19 research outputs found

    Robust deformation capture from temporal range data for surface rendering

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    Imagine an object such as a paper sheet being waved in front of some sensor. Reconstructing the time-varying 3D shape of the object finds direct applications in computer animation. The goal of this paper is to provide such a deformation capture system for surfaces. It uses temporal range data obtained by sensors such as those based on structured light or stereo. So as to deal with many different kinds of material, we do not make the usual assumption that the object surface has textural information. This rules out those techniques based on detecting and matching keypoints or directly minimizing color discrepancy. The proposed method is based on a planar mesh that is deformed so as to fit each of the range images. We show how to achieve this by minimizing a compound cost function combining several data and regularization terms, needed to make the overall system robust so that it can deal with low quality datasets. Carefully examining the parameter to residual relationship shows that this cost function can be minimized very efficiently by coupling nonlinear least squares methods with sparse matrix operators. Experimental results for challenging datasets coming from different kinds of range sensors are reported. The algorithm is reasonably fast and is shown to be robust to missing and erroneous data points

    Generic edgelet-based tracking of 3D objects in real-time

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    Conference of IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2015 ; Conference Date: 28 September 2015 Through 2 October 2015; Conference Code:117884International audienceThis paper addresses the challenging issue of real-time camera localization relative to any object that have texture or not, sharp edges or occluding contours. 3D contour points, dynamically extracted from a CAD model by Analysis-by-Synthesis on the graphics hardware, are combined with a keyframe-based SLAM algorithm to estimate camera poses. Our tracking solution is accurate, robust to sudden motions and to occlusions, as demonstrated on synthetic and real data. This solution is also easy to deploy since it only uses an RGB camera and a CAD model of the object of interest, requires no manual intervention on this model and runs on a consumer tablet at a frequency of 40Hz on a HD video-stream. Videos are available as supplemental material

    Accurate reconstruction of georeferenced landmark databases for vehicle localization in urban area

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    International audienceTo provide high quality Augmented Reality AR service, accurate 6DoF localization is required. To ensure such accuracy, most of current vision-based solutions rely on an offline large scale modeling of the environment. While existing solutions require expensive equipments and/or a prohibitive computation time, we propose in this paper a complete framework that automatically builds an accurate city scale database of landmarks using only a standard camera, a GPS and GIS Geographic Information System

    Large-scale, drift-free SLAM using highly robustified building model constraints

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    Conference of 2017 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2017 ; Conference Date: 24 September 2017 Through 28 September 2017; Conference Code:133565International audienceConstrained key-frame based local bundle adjustment is at the core of many recent systems that address the problem of large-scale, georeferenced SLAM based on a monocular camera and on data from inexpensive sensors and/or databases. The majority of these methods, however, impose constraints that result from proprioceptive sensors (e.g. IMUs, GPS, Odometry) while ignoring the possibility of explicitly constraining the structure (e.g. point cloud) resulting from the reconstruction process. Moreover, research on on-line interactions between SLAM and deep learning methods remains scarce, and as a result, few SLAM systems take advantage of deep architectures. We explore both these areas in this work: we use a fast deep neural network to infer semantic and structural information about the environment, and using a Bayesian framework, inject the results into a bundle adjustment process that constrains the 3d point cloud to texture-less 3d building models

    The constrained SLAM framework for non-instrumented augmented reality

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    International audienceThis paper addresses the challenging issue of marker less tracking for Augmented Reality. It proposes a real-time camera localization in a partially known environment, i.e. for which a geometric 3D model of one static object in the scene is available. We propose to take benefit from this geometric model to improve the localization of keyframe-based SLAM by constraining the local bundle adjustment process with this additional information. We demonstrate the advantages of this solution, called contrained SLAM, on both synthetic and real data and present very convincing augmentation of 3D objects in real-time. Using this tracker, we also propose an interactive augmented reality system for training application. This system, based on a Optical See-Through Head Mounted Display, allows to augment the users vision field with virtual information accurately co-registered with the real world. To keep greatly benefit of the potential of this hand free device, the system combines the tracker module with a simple user-interaction vision-based module to provide overlaid information in response to user requests

    In defence of RANSAC for outlier rejection in deformable registration

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    This paper concerns the robust estimation of non-rigid deformations from feature correspondences. We advance the surprising view that for many realistic physical deformations, the error of the mismatches (outliers) usually dwarfs the effects of the curvature of the manifold on which the correct matches (inliers) lie, to the extent that one can tightly enclose the manifold within the error bounds of a low-dimensional hyperplane for accurate outlier rejection. This justifies a simple RANSAC-driven deformable registration technique that is at least as accurate as other methods based on the optimisation of fully deformable models. We support our ideas with comprehensive experiments on synthetic and real data typical of the deformations examined in the literature.Quoc-Huy Tran, Tat-Jun Chin, Gustavo Carneiro, Michael S. Brown and David Sute
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