (i) proposed solutions for improved video content navigation, (ii) typical interaction of content-based querying features, and (iii) advanced video content visualization methods. Moreover, we discussed interactive video search systems and ways to evaluate their performance

    Using Interactive Maps in Community Applications

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    Interactive maps provide unique ways to support community applications. In particular, they enable new collaborative activities. Map-based navigation supports a community environment as well as virtual tours. Interactive maps can also function as a tool in collecting historical information and discussing new spatial layouts. These examples indicate the numerous opportunities for interactive maps to support collaboration
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