20 research outputs found

    Dealing with Unreliable Agents in Dynamic Gossip

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    International audienceGossip describes the spread of information throughout a network of agents. It investigates how agents, each starting with a unique secret, can efficiently make peer-to-peer calls so that ultimately everyone knows all secrets. In Dynamic Gossip, agents share phone numbers in addition to secrets, which allows the network to grow at run-time. Most gossip protocols assume that all agents are reliable, but this is not given for many practical applications. We drop this assumption and study Dynamic Gossip with unreliable agents. The aim is then for agents to learn all secrets of the reliable agents and to identify the unreliable agents. We show that with unreliable agents classic results on Dynamic Gossip no longer hold. Specifically, the Learn New Secrets protocol is no longer characterised by the same class of graphs, so-called sun graphs. In addition, we show that unreliable agents that do not initiate communication are harder to identify than agents that do. This has paradoxical consequences for measures against unreliability, for example to combat the spread of fake news in social networks

    An Introduction to Temporal Graphs: An Algorithmic Perspective

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    A \emph{temporal graph} is, informally speaking, a graph that changes with time. When time is discrete and only the relationships between the participating entities may change and not the entities themselves, a temporal graph may be viewed as a sequence G1,G2…,GlG_1,G_2\ldots,G_l of static graphs over the same (static) set of nodes VV. Though static graphs have been extensively studied, for their temporal generalization we are still far from having a concrete set of structural and algorithmic principles. Recent research shows that many graph properties and problems become radically different and usually substantially more difficult when an extra time dimension in added to them. Moreover, there is already a rich and rapidly growing set of modern systems and applications that can be naturally modeled and studied via temporal graphs. This, further motivates the need for the development of a temporal extension of graph theory. We survey here recent results on temporal graphs and temporal graph problems that have appeared in the Computer Science community

    Quorum Colorings of Graphs

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    Quorum Colorings of Graphs

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    Temporal Epistemic Gossip Problems

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    International audienceGossip problems are planning problems where several agents have to share information (`secrets') by means of phone calls between two agents. In epistemic gossip problems the goal can be to achieve higher-order knowledge, i.e., knowledge about other agents' knowledge; to that end, in a call agents communicate not only secrets, but also agents' knowledge of secrets, agents' knowledge about other agents' knowledge about secrets, etc. Temporal epistemic gossip problems moreover impose constraints on the times of calls. These constraints are of two kinds: either they stipulate that a call between two agents must necessarily be made at some time point, or they stipulate that a call can be made within some possible (set of) interval(s). In the non-temporal version, calls between two agents are either always possible or always impossible. We investigate the complexity of the plan existence problem in this general setting. Concerning the upper bound, we prove that it is in NP in the general case, and that it is in P when the problem is non-temporal and the goal is a positive epistemic formula. As for the lower bound, we prove NP-completeness for two fragments: problems with possibly negative goals even in the non-temporal case, and problems with temporal constraints even if the goal is a set of positive atoms

    Domination Related Parameters and Applications

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    In this chapter, we explore two graph theoretical concepts introduced by Stephen Hedetniemi as models for real-life applications. The first, Roman domination, is based on a historical account of a defense strategy used by the Roman Empire; and the second, alliances in graphs, models an agreement between two or more parties to work together for the common good
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