669 research outputs found

    Achievements in Marine Conservation, I. Marine Parks

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    In order to facilitate the work of those who are faced with the difficult task of assigning priorities and guiding conservation action on a global scale, it is important that those countries which have jurisdiction over coastal areas start collecting, evaluating, and disseminating, data on the ecological status of their coastal zones. Only with such a data-base can the appropriate authorities effectively further the concept of conservation and sound management of marine resources. To these ends, also, the existing marine parks and equivalent reserves should be evaluated with special reference to the extent to which they provide adequate protection for representative examples of the ecosystems of the area, and to determine the need for additional areas to be protected. As part of ongoing marine conservation programmes, IUCN/WWF is giving high priority to the identification of critical marine habitats either for the purpose of setting them aside as protected areas because of their fragility or high productivity, or for their research, education, or aesthetic, values. In cases where a ‘park' is not the best solution to protect an area from pollution and other disturbances, IUCN/WWF, in cooperation with other organizations—international or national—is trying to help to influence the governmental authorities concerned to find the best possible solution to the problem, whether it concerns over-fishing, using wrong fishing methods (e.g. dynamiting), or is a matter of providing guidance to the authorities concerned to achieve a rational utilization programme of coastal marine resources. Such utilization is particularly important in those parts of the tropics where marine renewable resources play a vital part in the economy of tropical human populations, but where the native fishing cannot continue to supply yields that are sufficient to meet the (usually ever-increasing) deman

    Violator Spaces: Structure and Algorithms

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    Sharir and Welzl introduced an abstract framework for optimization problems, called LP-type problems or also generalized linear programming problems, which proved useful in algorithm design. We define a new, and as we believe, simpler and more natural framework: violator spaces, which constitute a proper generalization of LP-type problems. We show that Clarkson's randomized algorithms for low-dimensional linear programming work in the context of violator spaces. For example, in this way we obtain the fastest known algorithm for the P-matrix generalized linear complementarity problem with a constant number of blocks. We also give two new characterizations of LP-type problems: they are equivalent to acyclic violator spaces, as well as to concrete LP-type problems (informally, the constraints in a concrete LP-type problem are subsets of a linearly ordered ground set, and the value of a set of constraints is the minimum of its intersection).Comment: 28 pages, 5 figures, extended abstract was presented at ESA 2006; author spelling fixe

    Spotting Trees with Few Leaves

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    We show two results related to the Hamiltonicity and kk-Path algorithms in undirected graphs by Bj\"orklund [FOCS'10], and Bj\"orklund et al., [arXiv'10]. First, we demonstrate that the technique used can be generalized to finding some kk-vertex tree with ll leaves in an nn-vertex undirected graph in O(1.657k2l/2)O^*(1.657^k2^{l/2}) time. It can be applied as a subroutine to solve the kk-Internal Spanning Tree (kk-IST) problem in O(min(3.455k,1.946n))O^*(\min(3.455^k, 1.946^n)) time using polynomial space, improving upon previous algorithms for this problem. In particular, for the first time we break the natural barrier of O(2n)O^*(2^n). Second, we show that the iterated random bipartition employed by the algorithm can be improved whenever the host graph admits a vertex coloring with few colors; it can be an ordinary proper vertex coloring, a fractional vertex coloring, or a vector coloring. In effect, we show improved bounds for kk-Path and Hamiltonicity in any graph of maximum degree Δ=4,,12\Delta=4,\ldots,12 or with vector chromatic number at most 8

    The tropical shadow-vertex algorithm solves mean payoff games in polynomial time on average

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    We introduce an algorithm which solves mean payoff games in polynomial time on average, assuming the distribution of the games satisfies a flip invariance property on the set of actions associated with every state. The algorithm is a tropical analogue of the shadow-vertex simplex algorithm, which solves mean payoff games via linear feasibility problems over the tropical semiring (R{},max,+)(\mathbb{R} \cup \{-\infty\}, \max, +). The key ingredient in our approach is that the shadow-vertex pivoting rule can be transferred to tropical polyhedra, and that its computation reduces to optimal assignment problems through Pl\"ucker relations.Comment: 17 pages, 7 figures, appears in 41st International Colloquium, ICALP 2014, Copenhagen, Denmark, July 8-11, 2014, Proceedings, Part

    On rr-Simple kk-Path

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    An rr-simple kk-path is a {path} in the graph of length kk that passes through each vertex at most rr times. The rr-SIMPLE kk-PATH problem, given a graph GG as input, asks whether there exists an rr-simple kk-path in GG. We first show that this problem is NP-Complete. We then show that there is a graph GG that contains an rr-simple kk-path and no simple path of length greater than 4logk/logr4\log k/\log r. So this, in a sense, motivates this problem especially when one's goal is to find a short path that visits many vertices in the graph while bounding the number of visits at each vertex. We then give a randomized algorithm that runs in time poly(n)2O(klogr/r)\mathrm{poly}(n)\cdot 2^{O( k\cdot \log r/r)} that solves the rr-SIMPLE kk-PATH on a graph with nn vertices with one-sided error. We also show that a randomized algorithm with running time poly(n)2(c/2)k/r\mathrm{poly}(n)\cdot 2^{(c/2)k/ r} with c<1c<1 gives a randomized algorithm with running time \poly(n)\cdot 2^{cn} for the Hamiltonian path problem in a directed graph - an outstanding open problem. So in a sense our algorithm is optimal up to an O(logr)O(\log r) factor

    Algorithmic Analysis of Array-Accessing Programs

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    For programs whose data variables range over Boolean or finite domains, program verification is decidable, and this forms the basis of recent tools for software model checking. In this paper, we consider algorithmic verification of programs that use Boolean variables, and in addition, access a single array whose length is potentially unbounded, and whose elements range over pairs from Σ × D, where Σ is a finite alphabet and D is a potentially unbounded data domain. We show that the reachability problem, while undecidable in general, is (1) Pspace-complete for programs in which the array-accessing for-loops are not nested, (2) solvable in Ex-pspace for programs with arbitrarily nested loops if array elements range over a finite data domain, and (3) decidable for a restricted class of programs with doubly-nested loops. The third result establishes connections to automata and logics defining languages over data words

    Dynamic Set Intersection

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    Consider the problem of maintaining a family FF of dynamic sets subject to insertions, deletions, and set-intersection reporting queries: given S,SFS,S'\in F, report every member of SSS\cap S' in any order. We show that in the word RAM model, where ww is the word size, given a cap dd on the maximum size of any set, we can support set intersection queries in O(dw/log2w)O(\frac{d}{w/\log^2 w}) expected time, and updates in O(logw)O(\log w) expected time. Using this algorithm we can list all tt triangles of a graph G=(V,E)G=(V,E) in O(m+mαw/log2w+t)O(m+\frac{m\alpha}{w/\log^2 w} +t) expected time, where m=Em=|E| and α\alpha is the arboricity of GG. This improves a 30-year old triangle enumeration algorithm of Chiba and Nishizeki running in O(mα)O(m \alpha) time. We provide an incremental data structure on FF that supports intersection {\em witness} queries, where we only need to find {\em one} eSSe\in S\cap S'. Both queries and insertions take O\paren{\sqrt \frac{N}{w/\log^2 w}} expected time, where N=SFSN=\sum_{S\in F} |S|. Finally, we provide time/space tradeoffs for the fully dynamic set intersection reporting problem. Using MM words of space, each update costs O(MlogN)O(\sqrt {M \log N}) expected time, each reporting query costs O(NlogNMop+1)O(\frac{N\sqrt{\log N}}{\sqrt M}\sqrt{op+1}) expected time where opop is the size of the output, and each witness query costs O(NlogNM+logN)O(\frac{N\sqrt{\log N}}{\sqrt M} + \log N) expected time.Comment: Accepted to WADS 201

    Finding and counting vertex-colored subtrees

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    The problems studied in this article originate from the Graph Motif problem introduced by Lacroix et al. in the context of biological networks. The problem is to decide if a vertex-colored graph has a connected subgraph whose colors equal a given multiset of colors MM. It is a graph pattern-matching problem variant, where the structure of the occurrence of the pattern is not of interest but the only requirement is the connectedness. Using an algebraic framework recently introduced by Koutis et al., we obtain new FPT algorithms for Graph Motif and variants, with improved running times. We also obtain results on the counting versions of this problem, proving that the counting problem is FPT if M is a set, but becomes W[1]-hard if M is a multiset with two colors. Finally, we present an experimental evaluation of this approach on real datasets, showing that its performance compares favorably with existing software.Comment: Conference version in International Symposium on Mathematical Foundations of Computer Science (MFCS), Brno : Czech Republic (2010) Journal Version in Algorithmic
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