6,938 research outputs found
Deconstructing the concept of 'Creative Industries'
‘Creative industries’ and ‘cultural industries’ are terms that tend to be used interchangeably by UK policymakers. However their meanings and uses are in fact very different. In this paper we will be exploring the differences between the two and arguing that, despite how influential it has become, the creative industries definition adopted by the British government is ill conceived in relation to culture.
First, it confuses or conflates culture and creativity, two quite different concepts. This is partly because of terminological confusion about the word culture, which we will look at later in more detail. Second, we argue that the UK creative industries definition is wedded to notions of the knowledge economy, within which culture is valued primarily for its economic contribution. The result is a creative industries definition that fails to take account of the importance and distinctiveness of culture – in policy terms the creative arts have been subsumed within a concept which, as we shall show, has no cultural content at all
Beacon-referenced Mutual Pursuit in Three Dimensions
Motivated by station-keeping applications in various unmanned settings, this
paper introduces a steering control law for a pair of agents operating in the
vicinity of a fixed beacon in a three-dimensional environment. This feedback
law is a modification of the previously studied three-dimensional constant
bearing (CB) pursuit law, in the sense that it incorporates an additional term
to allocate attention to the beacon. We investigate the behavior of the
closed-loop dynamics for a two agent mutual pursuit system in which each agent
employs the beacon-referenced CB pursuit law with regards to the other agent
and a stationary beacon. Under certain assumptions on the associated control
parameters, we demonstrate that this problem admits circling equilibria wherein
the agents move on circular orbits with a common radius, in planes
perpendicular to a common axis passing through the beacon. As the common radius
and distances from the beacon are determined by choice of parameters in the
feedback law, this approach provides a means to engineer desired formations in
a three-dimensional setting
Station Keeping through Beacon-referenced Cyclic Pursuit
This paper investigates a modification of cyclic constant bearing (CB)
pursuit in a multi-agent system in which each agent pays attention to a
neighbor and a beacon. The problem admits shape equilibria with collective
circling about the beacon, with the circling radius and angular separation of
agents determined by choice of parameters in the feedback law. Stability of
circling shape equilibria is shown for a 2-agent system, and the results are
demonstrated on a collective of mobile robots tracked by a motion capture
system
On the Geometry and Mass of Static, Asymptotically AdS Spacetimes, and the Uniqueness of the AdS Soliton
We prove two theorems, announced in hep-th/0108170, for static spacetimes
that solve Einstein's equation with negative cosmological constant. The first
is a general structure theorem for spacetimes obeying a certain convexity
condition near infinity, analogous to the structure theorems of Cheeger and
Gromoll for manifolds of non-negative Ricci curvature. For spacetimes with
Ricci-flat conformal boundary, the convexity condition is associated with
negative mass. The second theorem is a uniqueness theorem for the negative mass
AdS soliton spacetime. This result lends support to the new positive mass
conjecture due to Horowitz and Myers which states that the unique lowest mass
solution which asymptotes to the AdS soliton is the soliton itself. This
conjecture was motivated by a nonsupersymmetric version of the AdS/CFT
correspondence. Our results add to the growing body of rigorous mathematical
results inspired by the AdS/CFT correspondence conjecture. Our techniques
exploit a special geometric feature which the universal cover of the soliton
spacetime shares with familiar ``ground state'' spacetimes such as Minkowski
spacetime, namely, the presence of a null line, or complete achronal null
geodesic, and the totally geodesic null hypersurface that it determines. En
route, we provide an analysis of the boundary data at conformal infinity for
the Lorentzian signature static Einstein equations, in the spirit of the
Fefferman-Graham analysis for the Riemannian signature case. This leads us to
generalize to arbitrary dimension a mass definition for static asymptotically
AdS spacetimes given by Chru\'sciel and Simon. We prove equivalence of this
mass definition with those of Ashtekar-Magnon and Hawking-Horowitz.Comment: Accepted version, Commun Math Phys; Added Remark IV.3 and supporting
material dealing with non-uniqueness arising from choice of special cycle on
the boundary at infinity; 2 new citations added; LaTeX 27 page
A sweetspot for innovation:developing games with purpose through student-staff collaboration
Within industry as well as academia, developing games that have wider impact on society has been of particular interest in the last decade. The increasing use of terms such as ‘games with purpose’, ‘serious games’ and gamification’ has been mirrored in a flurry of activity in games research. Broader applications of games beyond entertainment are now well-understood and accepted, with universities and companies excelling in creating games to serve particular needs. However, it is not explicitly clear how undergraduates of game design and development courses can be directly involved in serious game creation. With most undergraduates inspired by commercial games development, and the games industry requiring that universities teach specific technical skills in their courses, balancing the research aspirations of academics with the educational requirements of an appropriate undergraduate course can be a difficult balancing act. In this paper, the authors present three case studies of games with purpose developed through collaboration between undergraduate students and academic staff. In all cases, the educational value of the projects for the students is considered in relation to the research value for the academics, who face increasing demands to develop research outcomes despite a necessity to provide a first-rate learning experience and nurture future game developers
Singularity theorems and the Lorentzian splitting theorem for the Bakry-Emery-Ricci tensor
We consider the Hawking-Penrose singularity theorems and the Lorentzian
splitting theorem under the weaker curvature condition of nonnegative
Bakry-Emery-Ricci curvature in timelike directions. We prove that
they still hold when is finite, and when is infinite, they hold under
the additional assumption that is bounded from above.Comment: Correction to one of the example
The Cosmic Censor Forbids Naked Topology
For any asymptotically flat spacetime with a suitable causal structure
obeying (a weak form of) Penrose's cosmic censorship conjecture and satisfying
conditions guaranteeing focusing of complete null geodesics, we prove that
active topological censorship holds. We do not assume global hyperbolicity, and
therefore make no use of Cauchy surfaces and their topology. Instead, we
replace this with two underlying assumptions concerning the causal structure:
that no compact set can signal to arbitrarily small neighbourhoods of spatial
infinity (``-avoidance''), and that no future incomplete null geodesic is
visible from future null infinity. We show that these and the focusing
condition together imply that the domain of outer communications is simply
connected. Furthermore, we prove lemmas which have as a consequence that if a
future incomplete null geodesic were visible from infinity, then given our
-avoidance assumption, it would also be visible from points of spacetime
that can communicate with infinity, and so would signify a true naked
singularity.Comment: To appear in CQG, this improved version contains minor revisions to
incorporate referee's suggestions. Two revised references. Plain TeX, 12
page
Rigid Singularity Theorem in Globally Hyperbolic Spacetimes
We show the rigid singularity theorem, that is, a globally hyperbolic
spacetime satisfying the strong energy condition and containing past trapped
sets, either is timelike geodesically incomplete or splits isometrically as
space time. This result is related to Yau's Lorentzian splitting
conjecture.Comment: 3 pages, uses revtex.sty, to appear in Physical Review
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