10,827 research outputs found
Are The Four Gamma-Ray Bursts of 1996 October 27-29 Due to Repetition of a Single Source?
BATSE, Ulysses, and TGRS and KONUS on WIND detected four gamma-ray events
within 1.8 days during 1996 October 27-29, consistent with coming from the same
location on the sky. We assess the evidence that these events may be due to a
series of bursts from a single source by calculating the probability that such
a clustering in position and in time of occurrence might happen by chance. The
calculation of this probability is afflicted by the usual problem of a
posteriori statistics. We introduce a clustering statistic, which is formed
from the "minimum circle radius" (i.e. the radius of the smallest circle that
just encloses the positions of all the events) and the minimum time lapse (i.e.
the time elapsed between the first and last event). We also introduce a second
clustering statistic, which is formed from the "cluster likelihood function"
and the minimum time lapse. We show that the use of these statistics largely
eliminates the "a posteriori" nature of the problem. The two statistics yield
significances of the clustering of and ,
respectively, if we interpret the four events as four bursts, whereas the
clustering is not significant if we interpret the four events as only three
bursts. However, in the latter case one of the bursts is the longest ever
observed by BATSE.Comment: 5 pages, 1 PostScript figure. Uses AIP conference proceedings LaTeX
macros. To appear in the Proceedings of the Fourth Huntsville Gamma-Ray Burst
Symposiu
X-ray ionization of the intergalactic medium by quasars
We investigate the impact of quasars on the ionization of the surrounding
intergalactic medium (IGM) with the radiative transfer code \texttt{CRASH4},
now accounting for X-rays and secondary electrons. After comparing with
analytic solutions, we post-process a cosmic volume (
Mpc) containing a ULAS J1120+0641-like quasar (QSO) hosted by a dark matter (DM) halo. We find that: (i)
the average HII region (~pMpc in a lifetime ~yrs) is
mainly set by UV flux, in agreement with semi-analytic scaling relations; (ii)
a largely neutral (), warm (~K) tail
extends up to few Mpc beyond the ionization front, as a result of the X-ray
flux; (iii) LyC-opaque inhomogeneities induce a line of sight (LOS) scatter in
as high as few physical Mpc, consistent with the DLA scenario proposed to
explain the anomalous size of the ULAS J1120+0641 ionized region. On the other
hand, with an ionization rate ~s, the
assumed DLA clustering and gas opacity, only one LOS shows an HII region
compatible with the observed one. We deduce that either the ionization rate of
the QSO is at least one order of magnitude lower or the ULAS J1120+0641 bright
phase is shorter than ~yrs.Comment: Accepted for publication in MNRAS Main Journal, Accepted 2018 May 2
Galaxy formation with radiative and chemical feedback
Here we introduce GAMESH, a novel pipeline which implements self-consistent
radiative and chemical feedback in a computational model of galaxy formation.
By combining the cosmological chemical-evolution model GAMETE with the
radiative transfer code CRASH, GAMESH can post process realistic outputs of a
N-body simulation describing the redshift evolution of the forming galaxy.
After introducing the GAMESH implementation and its features, we apply the code
to a low-resolution N-body simulation of the Milky Way formation and we
investigate the combined effects of self-consistent radiative and chemical
feedback. Many physical properties, which can be directly compared with
observations in the Galaxy and its surrounding satellites, are predicted by the
code along the merger-tree assembly. The resulting redshift evolution of the
Local Group star formation rates, reionisation and metal enrichment along with
the predicted Metallicity Distribution Function of halo stars are critically
compared with observations. We discuss the merits and limitations of the first
release of GAMESH, also opening new directions to a full implementation of
feedback processes in galaxy formation models by combining semi-analytic and
numerical methods.Comment: This version has coloured figures not present in the printed version.
Submitted to MNRAS, minor revision
Probing the Gamma-Ray Burst Rate with Trigger Simulations of the Swift Burst Alert Telescope
The long gamma-ray burst (GRB) rate is essential for revealing the connection
between GRBs, supernovae and stellar evolution. Additionally, the GRB rate at
high redshift provides a strong probe of star formation history in the early
universe. While hundreds of GRBs are observed by Swift, it remains difficult to
determine the intrinsic GRB rate due to the complex trigger algorithm of Swift.
Current studies usually approximate the Swift trigger algorithm by a single
detection threshold. However, unlike the previously flown GRB instruments,
Swift has over 500 trigger criteria based on photon count rate and additional
image threshold for localization. To investigate possible systematic biases and
explore the intrinsic GRB properties, we developed a program that is capable of
simulating all the rate trigger criteria and mimicking the image trigger
threshold. We use this program to search for the intrinsic GRB rate. Our
simulations show that adopting the complex trigger algorithm of Swift increases
the detection rate of dim bursts. As a result, we find that either the GRB rate
is much higher than previously expected at large redshift, or the luminosity
evolution is non-negligible. We will discuss the best results of the GRB rate
in our search, and their impact on the star-formation history.Comment: 6 pages, 3 figures, 7th Huntsville Gamma-Ray Burst Symposium, GRB
2013: paper 35 in eConf Proceedings C130414
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