17 research outputs found

    Non-contact Reverse Engineering Modeling for Additive Manufacturing of Down Scaled Cultural Artefacts

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    Abstract In recent years, reverse engineering has achieved a relevant role in the cultural heritage field. The availability of 3D digital models of artefacts opens the door to a new era of cultural heritage: virtual museum creation, artefact cataloguing, conservation, planning and simulation of restoration, monitoring of artefacts subjected to environmental degradation, virtual reconstruction of damaged or missing parts, reproduction of replicas, etc. In this paper, two different non-contact reverse engineering scanning systems were utilized for 3D data acquisition of a cultural heritage artefact. The digital data acquisition and processing procedures of the scanned geometry have been illustrated and compared to evaluate the performance of both systems in terms of data acquisition time, processing time, reconstruction precision and final model quality. Finally, additive manufacturing technologies were applied to reconstruct a down scaled copy of the artefact

    Assembly and Disassembly Planning by using Fuzzy Logic & Genetic Algorithms

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    The authors propose the implementation of hybrid Fuzzy Logic-Genetic Algorithm (FL-GA) methodology to plan the automatic assembly and disassembly sequence of products. The GA-Fuzzy Logic approach is implemented onto two levels. The first level of hybridization consists of the development of a Fuzzy controller for the parameters of an assembly or disassembly planner based on GAs. This controller acts on mutation probability and crossover rate in order to adapt their values dynamically while the algorithm runs. The second level consists of the identification of the optimal assembly or disassembly sequence by a Fuzzy function, in order to obtain a closer control of the technological knowledge of the assembly/disassembly process. Two case studies were analyzed in order to test the efficiency of the Fuzzy-GA methodologies

    Reverse engineering techniques applied to a human skull, for CAD 3D reconstruction and physical replication by rapid prototyping

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    The production of a copy of an existing object of complex shape is one of the typical applications of the integration between two modern computer-based technologies, reverse engineering (RE) and rapid prototyping (RP). The method is extremely versatile and can be used in various applicative domains (e.g. replacement of anatomical parts with artificial prostheses, replication of skeletal remains). Two different acquisition techniques of images of a skull, by laser and by CT scan, were compared to ascertain which enabled more accurate reproduction of the original specimen. The skull was chosen due to it being the body part most often used in medico-legal investigations (for personal identification, skull-photo superimposition techniques, forensic art, etc). Comparison between the copy and the original yielded satisfactory results for both techniques. However, CT scanning demonstrated some advantages over the laser technique, as it provided a cleaner point cloud, enabling shorter pre-reproduction processing times, as well as data on the internal parts, which resulted in the reproduction of a more faithful copy
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