11,945 research outputs found
Scored in Ink: A Narrative of Tattoos as Self-Care, Healing, and Reclamation
Tattoos are often deemed as unprofessional in many career elds, includ- ing higher education. They carry stigmas linked to rebellion, “trashiness”, and a lack of re nement, and professionals who have tattoos either feel a need, or are asked, to conceal them. This article addresses the stigma surrounding tattoos in higher education and provides a lens through which tattoos can instead be appreciated as a way to navigate through identity development and healing from trauma. Because student identity development is a signi cant focus within student affairs and higher education, it is important for student affairs professionals to understand how tattoos are often connected to identity and experience. The role of acceptance and pride in identity development further necessitates that the stories behind tattoos are acknowledged and celebrated. Re ecting upon the relationship between my tattoos and my queer and trans identities, I share the experiences and emotions that have shaped my process of obtaining tattoos. Through my narrative, I hope to show that tattoos can challenge hegemonic ideals of professionalism and have value not only as art, but as a means of expressing self-work and self-care
Transverse Spin Structure of the Nucleon through Target Single Spin Asymmetry in Semi-Inclusive Deep-Inelastic Reaction at Jefferson Lab
Jefferson Lab (JLab) 12 GeV energy upgrade provides a golden opportunity to
perform precision studies of the transverse spin and
transverse-momentum-dependent structure in the valence quark region for both
the proton and the neutron. In this paper, we focus our discussion on a
recently approved experiment on the neutron as an example of the precision
studies planned at JLab. The new experiment will perform precision measurements
of target Single Spin Asymmetries (SSA) from semi-inclusive electro-production
of charged pions from a 40-cm long transversely polarized He target in
Deep-Inelastic-Scattering kinematics using 11 and 8.8 GeV electron beams. This
new coincidence experiment in Hall A will employ a newly proposed solenoid
spectrometer (SoLID). The large acceptance spectrometer and the high polarized
luminosity will provide precise 4-D (, , and ) data on the
Collins, Sivers, and pretzelocity asymmetries for the neutron through the
azimuthal angular dependence. The full 2 azimuthal angular coverage in the
lab is essential in controlling the systematic uncertainties. The results from
this experiment, when combined with the proton Collins asymmetry measurement
and the Collins fragmentation function determined from the ee collision
data, will allow for a quark flavor separation in order to achieve a
determination of the tensor charge of the d quark to a 10% accuracy. The
extracted Sivers and pretzelocity asymmetries will provide important
information to understand the correlations between the quark orbital angular
momentum and the nucleon spin and between the quark spin and nucleon spin.Comment: 23 pages, 13 figures, minor corrections, matches published versio
A novel training and collaboration integrated framework for human-agent teleoperation.
Human operators have the trend of increasing physical and mental workloads when performing teleoperation tasks in uncertain and dynamic environments. In addition, their performances are influenced by subjective factors, potentially leading to operational errors or task failure. Although agent-based methods offer a promising solution to the above problems, the human experience and intelligence are necessary for teleoperation scenarios. In this paper, a truncated quantile critics reinforcement learning-based integrated framework is proposed for human-agent teleoperation that encompasses training, assessment and agent-based arbitration. The proposed framework allows for an expert training agent, a bilateral training and cooperation process to realize the co-optimization of agent and human. It can provide efficient and quantifiable training feedback. Experiments have been conducted to train subjects with the developed algorithm. The performances of human-human and human-agent cooperation modes are also compared. The results have shown that subjects can complete the tasks of reaching and picking and placing with the assistance of an agent in a shorter operational time, with a higher success rate and less workload than human-human cooperation
Probabilistic Guarantees for Safe Deep Reinforcement Learning
Deep reinforcement learning has been successfully applied to many control
tasks, but the application of such agents in safety-critical scenarios has been
limited due to safety concerns. Rigorous testing of these controllers is
challenging, particularly when they operate in probabilistic environments due
to, for example, hardware faults or noisy sensors. We propose MOSAIC, an
algorithm for measuring the safety of deep reinforcement learning agents in
stochastic settings. Our approach is based on the iterative construction of a
formal abstraction of a controller's execution in an environment, and leverages
probabilistic model checking of Markov decision processes to produce
probabilistic guarantees on safe behaviour over a finite time horizon. It
produces bounds on the probability of safe operation of the controller for
different initial configurations and identifies regions where correct behaviour
can be guaranteed. We implement and evaluate our approach on agents trained for
several benchmark control problems
Within-network ensemble for face attributes classification
Face attributes classification is drawing attention as a research topic with applications in multiple domains, such as video surveillance and social media analysis. In this work, we propose to train attributes in groups based on their localization (head, eyes, nose, cheek, mouth, shoulder, and general areas) in an end-to-end framework considering the correlations between the different attributes. Furthermore, a novel ensemble learning technique is introduced within the network itself that reduces the time of training compared to ensemble of several models. Our approach outperforms the state-of-the-art of the attributes
with an average improvement of almost 0.60% and 0.48% points, on the
public CELEBA and LFWA datasets, respectively
Continuous Mental Effort Evaluation during 3D Object Manipulation Tasks based on Brain and Physiological Signals
Designing 3D User Interfaces (UI) requires adequate evaluation tools to
ensure good usability and user experience. While many evaluation tools are
already available and widely used, existing approaches generally cannot provide
continuous and objective measures of usa-bility qualities during interaction
without interrupting the user. In this paper, we propose to use brain (with
ElectroEncephaloGraphy) and physiological (ElectroCardioGraphy, Galvanic Skin
Response) signals to continuously assess the mental effort made by the user to
perform 3D object manipulation tasks. We first show how this mental effort
(a.k.a., mental workload) can be estimated from such signals, and then measure
it on 8 participants during an actual 3D object manipulation task with an input
device known as the CubTile. Our results suggest that monitoring workload
enables us to continuously assess the 3DUI and/or interaction technique
ease-of-use. Overall, this suggests that this new measure could become a useful
addition to the repertoire of available evaluation tools, enabling a finer
grain assessment of the ergonomic qualities of a given 3D user interface.Comment: Published in INTERACT, Sep 2015, Bamberg, German
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