239 research outputs found

    Injecting Language Workbench Technology into Mainstream Languages

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    Eelco Visser envisioned a future where DSLs become a commonplace abstraction in software development. He took strides towards implementing this vision with the Spoofax language workbench. However, his vision is far from the mainstream of programming today. How will the many mainstream programmers encounter and adopt language workbench technology? We propose that the macro systems found in emerging industrial languages open a path towards delivering language workbenches as easy-to-adopt libraries. To develop the idea, we sketch an implementation of a language workbench as a macro-library atop Racket and identify the key features of the macro system needed to enable this evolution path

    Linguistic support for unit testing

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    technical reportExisting systems for writing unit tests exploit built-in language constructs, such as reflection, to simulate the addition of testing constructs. While these simulations provide the minimally necessary functionality, they fail to support testing properly in many instances. In response, we have designed, implemented, and evaluated extensions for Java that enable programmers to express test cases with language constructs. Not surprisingly, these true language extensions improve testing in many different ways, starting with basic statical checks but also allowing the collection of additional information about the unit tests

    An Approach to Call-by-Name Delimited Continuations

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    International audienceWe show that a variant of Parigot's λμ-calculus, originally due to de Groote and proved to satisfy Böhm's theorem by Saurin, is canonically interpretable as a call-by-name calculus of delim- ited control. This observation is expressed using Ariola et al's call-by-value calculus of delimited control, an extension of λμ-calculus with delimited control known to be equationally equivalent to Danvy and Filinski's calculus with shift and reset. Our main result then is that de Groote and Saurin's variant of λμ-calculus is equivalent to a canonical call-by-name variant of Ariola et al's calculus. The rest of the paper is devoted to a comparative study of the call-by-name and call-by-value variants of Ariola et al's calculus, covering in particular the questions of simple typing, operational semantics, and continuation-passing-style semantics. Finally, we discuss the relevance of Ariola et al's calculus as a uniform framework for representing different calculi of delimited continuations, including "lazy" variants such as Sabry's shift and lazy reset calculus

    From Macros to DSLs: The Evolution of Racket

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    The Racket language promotes a language-oriented style of programming. Developers create many domain-specific languages, write programs in them, and compose these programs via Racket code. This style of programming can work only if creating and composing little languages is simple and effective. While Racket\u27s Lisp heritage might suggest that macros suffice, its design team discovered significant shortcomings and had to improve them in many ways. This paper presents the evolution of Racket\u27s macro system, including a false start, and assesses its current state

    Lazy Evaluation and Delimited Control

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    The call-by-need lambda calculus provides an equational framework for reasoning syntactically about lazy evaluation. This paper examines its operational characteristics. By a series of reasoning steps, we systematically unpack the standard-order reduction relation of the calculus and discover a novel abstract machine definition which, like the calculus, goes "under lambdas." We prove that machine evaluation is equivalent to standard-order evaluation. Unlike traditional abstract machines, delimited control plays a significant role in the machine's behavior. In particular, the machine replaces the manipulation of a heap using store-based effects with disciplined management of the evaluation stack using control-based effects. In short, state is replaced with control. To further articulate this observation, we present a simulation of call-by-need in a call-by-value language using delimited control operations

    The Racket Manifesto

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    The creation of a programming language calls for guiding principles that point the developers to goals. This article spells out the three basic principles behind the 20-year development of Racket. First, programming is about stating and solving problems, and this activity normally takes place in a context with its own language of discourse; good programmers ought to formulate this language as a programming language. Hence, Racket is a programming language for creating new programming languages. Second, by following this language-oriented approach to programming, systems become multi-lingual collections of interconnected components. Each language and component must be able to protect its specific invariants. In support, Racket offers protection mechanisms to implement a full language spectrum, from C-level bit manipulation to soundly typed extensions. Third, because Racket considers programming as problem solving in the correct language, Racket also turns extra-linguistic mechanisms into linguistic constructs, especially mechanisms for managing resources and projects. The paper explains these principles and how Racket lives up to them, presents the evaluation framework behind the design process, and concludes with a sketch of Racket\u27s imperfections and opportunities for future improvements
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