51 research outputs found

    Self organization in a minority game: the role of memory and a probabilistic approach

    Full text link
    A minority game whose strategies are given by probabilities p, is replaced by a 'simplified' version that makes no use of memories at all. Numerical results show that the corresponding distribution functions are indistinguishable. A related approach, using a random walk formulation, allows us to identify the origin of correlations and self organization in the model, and to understand their disappearence for a different strategy's update rule, as pointed out in a previous workComment: 9 pages and 4 figure

    Comment on "Self segregation versus clustering in the Evolutionary Minority Game"

    Full text link
    This is a comment on a paper by S. Hod and E. Nakar, published in Phys. Rev. Lett. 88, 238702 (2002)Comment: 1 page (PRL-like), 1 Figure. Some changes in the text. Accepted for publication in Phys.Rev. Let

    Thermal treatment of the minority game

    Full text link
    We study a cost function for the aggregate behavior of all the agents involved in the Minority Game (MG) or the Bar Attendance Model (BAM). The cost function allows to define a deterministic, synchronous dynamics that yields results that have the main relevant features than those of the probabilistic, sequential dynamics used for the MG or the BAM. We define a temperature through a Langevin approach in terms of the fluctuations of the average attendance. We prove that the cost function is an extensive quantity that can play the role of an internal energy of the many agent system while the temperature so defined is an intensive parameter. We compare the results of the thermal perturbation to the deterministic dynamics and prove that they agree with those obtained with the MG or BAM in the limit of very low temperature.Comment: 9 pages in PRE format, 6 figure

    Quenching and Annealing in the Minority Game

    Full text link
    We report the occurrence of quenching and annealing in a version of the Minority Game (MG) in which the winning option is to join a given fraction of the population that is a free, external parameter. We compare this to the different dynamics of the Bar Attendance Model (BAM) where the updating of the attendance strategy makes use of all available information about the system and quenching does not occur. We provide an annealing schedule by which the quenched configuration of the MG reaches equilibrium and coincides with the one obtained with the BAMComment: 8 pages, 4 figure

    Strategy updating rules and strategy distributions in dynamical multiagent systems

    Full text link
    In the evolutionary version of the minority game, agents update their strategies (gene-value pp) in order to improve their performance. Motivated by recent intriguing results obtained for prize-to-fine ratios which are smaller than unity, we explore the system's dynamics with a strategy updating rule of the form p→p±δpp \to p \pm \delta p (0≤p≤10 \leq p \leq 1). We find that the strategy distribution depends strongly on the values of the prize-to-fine ratio RR, the length scale δp\delta p, and the type of boundary condition used. We show that these parameters determine the amplitude and frequency of the the temporal oscillations observed in the gene space. These regular oscillations are shown to be the main factor which determines the strategy distribution of the population. In addition, we find that agents characterized by p=12p={1 \over 2} (a coin-tossing strategy) have the best chances of survival at asymptotically long times, regardless of the value of δp\delta p and the boundary conditions used.Comment: 4 pages, 7 figure

    Order and disorder in the Local Evolutionary Minority Game

    Full text link
    We study a modification of the Evolutionary Minority Game (EMG) in which agents are placed in the nodes of a regular or a random graph. A neighborhood for each agent can thus be defined and a modification of the usual relaxation dynamics can be made in which each agent updates her decision scheme depending upon the options made in her immediate neighborhood. We name this model the Local Evolutionary Minority Game (LEMG). We report numerical results for the topologies of a ring, a torus and a random graph changing the size of the neighborhood. We focus our discussion in a one dimensional system and perform a detailed comparison of the results obtained from the random relaxation dynamics of the LEMG and from a linear chain of interacting spin-like variables at a finite temperature. We provide a physical interpretation of the surprising result that in the LEMG a better coordination (a lower frustration) is achieved if agents base their actions on local information. We show how the LEMG can be regarded as a model that gradually interpolates between a fully ordered, antiferromagnetic system and a fully disordered system that can be assimilated to a spin glass.Comment: 12 pages, 8 figures, RevTex; omission of a relevant reference correcte

    Dynamical quenching and annealing in self-organization multiagent models

    Full text link
    We study the dynamics of a generalized Minority Game (GMG) and of the Bar Attendance Model (BAM) in which a number of agents self-organize to match an attendance that is fixed externally as a control parameter. We compare the usual dynamics used for the Minority Game with one for the BAM that makes a better use of the available information. We study the asymptotic states reached in both frameworks. We show that states that can be assimilated to either thermodynamic equilibrium or quenched configurations can appear in both models, but with different settings. We discuss the relevance of the parameter GG that measures the value of the prize for winning in units of the fine for losing. We also provide an annealing protocol by which the quenched configurations of the GMG can progressively be modified to reach an asymptotic equlibrium state that coincides with the one obtained with the BAM.Comment: around 20 pages, 10 figure

    Diagnosis and Management of Blastocystis Hominis Infection in Patient with HIV-AIDS

    Full text link
    The incidence of AIDS/HIV infection has been increasing worldwide. Patients with AIDS/HIV infection is at high risk to get opportunistic infection which is often become life-threatening. Common infections associated with AIDS/HIV are tuberculosis (TB) infection and viral hepatitis. Commensal organism found in human body is actually not pathogenic. Blastocystis hominis is generally considered as commensal organism of intestinal tract and might cause opportunistic infection in patients with AIDS. We reported a case of young male patient with AIDS/HIV infection and evidence of opportunistic infection of Blastocystis hominis found in ascitic fluid along with concomitant lung TB and viral hepatitis. Patient was well-responded to treatment of B. Hominis

    Self-Segregation vs. Clustering in the Evolutionary Minority Game

    Full text link
    Complex adaptive systems have been the subject of much recent attention. It is by now well-established that members (`agents') tend to self-segregate into opposing groups characterized by extreme behavior. However, while different social and biological systems manifest different payoffs, the study of such adaptive systems has mostly been restricted to simple situations in which the prize-to-fine ratio, RR, equals unity. In this Letter we explore the dynamics of evolving populations with various different values of the ratio RR, and demonstrate that extreme behavior is in fact {\it not} a generic feature of adaptive systems. In particular, we show that ``confusion'' and ``indecisiveness'' take over in times of depression, in which case cautious agents perform better than extreme ones.Comment: 4 pages, 4 figure
    • …
    corecore