13 research outputs found

    Mentalizing and motivation neural function during social interactions in autism spectrum disorders

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    AbstractAutism Spectrum Disorders (ASDs) are characterized by core deficits in social functions. Two theories have been suggested to explain these deficits: mind-blindness theory posits impaired mentalizing processes (i.e. decreased ability for establishing a representation of others' state of mind), while social motivation theory proposes that diminished reward value for social information leads to reduced social attention, social interactions, and social learning. Mentalizing and motivation are integral to typical social interactions, and neuroimaging evidence points to independent brain networks that support these processes in healthy individuals. However, the simultaneous function of these networks has not been explored in individuals with ASDs. We used a social, interactive fMRI task, the Domino game, to explore mentalizing- and motivation-related brain activation during a well-defined interval where participants respond to rewards or punishments (i.e. motivation) and concurrently process information about their opponent's potential next actions (i.e. mentalizing). Thirteen individuals with high-functioning ASDs, ages 12–24, and 14 healthy controls played fMRI Domino games against a computer-opponent and separately, what they were led to believe was a human-opponent. Results showed that while individuals with ASDs understood the game rules and played similarly to controls, they showed diminished neural activity during the human-opponent runs only (i.e. in a social context) in bilateral middle temporal gyrus (MTG) during mentalizing and right Nucleus Accumbens (NAcc) during reward-related motivation (Pcluster<0.05 FWE). Importantly, deficits were not observed in these areas when playing against a computer-opponent or in areas related to motor and visual processes. These results demonstrate that while MTG and NAcc, which are critical structures in the mentalizing and motivation networks, respectively, activate normally in a non-social context, they fail to respond in an otherwise identical social context in ASD compared to controls. We discuss implications to both the mind-blindness and social motivation theories of ASD and the importance of social context in research and treatment protocols

    Consensus on the reporting and experimental design of clinical and cognitive-behavioural neurofeedback studies (CRED-nf checklist)

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    Neurofeedback has begun to attract the attention and scrutiny of the scientific and medical mainstream. Here, neurofeedback researchers present a consensus-derived checklist that aims to improve the reporting and experimental design standards in the field.</p

    A brain-computer interface to a plan based narrative

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    Interactive Narrative is a form of digital entertainment heavily based on AI techniques to support narrative generation and user interaction, significant progress arriving with the adoption of planning techniques. However, there is a lack of unified models that integrate generation, user responses and interaction. This paper addresses this by revisiting existing Interactive Narrative paradigms, granting explicit status to users&#039; disposition towards story characters as part of narrative generation as well as adding support for new forms of interaction. We demonstrate this with a novel Brain-Computer Interface (BCI) design, incorporating empathy for a main character derived from brain signals within filmic conceptions of narrative which drives generation using planning techniques. Results from an experimental study with a fully implemented system demonstrate the effectiveness of a EEG neurofeedback-based approach, showing that subjects can successfully modulate empathic support of a character in a medical drama. MRI analysis also shows activations in associated regions of the brain during expression of support

    Consensus on the reporting and experimental design of clinical and cognitive-behavioural neurofeedback studies (CRED-nf checklist)

    No full text
    This checklist is intended to encourage robust experimental design and clear reporting for clinical and cognitive-behavioural neurofeedback experiments
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