43 research outputs found

    Predictive runtime code scheduling for heterogeneous architectures

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    Heterogeneous architectures are currently widespread. With the advent of easy-to-program general purpose GPUs, virtually every re- cent desktop computer is a heterogeneous system. Combining the CPU and the GPU brings great amounts of processing power. However, such architectures are often used in a restricted way for domain-speci c appli- cations like scienti c applications and games, and they tend to be used by a single application at a time. We envision future heterogeneous com- puting systems where all their heterogeneous resources are continuously utilized by di erent applications with versioned critical parts to be able to better adapt their behavior and improve execution time, power con- sumption, response time and other constraints at runtime. Under such a model, adaptive scheduling becomes a critical component. In this paper, we propose a novel predictive user-level scheduler based on past performance history for heterogeneous systems. We developed sev- eral scheduling policies and present the study of their impact on system performance. We demonstrate that such scheduler allows multiple appli- cations to fully utilize all available processing resources in CPU/GPU- like systems and consistently achieve speedups ranging from 30% to 40% compared to just using the GPU in a single application mode.Postprint (published version

    Branch and bound based coordinate search filter algorithm for nonsmooth nonconvex mixed-integer nonlinear programming problems

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    Publicado em "Computational science and its applications – ICCSA 2014...", ISBN 978-3-319-09128-0. Series "Lecture notes in computer science", ISSN 0302-9743, vol. 8580.A mixed-integer nonlinear programming problem (MINLP) is a problem with continuous and integer variables and at least, one nonlinear function. This kind of problem appears in a wide range of real applications and is very difficult to solve. The difficulties are due to the nonlinearities of the functions in the problem and the integrality restrictions on some variables. When they are nonconvex then they are the most difficult to solve above all. We present a methodology to solve nonsmooth nonconvex MINLP problems based on a branch and bound paradigm and a stochastic strategy. To solve the relaxed subproblems at each node of the branch and bound tree search, an algorithm based on a multistart strategy with a coordinate search filter methodology is implemented. The produced numerical results show the robustness of the proposed methodology.This work has been supported by FCT (Fundação para a Ciência e aTecnologia) in the scope of the projects: PEst-OE/MAT/UI0013/2014 and PEst-OE/EEI/UI0319/2014

    Inhibitory Effects of seco

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    A Finite Branch-and-Bound Method for Bilinear Hydro Power Scheduling

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    Efficient Pruning Technique Based on Linear Relaxations

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    This paper extends the Quad-filtering algorithm for handling general nonlinear systems. This extended algorithm is based on the RLT (Reformulation-Linearization Technique) schema. In the reformulation phase, tight convex and concave approximations of nonlinear terms are generated, that’s to say for bilinear terms, product of variables, power and univariate terms. New variables are introduced to linearize the initial constraint system. A linear programming solver is called to prune the domains. A combination of this filtering technique with Box-consistency filtering algorithm has been investigated. Experimental results on difficult problems show that a solver based on this combination outperforms classical CSP solvers
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