758 research outputs found
Parkinson's Law Quantified: Three Investigations on Bureaucratic Inefficiency
We formulate three famous, descriptive essays of C.N. Parkinson on
bureaucratic inefficiency in a quantifiable and dynamical socio-physical
framework. In the first model we show how the use of recent opinion formation
models for small groups can be used to understand Parkinson's observation that
decision making bodies such as cabinets or boards become highly inefficient
once their size exceeds a critical 'Coefficient of Inefficiency', typically
around 20. A second observation of Parkinson - which is sometimes referred to
as Parkinson's Law - is that the growth of bureaucratic or administrative
bodies usually goes hand in hand with a drastic decrease of its overall
efficiency. In our second model we view a bureaucratic body as a system of a
flow of workers, which enter, become promoted to various internal levels within
the system over time, and leave the system after having served for a certain
time. Promotion usually is associated with an increase of subordinates. Within
the proposed model it becomes possible to work out the phase diagram under
which conditions bureaucratic growth can be confined. In our last model we
assign individual efficiency curves to workers throughout their life in
administration, and compute the optimum time to send them to old age pension,
in order to ensure a maximum of efficiency within the body - in Parkinson's
words we compute the 'Pension Point'.Comment: 15 pages, 5 figure
Artificial muses: Generative artificial intelligence chatbots have risen to human-level creativity
A widespread view is that Artificial Intelligence cannot be creative. We tested this assumption by comparing human-generated ideas with those generated by six Generative Artificial Intelligence (GAI) chatbots: alpa.ai, Copy.ai, ChatGPT (versions 3 and 4), Studio.ai, and YouChat. Humans and a specifically trained AI independently assessed the quality and quantity of ideas. We found no qualitative difference between AI and human-generated creativity, although there are differences in how ideas are generated. Interestingly, 9.4 % of humans were more creative than the most creative GAI, GPT-4. Our findings suggest that GAIs are valuable assistants in the creative process. Continued research and development of GAI in creative tasks is crucial to fully understand this technology's potential benefits and drawbacks in shaping the future of creativity. Finally, we discuss the question of whether GAIs are capable of being “truly” creative.Peer Reviewe
The ‘dark side’ of personal values:relations to clinical constructs and their implications
Personal values are considered as guiding principles in one's life. Much of previous research on values hasconsequently focused on its relations with variables that are considered positive, including subjective well-being, personality traits, or behavior (e.g. health-related). However, in this study (N = 366) the negative‘dark’ side of values is examined. Specifically, the study investigated the relations between Schwartz' (1992)ten value types and four different clinical variables — anxiety, depression, stress, and schizotypy with its subdimensions, unusual experience, cognitive disorganization, introverted anhedonia, and impulsive nonconfor-mity. Positive relations between achievement and depression and stress, and negative relations between anxiety and hedonism and stimulation were predicted and found. Multiple regressions revealed that the ten value typesexplained the most variance in impulsive nonconformity and the least variance in unusual experience. Overall,values were better in predicting more cognitive clinical variables (e.g., cognitive disorganization) whereas clinical constructs were better in predicting more affective values (e.g., hedonism). Implications of the findings for value research are discussed
Is the Tsallis entropy stable?
The question of whether the Tsallis entropy is Lesche-stable is revisited. It
is argued that when physical averages are computed with the escort
probabilities, the correct application of the concept of Lesche-stability
requires use of the escort probabilities. As a consequence, as shown here, the
Tsallis entropy is unstable but the thermodynamic averages are stable. We
further show that Lesche stability as well as thermodynamic stability can be
obtained if the homogeneous entropy is used as the basis of the formulation of
non-extensive thermodynamics. In this approach, the escort distribution arises
naturally as a secondary structure.Comment: 6 page
Schumpeterian economic dynamics as a quantifiable minimum model of evolution
We propose a simple quantitative model of Schumpeterian economic dynamics.
New goods and services are endogenously produced through combinations of
existing goods. As soon as new goods enter the market they may compete against
already existing goods, in other words new products can have destructive
effects on existing goods. As a result of this competition mechanism existing
goods may be driven out from the market - often causing cascades of secondary
defects (Schumpeterian gales of destruction). The model leads to a generic
dynamics characterized by phases of relative economic stability followed by
phases of massive restructuring of markets - which could be interpreted as
Schumpeterian business `cycles'. Model timeseries of product diversity and
productivity reproduce several stylized facts of economics timeseries on long
timescales such as GDP or business failures, including non-Gaussian fat tailed
distributions, volatility clustering etc. The model is phrased in an open,
non-equilibrium setup which can be understood as a self organized critical
system. Its diversity dynamics can be understood by the time-varying topology
of the active production networks.Comment: 21 pages, 11 figure
Creativity Enhancement Methods for Adults: A Meta-Analysis
This meta-analysis synthesizes 332 effect sizes of various methods to enhance creativity. We clustered all studies into twelve methods to identify the most effective creativity enhancement methods. We found that, on average, creativity can be enhanced, Hedges’ g = 0.53, 95%-CI [0.44, 0.61], with 70.09% of the participants in the enhancement conditions being more creative than the average person in the control conditions. Complex training courses, meditation and cultural exposure were most effective (gs = 0.66), while the use of cognitive manipulation drugs was least and also non-effective, g = 0.10. The type of training material was also important. For instance, figural methods were more effective in enhancing creativity, and enhancing converging thinking was more effective than enhancing divergent thinking. Study effect sizes varied considerably across all studies and for many subgroup analyses, suggesting that researchers can plausibly expect to find reversed effects occasionally. We found no evidence of publication bias. We discuss theoretical implications and suggest future directions for best practice in enhancing creativity.Peer Reviewe
Unanimity Rule on networks
We introduce a model for innovation-, evolution- and opinion dynamics whose
spreading is dictated by unanimity rules, i.e. a node will change its (binary)
state only if all of its neighbours have the same corresponding state. It is
shown that a transition takes place depending on the initial condition of the
problem. In particular, a critical number of initially activated nodes is
needed so that the whole system gets activated in the long-time limit. The
influence of the degree distribution of the nodes is naturally taken into
account. For simple network topologies we solve the model analytically, the
cases of random, small-world and scale-free are studied in detail.Comment: 7 pages 4 fig
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