116 research outputs found

    Real-time scattering compensation for time-of-flight camera

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    3D images from time-of-flight cameras may suffer from false depth readings caused by light scattering. In order to reduce such scattering artifacts, a scattering compensation procedure is proposed. First, scattering is analysed and expressed as a linear transform of a complex image. Then, a simple scattering model is formulated. Assuming a space invariant point spread function as a model for the scattering leads to a solution in a form of a deconvolution scheme whose computational feasibility and practical applicability are further discussed in this paper

    Dynamic Visual Attention: competitive versus motion priority scheme

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    Defined as attentive process in presence of visual sequences, dynamic visual attention responds to static and motion features as well. For a computer model, a straightforward way to integrate these features is to combine all features in a competitive scheme: the saliency map contains a contribution of each feature, static and motion. Another way of integration is to combine the features in a motion priority scheme: in presence of motion, the saliency map is computed as the motion map, and in absence of motion, as the static map. In this paper, four models are considered: two models based on a competitive scheme and two models based on a motion priority scheme. The models are evaluated experimentally by comparing them with respect to the eye movement patterns of human subjects, while viewing a set of video sequences. Qualitative and quantitative evaluations, performed in the context of simple synthetic video sequences, show the highest performance of the motion priority scheme, compared to the competitive scheme

    Real-time scattering compensation for time-of-flight camera

    Get PDF
    3D images from time-of-flight cameras may suffer from false depth readings caused by light scattering. In order to reduce such scattering artifacts, a scattering compensation procedure is proposed. First, scattering is analysed and expressed as a linear transform of a complex image. Then, a simple scattering model is formulated. Assuming a space invariant point spread function as a model for the scattering leads to a solution in a form of a deconvolution scheme whose computational feasibility and practical applicability are further discussed in this paper
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